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Kalos Pokedex is currently under development




Alomomola


Alomomola's movepool for
Select a Pokemon Generation:

Aqua Jet
Inflicts regular damage with no additional effect.
Aqua Ring
Restores 1/16 of the user's max HP each turn.
Attract
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Blizzard
Has a 10% chance to freeze the target.
Bounce
User bounces high into the air, dodging all attacks, and hits next turn.
Brine
Has double power against Pokémon that have less than half their max HP remaining.
Calm Mind
Raises the user's Special Attack and Special Defense by one stage.
Confide
Lowers the target's Special Attack by one stage.
Dive
User dives underwater, dodging all attacks, and hits next turn.
Double Slap
Hits 2-5 times in one turn.
Double Team
Raises the user's evasion by one stage.
Endure
Prevents the user's HP from lowering below 1 this turn.
Facade
Power doubles if user is burned, paralyzed, or poisoned.
Frustration
Power increases as happiness decreases, up to a maximum of 102.
Hail
Changes the weather to a hailstorm for five turns.
Heal Pulse
Heals the target for half its max HP.
Healing Wish
User faints. Its replacement has its HP fully restored and any major status effect removed.
Helping Hand
Ally's next move inflicts half more damage.
Hidden Power
Power and type depend upon user's IVs. Power can range from 30 to 70.
Hydro Pump
Inflicts regular damage with no additional effect.
Ice Beam
Has a 10% chance to [freeze]{mechanic:freeze} the target.
Icy Wind
Has a 100% chance to lower the target's Speed by one stage.
Knock Off
Target drops its held item.
Light Screen
Reduces damage from special attacks by 50% for five turns.
Magic Coat
Reflects back the first effect move used on the user this turn.
Mirror Coat
Inflicts twice the damage the user received from the last special hit it took.
Mist
Protects the user's stats from being changed by enemy moves.
Pain Split
Sets the user's and targets's HP to the average of their current HP.
Pound
Inflicts regular damage with no additional effect.
Protect
Prevents any moves from hitting the user this turn.
Psych Up
Discards the user's stat changes and copies the target's.
Psychic
Has a 10% chance to lower the target's Special Defense by one stage.
Rain Dance
Changes the weather to rain for five turns.
Refresh
Cleanses the user of a burn, paralysis, or poison.
Rest
User sleeps for two turns, completely healing itself.
Return
Power increases with happiness, up to a maximum of 102.
Round
Has double power if it's used more than once per turn.
Safeguard
Protects the user's field from major status ailments and confusion for five turns.
Scald
Has a 30% chance to [burn]{mechanic:burn} the target.
Secret Power
Has a 30% chance to inflict a status effect which depends upon the terrain.
Shadow Ball
Has a 20% chance to lower the target's Special Defense by one stage.
Sleep Talk
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Soak
Changes the target's type to Water.
Substitute
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Surf
Inflicts regular damage and can hit Dive users.
Swagger
Raises the target's Attack by two stages and confuses the target.
Tickle
Lowers the target's Attack and Defense by one stage.
Toxic
Badly poisons the target, inflicting more damage every turn.
Wake-Up Slap
If the target is asleep, has double power and wakes it up.
Water Pulse
Has a 20% chance to confuse the target.
Water Sport
Halves all Fire-type damage.
Waterfall
Has a 20% chance to make the target flinch.
Wide Guard
Prevents any multi-target moves from hitting friendly Pokémon this turn.
Wish
User will recover half its max HP at the end of the next turn.

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