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Farfetchd


Farfetchd's movepool for
Select a Pokemon Generation:

Acrobatics
Has double power if the user has no held item.
Aerial Ace
Never misses.
Agility
Raises the user's Speed by two stages.
Air Cutter
Has an increased chance for a critical hit.
Air Slash
Has a 30% chance to make the target flinch.
Attract
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Brave Bird
User receives 1/3 the damage inflicted in recoil.
Captivate
Lowers the target's Special Attack by two stages if it's the opposite gender.
Covet
Takes the target's item.
Curse
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Cut
Inflicts regular damage with no additional effect.
Defog
Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Double Team
Raises the user's evasion by one stage.
Endure
Prevents the user's HP from lowering below 1 this turn.
Facade
Power doubles if user is burned, paralyzed, or poisoned.
False Swipe
Cannot lower the target's HP below 1.
Feather Dance
Lowers the target's Attack by two stages.
Feint
Hits through Protect and Detect.
Flail
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Fly
User flies high into the air, dodging all attacks, and hits next turn.
Foresight
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Frustration
Power increases as happiness decreases, up to a maximum of 102.
Fury Attack
Hits 2-5 times in one turn.
Fury Cutter
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Gust
Inflicts regular damage and can hit Pokémon in the air.
Headbutt
Has a 30% chance to make the target flinch.
Heat Wave
Has a 10% chance to [burn]{mechanic:burn} the target.
Helping Hand
Ally's next move inflicts half more damage.
Hidden Power
Power and type depend upon user's IVs. Power can range from 30 to 70.
Iron Tail
Has a 30% chance to lower the target's Defense by one stage.
Knock Off
Target drops its held item.
Last Resort
Can only be used after all of the user's other moves have been used.
Leaf Blade
Has an increased chance for a critical hit.
Leer
Lowers the target's Defense by one stage.
Mirror Move
Uses the target's last used move.
Mud-Slap
Has a 100% chance to lower the target's accuracy by one stage.
Natural Gift
Power and type depend on the held berry.
Night Slash
Has an increased chance for a critical hit.
Ominous Wind
Has a 10% chance to raise all of the user's stats by one stage.
Peck
Inflicts regular damage with no additional effect.
Pluck
If target has a berry, inflicts double damage and uses the berry.
Poison Jab
Has a 30% chance to [poison]{mechanic:poison} the target.
Protect
Prevents any moves from hitting the user this turn.
Psych Up
Discards the user's stat changes and copies the target's.
Quick Attack
Inflicts regular damage with no additional effect.
Rest
User sleeps for two turns, completely healing itself.
Retaliate
Has double power if a friendly Pokémon fainted last turn.
Return
Power increases with happiness, up to a maximum of 102.
Revenge
Inflicts double damage if the user takes damage before attacking this turn.
Roost
Heals the user by half its max HP.
Round
Has double power if it's used more than once per turn.
Sand Attack
Lowers the target's accuracy by one stage.
Secret Power
Has a 30% chance to inflict a status effect which depends upon the terrain.
Sky Attack
User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Slash
Has an increased chance for a critical hit.
Sleep Talk
Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Steel Wing
Has a 10% chance to raise the user's Defense by one stage.
Substitute
Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Sunny Day
Changes the weather to sunny for five turns.
Swagger
Raises the target's Attack by two stages and confuses the target.
Swift
Never misses.
Swords Dance
Raises the user's Attack by two stages.
Tailwind
For three turns, friendly Pokémon have doubled Speed.
Thief
Takes the target's item.
Toxic
Badly poisons the target, inflicting more damage every turn.
Trump Card
Power increases when this move has less PP, up to a maximum of 200.
Twister
Has a 20% chance to make the target flinch.
U-turn
User must switch out after attacking.
Uproar
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Work Up
Raises the user's Attack and Special Attack by one stage each.

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