Competitive Information for Blastoise (gmax) [Sword/Shield]

Competitive Pokemon Sword/Shield Movesets and Strategies for 000 000
Base Stats for Blastoise-Gmax

Water

Abilities:
TorrentTorrent: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Water attacks.
,
Rain DishRain Dish: If Rain Dance is active, this Pokemon heals 1/16 of its max HP each turn.


Evolutions / Family:
Blastoise

Weakness Chart for Water-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
2x
  
  
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
0.5x
  
  
  
  
0.5x
0.5x
¼x
½x
2x
4x

Movesets for Singles


What is a good competitive moveset for Blastoise-gmax? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.


Blastoise is an extraordinary Water-typed Pokemon. It's a usual sight to see Blastoise out in the 8th generation battlefield. Blastoise's only type-related weaknesses are Electric and Grass.


Species: Blastoise-Gmax
Item: Life Orb / Choice Band
Ability: Rain Dish
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Liquidation / Aqua Tail
- Outrage
- Ice Punch / Double-Edge
- Earthquake

Physical Sweeper Blastoise-Gmax (Rain Dish)

Blastoise is a notable Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Blastoise's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Blastoise's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Rain Dish, if rain dance is active Blastoise heals 1/16 of its max hp each turn. Ice Punch was added to provide additional threat coverage.

Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a mighty amount of damage.
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Blastoise afterwards).
Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).



Species: Blastoise-Gmax
Item: Life Orb / Choice Specs
Ability: Rain Dish
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Weather Ball / Surf
- Ice Beam / Icy Wind
- Dragon Pulse
- Dark Pulse

Special Sweeper Blastoise-Gmax (Rain Dish)

Blastoise is a notable Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Blastoise's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Blastoise's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Rain Dish, if rain dance is active Blastoise heals 1/16 of its max hp each turn.

Weather Ball is a special 50-base power Normal-type move (power doubles and type varies in each weather).
Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Dragon Pulse is a special 85-base power Dragon-type move that deals a substantial amount of damage.
Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).


Movesets for Doubles


What is a good doubles moveset for Blastoise-gmax? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.


Species: Blastoise-Gmax
Item: Life Orb / Choice Band
Ability: Rain Dish
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake / Bulldoze
- Rock Slide
- Liquidation / Aqua Tail
- Outrage

Doubles Physical Sweeper Blastoise-Gmax (Rain Dish)

Blastoise is a stupendous Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Blastoise's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Blastoise's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Rain Dish, if rain dance is active Blastoise heals 1/16 of its max hp each turn.

Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent pkmn speed by 1 stage).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Liquidation is a physical STAB-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
Aqua Tail is a physical STAB-boosted 90-base power Water-type move that deals a nice amount of damage.
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Blastoise afterwards).



Species: Blastoise-Gmax
Item: Life Orb / Choice Specs
Ability: Rain Dish
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Water Spout / Surf
- Icy Wind / Ice Beam
- Dragon Pulse
- Dark Pulse

Doubles Special Sweeper Blastoise-Gmax (Rain Dish)

Blastoise is an astounding Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Choice Specs will increase the damage of Blastoise's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Blastoise's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Rain Dish, if rain dance is active Blastoise heals 1/16 of its max hp each turn.

Water Spout is a special STAB-boosted 150-base power Water-type move (less power as Blastoise's hp decreases).
Surf is a special STAB-boosted 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Dragon Pulse is a special 85-base power Dragon-type move that deals a nice amount of damage.
Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).


Movepool


Wondering what moves can Blastoise-gmax learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Aura Sphere
80
--
20
This move does not check accuracy.
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Brine
65
100%
10
Power doubles if the target's HP is 50% or less.
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Confusion
50
100%
25
10% chance to confuse the target.
Dark Pulse
80
100%
15
20% chance to flinch the target.
Dragon Pulse
85
100%
10
No additional effect.
Flash Cannon
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Hydro Cannon
150
90%
5
User cannot move next turn.
Hydro Pump
110
80%
5
No additional effect.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Mirror Coat
--
100%
20
If hit by special attack, returns double damage.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Muddy Water
90
85%
10
30% chance to lower the foe(s) accuracy by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Scald
80
100%
15
30% chance to burn the target. Thaws target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Terrain Pulse
50
100%
10
User on terrain: power doubles, type varies.
Water Gun
40
100%
25
No additional effect.
Water Pledge
80
100%
10
Use with Grass or Fire Pledge for added effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Water Spout
150
100%
5
Less power as user's HP decreases. Hits foe(s).
Weather Ball
50
100%
10
Power doubles and type varies in each weather.
Whirlpool
35
85%
15
Traps and damages the target for 4-5 turns.
Aqua Jet
40
100%
20
Usually goes first.
Aqua Tail
90
90%
10
No additional effect.
Avalanche
60
100%
10
Power doubles if user is damaged by the target.
Bite
60
100%
25
30% chance to flinch the target.
Body Press
80
100%
10
Uses user's Def stat as Atk in damage calculation.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Bulldoze
60
100%
20
100% chance lower adjacent Pkmn Speed by 1.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Dive
80
100%
10
Dives underwater turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Dragon Tail
60
90%
10
Forces the target to switch to a random ally.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Earthquake
100
100%
10
Hits adjacent Pokemon. Double damage on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fake Out
40
100%
10
Hits first. First turn out only. 100% flinch chance.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Fissure
--
30%
5
OHKOs the target. Fails if user is a lower level.
Flail
--
100%
15
More power the less HP the user has left.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Flip Turn
60
100%
20
User switches out after damaging the target.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Giga Impact
150
90%
5
User cannot move next turn.
Gyro Ball
--
100%
5
More power the slower the user than the target.
Headbutt
70
100%
15
30% chance to flinch the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Liquidation
85
100%
10
20% chance to lower the target's Defense by 1.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Outrage
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Power-Up Punch
40
100%
20
100% chance to raise the user's Attack by 1.
Rapid Spin
50
100%
40
Free user from hazards/bind/Leech Seed; +1 Spe.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
60
95%
15
100% chance to lower the target's Speed by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Seismic Toss
--
100%
20
Does damage equal to the user's level.
Skull Bash
130
100%
10
Raises user's Defense by 1 on turn 1. Hits turn 2.
Smack Down
50
100%
15
Removes the target's Ground immunity.
Strength
80
100%
15
No additional effect.
Submission
80
80%
20
Has 1/4 recoil.
Tackle
40
100%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Waterfall
80
100%
15
20% chance to flinch the target.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Aqua Ring
--
--
20
User recovers 1/16 max HP per turn.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Block
--
--
5
Prevents the target from switching out.
Celebrate
--
--
40
No competitive use.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Follow Me
--
--
20
The foes' moves target the user on the turn used.
Hail
--
--
10
For 5 turns, hail crashes down.
Haze
--
--
30
Eliminates all stat changes.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Life Dew
--
--
10
Heals the user and its allies by 1/4 their max HP.
Mimic
--
--
10
The last move the target used replaces this one.
Mist
--
--
30
For 5 turns, protects user's party from stat drops.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Reflect
--
--
20
For 5 turns, physical damage to allies is halved.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
--
20
Forces the target to switch to a random ally.
Shell Smash
--
--
15
Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Withdraw
--
--
40
Raises the user's Defense by 1.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.
Yawn
--
--
10
Puts the target to sleep after 1 turn.

Combo List


These are a list of several common move combinations Blastoise-gmax can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SS Move and Ability Combos for Blastoise-gmax

Create a build


Have an idea in mind for Blastoise-gmax that you'd like to test? Customize the IVs, EVs and their Sword/Shield moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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