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BREEDING GUIDE

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Instructions on how to breed this Pokemon in X/Y

Breeding Guide:
Bats In The Belfry Part 2
submitted by FroakieMan

@ Leftovers
The Everstone gives the offspring a 99% chance of inheriting the nature of whichever parent is holding it. In this case, we want the Adamant nature transferred.


Belongs to the Flying egg-group(s) and can breed with:
[ Show/Hide 's compatible breeding partners ]

Zubat can learn Brave Bird by breeding
Zubat can learn Toxic by TM/HM
Zubat can learn U-turn by TM/HM
This Pokemon apparently can not learn Tailwind in X/Y.


Pokemon X/Y EV Training with Hordes:

Requirements:
- You will need a high level lead Pokemon with a damaging move that targets all foes (like Surf, Earthquake, Eruption, Rock slide, etc).
- You will also need a Pokemon that knows Sweet Scent.

Instructions:
- Travel to the areas listed below, use Sweet Scent to initiate the horde battles. When the correct horde species appears knock them all out using Surf (or whichever multihit move you are using)!

Trainer Tip:
- Make sure you heal your party at a Pokecenter before starting. That way you can just pay attention to the amount of PP your multihit attack has left to keep track of the number of battles you've had.

Raise Hp effort value to 143
Initiate a horde battle on Route 5.

Gulpin yield +1 Hp for each defeated or 5(1 + 4) Hp equipped with Power Weight).

Each Horde battle with them will yield +5 Hp which will increase to +25 Hp per horde battle instead if the Power Weight is equipped.


Training Instructions:
Defeat 5 Gulpin Hordes while equipped with Power Weight (125 EVs).
Defeat 3 Gulpin Hordes while unequipped. (15 EVs)
Defeat exactly 3 individual Gulpin while unequipped. Run from battle when done. (3 EVs)

... or if you don't have the Power Weight yet ...

Defeat 28 Gulpin Hordes while unequipped. (140 EVs)
Defeat exactly 3 individual Gulpin while unequipped. Run from battle when done. (3 EVs)



Raise Atk effort value to 143
Initiate a horde battle on Route 19.

Weepinbell/Arbok yield +2 Atk for each defeated or 6(2 + 4) Atk equipped with Power Bracer).

Each Horde battle with them will yield +10 Atk which will increase to +30 Atk per horde battle instead if the Power Bracer is equipped.


Training Instructions:
Defeat 4 Weepinbell/Arbok Hordes while equipped with Power Bracer (120 EVs).
Defeat 2 Weepinbell/Arbok Hordes while unequipped. (20 EVs)
Defeat exactly 1 individual Weepinbell/Arbok while unequipped. Run from battle when done. (2 EVs)

... or if you don't have the Power Bracer yet ...

Defeat 14 Weepinbell/Arbok Hordes while unequipped. (140 EVs)
Defeat exactly 1 individual Weepinbell/Arbok while unequipped. Run from battle when done. (2 EVs)



Raise SpDef effort value to 81
Initiate a horde battle in the grass on Route 21.

Swablu yield +1 SpDef for each defeated or 5(1 + 4) SpDef equipped with Power Band).

Each Horde battle with them will yield +5 SpDef which will increase to +25 SpDef per horde battle instead if the Power Band is equipped.


Training Instructions:
Defeat 3 Swablu Hordes while equipped with Power Band (75 EVs).
Defeat 1 Swablu Hordes while unequipped. (5 EVs)
Defeat exactly 1 individual Swablu while unequipped. Run from battle when done. (1 EVs)

... or if you don't have the Power Band yet ...

Defeat 16 Swablu Hordes while unequipped. (80 EVs)
Defeat exactly 1 individual Swablu while unequipped. Run from battle when done. (1 EVs)



Raise Spd effort value to 143
Initiate a horde battle in the grass on Route 12.

Wingull yield +1 Spd for each defeated or 5(1 + 4) Spd equipped with Power Anklet).

Each Horde battle with them will yield +5 Spd which will increase to +25 Spd per horde battle instead if the Power Anklet is equipped.


Training Instructions:
Defeat 5 Wingull Hordes while equipped with Power Anklet (125 EVs).
Defeat 3 Wingull Hordes while unequipped. (15 EVs)
Defeat exactly 3 individual Wingull while unequipped. Run from battle when done. (3 EVs)

... or if you don't have the Power Anklet yet ...

Defeat 28 Wingull Hordes while unequipped. (140 EVs)
Defeat exactly 3 individual Wingull while unequipped. Run from battle when done. (3 EVs)








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