Competitive Information for Bunnelby [Sword/Shield]
Normal
Abilities:
This Pokemon's Attack is doubled.
If this Pokemon has no item, it finds one used by an adjacent Pokemon this turn.
If this Pokemon eats a Berry, it restores 1/3 of its max HP after the Berry's effect.
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Movesets for Singles
Looking for a competitive moveset for Bunnelby? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Bunnelby, the top-notch Normal-typed Pokémon! Bunnelby is not a Pokémon anyone usually expects to see on the battlefield. In the LC tier (Little Cup), it's a fierce competitor. Its only type-related weakness is Fighting. Explore the movesets of Bunnelby below to understand its battle capabilities.
Item: Shell Bell / Life Orb
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Strength / Facade
- Earthquake
- Wild Charge / Brick Break
- Iron Head
Dominating single battles, Bunnelby is a notable Physical Sweeper. This moveset was created to overwhelm foes with heavy-hitting physical moves. Life Orb boosts the power of Bunnelby's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Bunnelby recover from the recoil damage it may take from Wild Charge. With Huge Power, Bunnelby's attack is doubled. Facade's damage doubles when the user has a status affliction.
◆ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Bunnelby is burn/poison/paralyzed).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/maa293
Item: Throat Spray / Life Orb
Ability: Pickup
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Round / Snore
- Sludge Bomb
- Surf
- Grass Knot
Bunnelby thrives as a superb Special Sweeper perfect for single battles. This setup is intended to crush rivals using potent special attacks. Throat Spray activates when a Pokemon uses a sound-based move (in this case Round or Snore) and enhances Bunnelby's special attack stat by 2 stages. Life Orb boosts the power of Bunnelby's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pickup, if Bunnelby has no item it finds one used by an adjacent pokemon this turn.
◆ Snore is a special STAB-boosted 50-base power Normal-type move (Bunnelby must be asleep. 30% chance to flinch target).
◆ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
◆ Surf is a special 90-base power Water-type move (hits adjacent pokemon. Double damage on dive).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/mba293
Movesets for Doubles
Need a strong doubles moveset for Bunnelby? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Item: Shell Bell / Life Orb
Ability: Huge Power
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Earthquake / Bulldoze
- Rock Slide
- Strength / Facade
- Wild Charge / Iron Head
Dominating double battles, Bunnelby is a remarkable Physical Sweeper. This approach seeks to take down the opponent's team with potent physical power. Life Orb boosts the power of Bunnelby's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Bunnelby recover from the recoil damage it may take from Wild Charge. With Huge Power, Bunnelby's attack is doubled. Facade's damage doubles when the user has a status affliction.
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Strength is a physical STAB-boosted 80-base power Normal-type move that deals a considerable amount of damage.
◆ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Bunnelby is burn/poison/paralyzed).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/naa293
Item: Throat Spray / Life Orb
Ability: Pickup
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Surf
- Round / Snore
- Sludge Bomb
- Grass Knot
In double battles, Bunnelby's Special Sweeper role is a marvelous. It's goal is to overwhelm foes with destructive special attacks. Throat Spray activates when a Pokemon uses a sound-based move (in this case Round or Snore) and raises Bunnelby's special attack stat by 2 stages. Life Orb boosts the power of Bunnelby's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pickup, if Bunnelby has no item it finds one used by an adjacent pokemon this turn.
◆ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
◆ Snore is a special STAB-boosted 50-base power Normal-type move (Bunnelby must be asleep. 30% chance to flinch target).
◆ Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/nba293
Movepool
Want to know what moves Bunnelby can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Bunnelby.
Damage Modifiers:
Combo List
These are a list of several common move combinations Bunnelby can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Bunnelby
- Moves: Defense curl + Rollout
- Moves: Endure + Flail
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Protect, Quick Attack
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Bunnelby's stats
- Agility
- Bulk Up
- Defense Curl
- Power-Up Punch
- Swords Dance
- Work Up
Most notable and possible best moves for Bunnelby
- Earthquake
- Protect
- Rest
- Toxic
- U-turn
Common Effort Values for Bunnelby in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Bunnelby's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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