Held: Increases the holder's Special Attack by 50%, but restricts it to the first move it uses until it leaves battle or loses this item. If this item is swapped for another Choice item via Trick or Switcheroo, the holder's restriction is still lifted, but it will again be restricted to the next move it uses.
(Quirk: If the holder is switched in by U-Turn and it also knows U-Turn, U-Turn becomes its restricted move.)
Trait: Flash Fire Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Description: This build is pretty self explanatory. It's a basic Speed Boost Blaziken build without Flare Blitz.
Hi Jump Kick is going to be the main STAB move of choice There are other reliable STAB moves at my disposal without the nasty
recoil that (along with Life Orb damage) would further decrease Blaziken's longevity. The chance of
recoil with Hi Jump Kick is bad enough without Flare Blitz adding to it. Not to mention that under sun
it gets pseudo STAB anyways so the difference in damage really isn't all that noticeable. The given EVs
maximize Blaziken's offensive stats with a Jolly nature to ensure he has the most possible speed.
He is holding a Life Orb so that the use of a Jolly nature won't have as much of a drawback in power.
This is a good moveset for typhlosion (Pokemon #157) with the flash-fire ability/trait, a Timid nature, and equipped with Choice Specs submitted by Reshiram. For use in competitive Pokemon battles featuring an Export option and breeding guide.