Competitive Information for Galarian Articuno [Sword/Shield]
Psychic / Flying
Abilities:
This Pokemon's Sp. Atk is raised by 2 for each of its stats that is lowered by a foe.
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Movesets for Singles
Looking for a competitive moveset for Articuno-galar? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
GlastrierUrshifu-Rapid-StrikeRegielekiRotom-HeatTapu FiniIncineroarAmoongussUrshifuLandorus-TherianTyranitar
Meet Articuno-Galar, a fabulous Pokémon ready to dominate with its Psychic and Flying typing! It's a sight to see Articuno-Galar out in the 8th generation battlefield. It is weak to Dark, Electric, Ghost, Ice, and Rock-typed attacks. Explore the movesets below to see how Articuno-Galar performs in battles.
Item: Weakness Policy / Life Orb
Ability: Competitive
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Freezing Glare / Expanding Force
- Air Slash / Hurricane
- Protect
- Trick Room
Dominating single battles, Articuno is a iconic Special Sweeper. It's meant to crush rivals using devastating special power. Weakness Policy activates if Articuno is hit by a super effective move. The Weakness Policy is consumed and its Attack and Special Attack are increased by two stages each. Life Orb boosts the power of Articuno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Competitive, Articuno's sp. Atk is raised by 2 for each of its stats that is lowered by a foe.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Articuno on psychic terrain: 1.5x power, hits foes).
◆ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
◆ Hurricane is a special STAB-boosted 110-base power Flying-type move (30% chance to confuse target. Can't miss in rain).
◆ Protect is a status move (prevents moves from affecting your Articuno this turn).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/mab90
Item: Life Orb / Choice Specs
Ability: Competitive
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 76 Hp / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Freezing Glare / Psychic
- Air Slash / Gust
- Ancient Power / Hyper Voice
- Shadow Ball
Articuno excels as a powerful Special Sweeper during single battles. It's primary goal is to overwhelm foes with heavy-hitting special moves. Choice Specs will increase the damage of Articuno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Articuno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Competitive, Articuno's sp. Atk is raised by 2 for each of its stats that is lowered by a foe. Ancient Power was added to provide additional threat coverage.
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
◆ Gust is a special STAB-boosted 40-base power Flying-type move (power doubles during bounce, fly, and sky drop).
◆ Ancient Power is a special 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/mbb90
Movesets for Doubles
Need a strong doubles moveset for Articuno-galar? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
GlastrierUrshifu-Rapid-StrikeRegielekiRotom-HeatTapu FiniIncineroarAmoongussUrshifuLandorus-TherianTyranitar
Item: Throat Spray / Life Orb
Ability: Competitive
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 76 Hp / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Hyper Voice / Hyper Beam
- Freezing Glare / Psychic
- Air Slash / Gust
- Shadow Ball
When it comes to double battles, Articuno shines as a exalted Special Sweeper. This build is crafted to overwhelm foes with powerful special power. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice) and strengthens Articuno's special attack stat by 2 stages. Life Orb boosts the power of Articuno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Competitive, Articuno's sp. Atk is raised by 2 for each of its stats that is lowered by a foe.
◆ Hyper Beam is a special 150-base power Normal-type move (Articuno cannot move next turn).
◆ Freezing Glare is a special STAB-boosted 90-base power Psychic-type move (10% chance to freeze the target).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
◆ Gust is a special STAB-boosted 40-base power Flying-type move (power doubles during bounce, fly, and sky drop).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/nab90
Item: Life Orb / Twisted Spoon
Ability: Competitive
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 4 Def / 252 SpA
Moveset:
- Freezing Glare / Psychic
- Air Slash / Gust
- Ancient Power / Hyper Voice
- Trick Room
Taking on single battles? Articuno is a powerful Offensive Trick Roomer. Life Orb boosts the power of Articuno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Competitive, Articuno's sp. Atk is raised by 2 for each of its stats that is lowered by a foe. Ancient Power was added to provide additional threat coverage. With a Twisted Spoon equipped to it, Articuno's psychic-type attacks have 1.2x power.
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
◆ Gust is a special STAB-boosted 40-base power Flying-type move (power doubles during bounce, fly, and sky drop).
◆ Ancient Power is a special 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/nbb90
Movepool
Want to know what moves Articuno-galar can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Articuno-galar.
Damage Modifiers:
Combo List
These are a list of several common move combinations Articuno-galar can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Articuno-galar
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Ally Switch, Endure, Protect
- Moves that inflict status: Hypnosis
Moves that boost Articuno-galar's stats
- Agility
- Ancient Power
- Calm Mind
- Steel Wing
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Articuno-galar
- Air Slash
- Expanding Force
- Freezing Glare
- Hurricane
- Imprison
- Light Screen
- Protect
- Recover
- Reflect
- Rest
- Shadow Ball
- Stored Power
- Tailwind
- Trick Room
- U-turn
Common Effort Values for Articuno-galar in Sword and Shield
- Timid Nature ( 4/0/0/252/0/252 )
- Modest Nature ( 140/0/52/156/4/156 )
- Optimize Articuno-galar's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Articuno-galar. Top rated Articuno-galar Sword/Shield movesets. You can find Articuno-galar builds Sword/Shield. Articuno-galar movesets Sword/Shield are listed here. VGC Articuno-galar Competitive Movesets can be found here. Find various EV spreads, find the best nature for Articuno-galar in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution