Competitive Information for Mr. Mime [Ruby/Sapphire]


Psychic
Abilities:
Movesets for Singles
What is a good competitive moveset for Mr. Mime? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.
Mr. Mime is a spectacular Psychic-typed Pokemon. Mr. Mime are common Pokemon to see in the RS metagame. Mr. Mime is typically seen in the UU tier (Underused). Mr. Mime is weak to Bug, Dark, and Ghost-typed attacks.
Item: Sitrus Berry
Ability: Soundproof
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 36 Hp / 252 SpA / 220 Spe
Moveset:
- Psychic / Psybeam
- Thunderbolt / Thunder Punch
- Fire Punch
- Ice Punch
Special Sweeper Mr. Mime (Soundproof)
Mr. Mime is a pretty decent Special Sweeper. It's purpose is to take down the opponent's team with high-damaging special attacks. Don't forget before Generation IV, a move's damage category was determined by its type. With Soundproof, Mr. Mime is immune to sound-based moves including heal bell.
♦ Psybeam is a special STAB-boosted 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
♦ Thunder Punch is a special 75-base power Electric-type move (10% chance to paralyze the target).
♦ Fire Punch is a special 75-base power Fire-type move (10% chance to burn the target).
♦ Ice Punch is a special 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/ds10a7a
Movesets for Doubles
What is a good doubles moveset for Mr. Mime? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.
Item: Sitrus Berry
Ability: Soundproof
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 36 Hp / 252 SpA / 220 Spe
Moveset:
- Psychic / Psybeam
- Thunderbolt / Thunder Punch
- Fire Punch
- Ice Punch
Doubles Special Sweeper Mr. Mime (Soundproof)
Mr. Mime is a sensational Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Remember before Generation IV, a move's damage category was determined by its type. With Soundproof, Mr. Mime is immune to sound-based moves including heal bell.
♦ Psybeam is a special STAB-boosted 65-base power Psychic-type move (10% chance to confuse the target).
♦ Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).
♦ Thunder Punch is a special 75-base power Electric-type move (10% chance to paralyze the target).
♦ Fire Punch is a special 75-base power Fire-type move (10% chance to burn the target).
♦ Ice Punch is a special 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/dd10a7a
Movepool
Wondering what moves can Mr. Mime learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Mr. Mime can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Mr. Mime
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Fake Out, Follow Me, Snatch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Thunder Wave, Toxic, Hypnosis
Moves that boost Mr. Mime's stats
- Barrier
- Calm Mind
- Meditate
Most notable and possible best moves for Mr. Mime
- Baton Pass
- Fake Out
- Light Screen
- Protect
- Reflect
- Rest
- Taunt
- Toxic
Common Effort Values for Mr. Mime in Ruby and Sapphire
- Nature ( )
- Nature ( )
- Optimize Mr. Mime's EV spread for Pokemon Ruby and Sapphire
Related Videos
Here are various how-to-use and competitive moveset analysis video guides for Mr. Mime in Ruby/Sapphire. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
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Here are the best movesets for Mr. Mime. Top rated Mr. Mime Ruby/Sapphire movesets. You can find Mr. Mime builds Ruby/Sapphire. Mr. Mime movesets Ruby/Sapphire are listed here. VGC Mr. Mime Competitive Movesets can be found here. Find various EV spreads, find the best nature for Mr. Mime in Ruby/Sapphire along with competitive movesets. Basic info and Movesets for evolution