Competitive Information for Galarian Articuno [Sword/Shield]


Psychic / Flying
Abilities:
Movesets for Singles
What is a good competitive moveset for Articuno-galar? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.
GlastrierUrshifu-Rapid-StrikeRegielekiRotom-HeatTapu FiniIncineroarAmoongussUrshifuLandorus-TherianTyranitar
Articuno is a phenomenal Psychic and Flying-typed Pokemon. Articuno are common Pokemon to see in the SS metagame. Articuno is weak to Dark, Electric, Ghost, Ice, and Rock-typed attacks.
Item: Weakness Policy / Life Orb
Ability: Competitive
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Freezing Glare / Expanding Force
- Air Slash / Hurricane
- Protect
- Trick Room
Special Sweeper Articuno-Galar (Popular/Trending)
Articuno is a legendary Special Sweeper for single battles. It's meant to take down the opponent's team with high-damaging special attacks. Weakness Policy activates if Articuno is hit by a super effective move. The Weakness Policy is consumed and its Attack and Special Attack are increased by two stages each. Life Orb boosts the power of Articuno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Competitive, Articuno's sp. Atk is raised by 2 for each of its stats that is lowered by a foe.
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Articuno on psychic terrain: 1.5x power, hits foes).
◆ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
◆ Hurricane is a special STAB-boosted 110-base power Flying-type move (30% chance to confuse target. Can't miss in rain).
◆ Protect is a status move (prevents moves from affecting your Articuno this turn).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/is10b90
Item: Life Orb / Choice Specs
Ability: Competitive
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 76 Hp / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Freezing Glare / Psychic
- Air Slash / Gust
- Ancient Power / Hyper Voice
- Shadow Ball
Special Sweeper Articuno-Galar (Competitive)
Articuno is a legendary Special Sweeper for single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Articuno's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Articuno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Competitive, Articuno's sp. Atk is raised by 2 for each of its stats that is lowered by a foe. Ancient Power was added to provide additional threat coverage.
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
◆ Gust is a special STAB-boosted 40-base power Flying-type move (power doubles during bounce, fly, and sky drop).
◆ Ancient Power is a special 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/is11b90
Movesets for Doubles
What is a good doubles moveset for Articuno-galar? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.
GlastrierUrshifu-Rapid-StrikeRegielekiRotom-HeatTapu FiniIncineroarAmoongussUrshifuLandorus-TherianTyranitar
Item: Throat Spray / Life Orb
Ability: Competitive
Nature: Timid (+Spe, -Atk)
Nature: Modest (+SpA, -Atk)
EVs: 76 Hp / 252 SpA / 180 Spe
IVs: 0 Atk
Moveset:
- Hyper Voice / Hyper Beam
- Psychic / Freezing Glare
- Air Slash / Gust
- Shadow Ball
Doubles Special Sweeper Articuno-Galar (Competitive)
Articuno is a legendary Special Sweeper for double battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice) and raises Articuno's special attack stat by 2 stages. Life Orb boosts the power of Articuno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Competitive, Articuno's sp. Atk is raised by 2 for each of its stats that is lowered by a foe.
◆ Hyper Beam is a special 150-base power Normal-type move (Articuno cannot move next turn).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Freezing Glare is a special STAB-boosted 90-base power Psychic-type move (10% chance to freeze the target).
◆ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
◆ Gust is a special STAB-boosted 40-base power Flying-type move (power doubles during bounce, fly, and sky drop).
◆ Shadow Ball is a special 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/id10b90
Item: Life Orb / Twisted Spoon
Ability: Competitive
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 4 Def / 252 SpA
Moveset:
- Freezing Glare / Psychic
- Air Slash / Gust
- Ancient Power / Hyper Voice
- Trick Room
Offensive Trick Room Articuno-Galar (Competitive)
Articuno is a legendary Offensive Trick Room for single battles. Life Orb boosts the power of Articuno's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Competitive, Articuno's sp. Atk is raised by 2 for each of its stats that is lowered by a foe. Ancient Power was added to provide additional threat coverage. With a Twisted Spoon equipped to it, Articuno's psychic-type attacks have 1.2x power.
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to make the target flinch).
◆ Gust is a special STAB-boosted 40-base power Flying-type move (power doubles during bounce, fly, and sky drop).
◆ Ancient Power is a special 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Hyper Voice is a special 90-base power Normal-type move (no additional effect. Hits adjacent foes).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/id11b90
Movepool
Wondering what moves can Articuno-galar learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Articuno-galar can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Articuno-galar
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Ally Switch
- Moves that inflict status: Hypnosis
Moves that boost Articuno-galar's stats
- Agility
- Ancient Power
- Calm Mind
- Steel Wing
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Articuno-galar
- Air Slash
- Expanding Force
- Freezing Glare
- Hurricane
- Imprison
- Light Screen
- Protect
- Recover
- Reflect
- Rest
- Shadow Ball
- Stored Power
- Tailwind
- Trick Room
- U-turn
Common Effort Values for Articuno-galar in Sword and Shield
- Timid Nature ( 4/0/0/252/0/252 )
- Modest Nature ( 140/0/52/156/4/156 )
- Optimize Articuno-galar's EV spread for Pokemon Sword and Shield
Related Videos
Here are various how-to-use and competitive moveset analysis video guides for Articuno-galar in Sword/Shield. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.






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Here are the best movesets for Articuno-galar. Top rated Articuno-galar Sword/Shield movesets. You can find Articuno-galar builds Sword/Shield. Articuno-galar movesets Sword/Shield are listed here. VGC Articuno-galar Competitive Movesets can be found here. Find various EV spreads, find the best nature for Articuno-galar in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution