Sturdy: When this Pokemon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: Fissure, Guillotine, Horn Drill, and Sheer Cold.
If this Pokemon is holding a Focus Sash, this ability takes precedence and the item will not be consumed.
Sand-Force: During a sandstorm, this Pokemon's Rock-, Ground-, and Steel-type moves have 1.3x their base power. This Pokemon does not take sandstorm damage, regardless of type.
Base Stats for this Pokemon
50% Male / 50% Female
Height: 0.4 m Weight: 18 kg
The base power of Grass Knot / Low Kick versus this Pokemon is 20
Breeding: Belongs to the Mineral egg-group(s) and can breed with:
Damage Taken for Selected Generation:
We currently don't have any builds featuring this Pokemon
Attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.Autotomize Raises the user's Speed by two stages and halves the user's weight.Block Prevents the target from leaving battle.Bulldoze Has a 100% chance to lower the target's Speed by one stage.Confide Lowers the target's Special Attack by one stage.Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.Double Team Raises the user's evasion by one stage.Earth Power Has a 10% chance to lower the target's Special Defense by one stage.Earthquake Inflicts regular damage and can hit Dig users.Explosion User faints.Facade Power doubles if user is burned, paralyzed, or poisoned.Flash Cannon Has a 10% chance to lower the target's Special Defense by one stage.Frustration Power increases as happiness decreases, up to a maximum of 102.Gravity Disables moves and immunities that involve flying or levitating for five turns.Harden Raises the user's Defense by one stage.Headbutt Has a 30% chance to make the target flinch.Heavy Slam Power is higher when the user weighs more than the target, up to a maximum of 120.Hidden Power Power and type depend upon user's IVs. Power can range from 30 to 70.Iron Defense Raises the user's Defense by two stages.Lock On Ensures that the user's next move will hit the target.Magnitude Power varies randomly from 10 to 150.Mud-Slap Has a 100% chance to lower the target's accuracy by one stage.Nature Power Uses a move which depends upon the terrain.Protect Prevents any moves from hitting the user this turn.Rest User sleeps for two turns, completely healing itself.Return Power increases with happiness, up to a maximum of 102.Rock Blast Hits 2-5 times in one turn.Rock Polish Raises the user's Speed by two stages.Rock Slide Has a 30% chance to make the target flinch.Rock Smash Has a 50% chance to lower the target's Defense by one stage.Rock Tomb Has a 100% chance to lower the target's Speed by one stage.Round Has double power if it's used more than once per turn.Sand Attack Lowers the target's accuracy by one stage.Sandstorm Changes the weather to a sandstorm for five turns.Secret Power Has a 30% chance to inflict a status effect which depends upon the terrain.Sleep Talk Randomly uses one of the user's other three moves. Only works if the user is sleeping.Smack Down Removes any immunity to Ground damage.Snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.Stealth Rock Causes damage when opposing Pokémon switch in.Stone Edge Has an increased chance for a critical hit.Strength Inflicts regular damage with no additional effect.Substitute Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.Swagger Raises the target's Attack by two stages and confuses the target.Tackle Inflicts regular damage with no additional effect.Take Down User receives 1/4 the damage it inflicts in recoil.Toxic Badly poisons the target, inflicting more damage every turn.Wide Guard Prevents any multi-target moves from hitting friendly Pokémon this turn.