Competitive Information for Farfetch'd [Diamond/Pearl]

Competitive Pokemon Diamond/Pearl Movesets and Strategies for Farfetchd farfetchd
Base Stats for Farfetch'd

Normal / Flying

Abilities:
Keen EyeKeen Eye: Prevents other Pokemon from lowering this Pokemon's accuracy stat stage.
,
Inner FocusInner Focus: This Pokemon cannot be made to flinch.


Evolutions / Family:
Farfetch'd

Weakness Chart for Normal/Flying-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
2x
  
  
  
0x
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0x
2x
  
  
  
2x
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for Farfetch'dVisit Serebii's Pokedex for location, breeding, and other game details about Farfetch'dVisit Bulbapedia for more information about Farfetch'd

Movesets for Singles


What is a good competitive moveset for Farfetch'd? These builds have been optimized for Pokemon competing in Diamond/Pearl Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Diamond/Pearl generation metagame.


Farfetch'd is a remarkable Normal and Flying-typed Pokemon. It's almost common to find yourself dealing with Farfetch'd when battling in the 4th generation meta. Farfetch'd is weak to Electric, Ice, and Rock-typed attacks.


Species: Farfetch'd
Item: Life Orb / Focus Sash
Ability: Inner Focus
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Leaf Blade
- Pluck
- Poison Jab

Physical Sweeper Farfetch'd

Farfetch'd is a wonderful Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Farfetch'd from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Farfetch'd's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Inner Focus, Farfetch'd cannot be made to flinch.

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 1/3 recoil).
Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Leaf Blade is a physical 90-base power Grass-type move (high critical hit ratio).
Pluck is a physical STAB-boosted 60-base power Flying-type move (Farfetch'd steals and eats the target's berry).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).




Species: Farfetch'd
Item: Life Orb / Focus Sash
Ability: Inner Focus
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Air Slash / Air Cutter
- Heat Wave
- Snore
- Ominous Wind

Special Sweeper Farfetch'd

Farfetch'd is an interesting Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Farfetch'd from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Farfetch'd's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Inner Focus, Farfetch'd cannot be made to flinch.

Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Air Cutter is a special STAB-boosted 55-base power Flying-type move (high critical hit ratio. hits adjacent foes).
Heat Wave is a special 100-base power Fire-type move (10% chance to burn the foes).
Snore is a special STAB-boosted 40-base power Normal-type move (Farfetch'd must be asleep. 30% chance to flinch target).
Ominous Wind is a special 60-base power Ghost-type move (10% chance to raise all stats by 1 stage (not acc/eva)).



Movesets for Doubles


What is a good doubles moveset for Farfetch'd? These builds have been optimized for Diamond/Pearl Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Diamond/Pearl generation metagame.


Species: Farfetch'd
Item: Life Orb / Focus Sash
Ability: Inner Focus
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Leaf Blade
- Pluck
- Poison Jab

Doubles Physical Sweeper Farfetch'd

Farfetch'd is a decent Physical Sweeper. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Farfetch'd from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Farfetch'd's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Inner Focus, Farfetch'd cannot be made to flinch.

Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 1/3 recoil).
Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Leaf Blade is a physical 90-base power Grass-type move (high critical hit ratio).
Pluck is a physical STAB-boosted 60-base power Flying-type move (Farfetch'd steals and eats the target's berry).
Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).




Species: Farfetch'd
Item: Life Orb / Focus Sash
Ability: Inner Focus
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Heat Wave
- Air Cutter / Air Slash
- Twister
- Snore

Doubles Special Sweeper Farfetch'd

Farfetch'd is pretty popular Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Farfetch'd from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Farfetch'd's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Inner Focus, Farfetch'd cannot be made to flinch.

Heat Wave is a special 100-base power Fire-type move (10% chance to burn the foes).
Air Cutter is a special STAB-boosted 55-base power Flying-type move (high critical hit ratio. hits adjacent foes).
Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Twister is a special 40-base power Dragon-type move (20% chance to flinch the foes).
Snore is a special STAB-boosted 40-base power Normal-type move (Farfetch'd must be asleep. 30% chance to flinch target).



Movepool


Wondering what moves can Farfetch'd learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Air Cutter
55
95%
25
High critical hit ratio. Hits adjacent foes.
Air Slash
75
95%
20
30% chance to flinch the target.
Gust
40
100%
35
Power doubles during Bounce and Fly.
Heat Wave
100
90%
10
10% chance to burn the foe(s).
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Ominous Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Twister
40
100%
20
20% chance to flinch the foe(s).
Uproar
50
100%
10
Lasts 3-6 turns. Active Pokemon cannot sleep.
Aerial Ace
60
--
20
This move does not check accuracy.
Body Slam
85
100%
15
30% chance to paralyze the target.
Covet
40
100%
40
If the user has no item, it steals the target's.
Cut
50
95%
30
No additional effect.
Double-Edge
120
100%
15
Has 1/3 recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Feint
50
100%
10
Breaks protection. Fails if target is not protecting.
Flail
--
100%
15
More power the less HP the user has left.
Fly
90
95%
15
Flies up on first turn, then strikes the next turn.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Attack
15
85%
20
Hits 2-5 times in one turn.
Fury Cutter
10
95%
20
Power doubles with each hit, up to 160.
Headbutt
70
100%
15
30% chance to flinch the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Knock Off
20
100%
20
Target's item is lost and it cannot obtain another.
Last Resort
130
100%
5
Fails unless each known move has been used.
Leaf Blade
90
100%
15
High critical hit ratio.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Night Slash
70
100%
15
High critical hit ratio.
Peck
35
100%
35
No additional effect.
Pluck
60
100%
20
User steals and eats the target's Berry.
Poison Jab
80
100%
20
30% chance to poison the target.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Slash
70
100%
20
High critical hit ratio.
Steel Wing
70
90%
25
10% chance to raise the user's Defense by 1.
Thief
40
100%
10
If the user has no item, it steals the target's.
U-turn
70
100%
20
User switches out after damaging the target.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defog
--
--
15
-1 evasion; clears target side's hazards/screens.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Feather Dance
--
100%
15
Lowers the target's Attack by 2.
Foresight
--
--
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Mirror Move
--
--
20
User uses the target's last used move against it.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Psych Up
--
--
10
Copies the target's current stat stages.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roost
--
--
10
Heals 50% HP. Flying-type removed 'til turn ends.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
30
Raises the user's Attack by 2.
Toxic
--
85%
10
Badly poisons the target.
Wish
--
--
10
Next turn, heals 50% of the recipient's max HP.
Yawn
--
--
10
Puts the target to sleep after 1 turn.

Combo List


These are a list of several common move combinations Farfetch'd can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive DP Move and Ability Combos for Farfetch'd

Create a build


Have an idea in mind for Farfetch'd that you'd like to test? Customize the IVs, EVs and their Diamond/Pearl moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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