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Mental Herb
Shuckle Guardian
submitted by RedSerperior

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Species: Shuckle [View Kalosdex]
We have determined that this Pokemon's Role
is best defined as a Double Wall

Item: Mental Herb
Mental HerbHeld in battle : When the holder is attracted, it consumes this item to cure the attraction.

Trait: Sturdy
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

EVs: 4 Hp / 252 Def / 252 SDef /

Impish Nature (+Def , -SAtk)

Guard Split Guard Split
Type: Psychic
Power:0 | PP: 10
Accuracy: -
Effect: Status

Helping Hand Helping Hand
Type: Normal
Power:0 | PP: 20
Accuracy: -
Effect: Status

Toxic Toxic
Type: Poison
Power:0 | PP: 10
Accuracy: 90%
Effect: Status
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Protect Protect
Type: Normal
Power:0 | PP: 10
Accuracy: -
Effect: Status
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.

Select:Damage Taken for Selected Generation:


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This is a good moveset for shuckle (Pokemon #213) with the sturdy ability/trait, a Impish nature, and equipped with Mental Herb submitted by RedSerperior. For use in competitive Pokemon battles featuring an Export option and breeding guide.
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