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Hohou's Home - Magnet Zone
Leftovers
Build:
Magnet Zone
submitted by Falkner

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Species: Magnezone [View Kalosdex]
We have determined that this Pokemon's Role
is best defined as a Special Tank



Item: Leftovers
LeftoversHeld: Heals the holder by 1/16 its max HP at the end of each turn.

Trait: Magnet Pull
Prevents Steel opponents from fleeing or switching out.

EVs: 148 Hp / 252 SAtk / 108 Spd /

Modest Nature (+SAtk , -Atk)


Thunderbolt Thunderbolt
Type: Electric
Power:90 | PP: 15
Accuracy: 100%
Effect: Special
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.




Hidden Power [Fire] Hidden Power
Type: Normal
Power:60 | PP: 15
Accuracy: 100%
Effect: Special




Flash Cannon Flash Cannon
Type: Steel
Power:80 | PP: 10
Accuracy: 100%
Effect: Special




Substitute Substitute
Type: Normal
Power:0 | PP: 10
Accuracy: -
Effect: Status
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.





Select:Damage Taken for Selected Generation:


0x1/4x1/2x2x4x




















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This is a good moveset for magnezone (Pokemon #462) with the magnet-pull ability/trait, a Modest nature, and equipped with Leftovers submitted by Falkner. For use in competitive Pokemon battles featuring an Export option and breeding guide.
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