Chlorophyll: This Pokémon's Speed is doubled during strong sunlight.
This bonus does not count as a stat modifier.
Sap-sipper: Whenever a Grass-type move hits this Pokémon, its Attack rises one stage, negating any other effect on it.
Serene-grace: This Pokémon's moves have twice their usual effect chance.
An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, Flamethrower's chance of burning the target is doubled, but Protect's chance of success and Air Cutter's increased critical hit rate are unaffe
Base Stats for this Pokemon
50% Male / 50% Female
Height: 0.6 m Weight: 19.5 kg
The base power of Grass Knot / Low Kick versus this Pokemon is 20
Breeding: Belongs to the Field egg-group(s) and can breed with:
Damage Taken for Selected Generation:
We currently don't have any builds featuring this Pokemon
Agility Raises the user's Speed by two stages.Aromatherapy Cures the entire party of major status effects.Attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement.Bounce User bounces high into the air, dodging all attacks, and hits next turn.Camouflage User's type changes to match the terrain.Charm Lowers the target's Attack by two stages.Confide Lowers the target's Special Attack by one stage.Double Kick Hits twice in one turn.Double Team Raises the user's evasion by one stage.Double-Edge User receives 1/3 the damage inflicted in recoil.Echoed Voice Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.Energy Ball Has a 10% chance to lower the target's Special Defense by one stage.Facade Power doubles if user is burned, paralyzed, or poisoned.Fake Tears Lowers the target's Special Defense by two stages.Feint Attack Never misses.Flash Lowers the target's accuracy by one stage.Frustration Power increases as happiness decreases, up to a maximum of 102.Giga Drain Drains half the damage inflicted to heal the user.Grass Knot Inflicts more damage to heavier targets, with a maximum of 120 power.Grass Whistle Puts the target to sleep.Growl Lowers the target's Attack by one stage.Hidden Power Power and type depend upon user's IVs. Power can range from 30 to 70.Jump Kick If the user misses, it takes half the damage it would have inflicted in recoil.Last Resort Can only be used after all of the user's other moves have been used.Leech Seed Seeds the target, stealing HP from it every turn.Light Screen Reduces damage from special attacks by 50% for five turns.Natural Gift Power and type depend on the held berry.Nature Power Uses a move which depends upon the terrain.Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.Protect Prevents any moves from hitting the user this turn.Rain Dance Changes the weather to rain for five turns.Rest User sleeps for two turns, completely healing itself.Retaliate Has double power if a friendly Pokémon fainted last turn.Return Power increases with happiness, up to a maximum of 102.Round Has double power if it's used more than once per turn.Safeguard Protects the user's field from major status ailments and confusion for five turns.Sand Attack Lowers the target's accuracy by one stage.Secret Power Has a 30% chance to inflict a status effect which depends upon the terrain.Seed Bomb Inflicts regular damage with no additional effect.Shadow Ball Has a 20% chance to lower the target's Special Defense by one stage.Sleep Talk Randomly uses one of the user's other three moves. Only works if the user is sleeping.Snore Has a 30% chance to make the target flinch. Only works if the user is sleeping.Solar Beam Requires a turn to charge before attacking.Substitute Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.Sunny Day Changes the weather to sunny for five turns.Swagger Raises the target's Attack by two stages and confuses the target.Synthesis Heals the user by half its max HP. Affected by weather.Tackle Inflicts regular damage with no additional effect.Take Down User receives 1/4 the damage it inflicts in recoil.Thunder Wave Paralyzes the target.Toxic Badly poisons the target, inflicting more damage every turn.Wild Charge User receives 1/4 the damage it inflicts in recoil.Work Up Raises the user's Attack and Special Attack by one stage each.Worry Seed Changes the target's ability to Insomnia.