Competitive Information for Skitty [Sun/Moon]
Normal
Abilities:
30% chance of infatuating Pokemon of the opposite gender if they make contact.
This Pokemon's moves are changed to be Normal type and have 1.2x power.
Status moves with accuracy checks are 50% accurate when used on this Pokemon.
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Movesets for Singles
Looking for a competitive moveset for Skitty? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover the strength of Skitty, a spectacular Pokémon known for its Normal typing! Skitty is not a Pokémon anyone usually expects to see on the battlefield. It can be quite a contender in the LC tier (Little Cup). Its only type-related weakness is Fighting. Ready to elevate your game with Skitty's movesets? They're right below!
Item: Normalium Z / Shell Bell
Ability: Normalize
Nature: Adamant (+Atk, -SpA)
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Double-Edge / Return
- Wild Charge / Sucker Punch
- Play Rough
- Zen Headbutt
Skitty is an extraordinary Physical Sweeper. It is meant to take down the opponent's team with brute physical power. With Normalize, Skitty's moves are changed to be normal type and have 1.2x power.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/kaa12c
Item: Normalium Z / Life Orb
Ability: Normalize
Nature: Modest (+SpA, -Atk)
EVs: 120 Hp / 28 Def / 252 SpA / 108 SpD
Moveset:
- Hyper Voice / Round
- Ice Beam / Icy Wind
- Thunderbolt / Charge Beam
- Shadow Ball
Skitty is a remarkable Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Skitty's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Normalize, Skitty's moves are changed to be normal type and have 1.2x power.
♦ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Skitty's special attack by 1 stage).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/kba12c
Movesets for Doubles
Need a strong doubles moveset for Skitty? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Normalium Z / Shell Bell
Ability: Normalize
Nature: Adamant (+Atk, -SpA)
EVs: 120 Hp / 252 Atk / 28 Def / 108 SpD
Moveset:
- Double-Edge / Return
- Wild Charge / Sucker Punch
- Play Rough
- Zen Headbutt
Skitty is a marvelous Physical Sweeper. This moveset attempts to take down the opponent's team with brute physical power. With Normalize, Skitty's moves are changed to be normal type and have 1.2x power.
♦ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
♦ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
♦ Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. fails if target is not attacking).
♦ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).
Link (click to copy):
https://hohoushome.com/b/laa12c
Item: Normalium Z / Life Orb
Ability: Normalize
Nature: Modest (+SpA, -Atk)
EVs: 120 Hp / 28 Def / 252 SpA / 108 SpD
Moveset:
- Hyper Voice / Round
- Icy Wind / Ice Beam
- Thunderbolt / Charge Beam
- Shadow Ball
Skitty is a remarkable Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Life Orb boosts the power of Skitty's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Normalize, Skitty's moves are changed to be normal type and have 1.2x power.
♦ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
♦ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
♦ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Skitty's special attack by 1 stage).
♦ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/lba12c
Movepool
Want to know what moves Skitty can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Skitty.
Damage Modifiers:
Combo List
These are a list of several common move combinations Skitty can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Skitty
- Moves: Defense curl + Rollout
- Moves: Sunny day + Solar beam
- Moves: Wish + Baton pass
- Moves: Swagger + Psych up
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Thunderbolt + Ice beam
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Protect, Fake Out, Sucker Punch
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Skitty's stats
- Calm Mind
- Charge Beam
- Cosmic Power
- Defense Curl
- Work Up
Most notable and possible best moves for Skitty
- Baton Pass
- Fake Out
- Hidden Power
- Ice Beam
- Protect
- Rest
- Toxic
Common Effort Values for Skitty in Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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