Competitive Information for Darmanitan (Zen) [Sword/Shield]
Fire / Psychic
Abilities:
If Darmanitan, at end of turn changes Mode to Standard if > 1/2 max HP, else Zen.
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Movesets for Singles
Looking for a competitive moveset for Darmanitan-zen? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Darmanitan-Zen is here! This impressive Pokémon is Fire and Psychic-typed and ready to shine! It's a sight to see Darmanitan-Zen out in the 8th generation battlefield. It is weak to Dark, Ghost, Ground, Rock, and Water-typed attacks. Explore the movesets of Darmanitan-Zen below to understand its battle capabilities.
Item: Eject Pack / Choice Specs
Ability: Zen Mode
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Psychic / Expanding Force
- Grass Knot / Solar Beam
- Hyper Beam / Round
Darmanitan thrives as an incredible Special Sweeper perfect for single battles. It's primary goal is to crush rivals using formidable special attacks. Choice Specs will increase the damage of Darmanitan's special moves by 1.5x but will lock you into the first move you pick. With Zen Mode, if darmanitan at end of turn changes mode to standard if > 1/2 max hp else zen. With a Eject Pack equipped to it, if Darmanitan's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Darmanitan on psychic terrain: 1.5x power, hits foes).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Hyper Beam is a special 150-base power Normal-type move (Darmanitan cannot move next turn).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/ma0
Movesets for Doubles
Need a strong doubles moveset for Darmanitan-zen? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Item: Life Orb / Choice Specs
Ability: Zen Mode
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Heat Wave / Burning Jealousy
- Psychic / Expanding Force
- Grass Knot / Solar Beam
- Hyper Beam / Round
Darmanitan thrives as a dazzling Special Sweeper perfect for double battles. It is primarily designed to crush rivals using devastating special attacks. Choice Specs will increase the damage of Darmanitan's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Darmanitan's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Zen Mode, if darmanitan at end of turn changes mode to standard if > 1/2 max hp else zen.
◆ Burning Jealousy is a special STAB-boosted 70-base power Fire-type move (100% burns a target that had a stat rise this turn).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Darmanitan on psychic terrain: 1.5x power, hits foes).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Hyper Beam is a special 150-base power Normal-type move (Darmanitan cannot move next turn).
◆ Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Link (click to copy):
https://hohoushome.com/b/na0
Movepool
Want to know what moves Darmanitan-zen can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Darmanitan-zen.
Damage Modifiers:
Combo List
These are a list of several common move combinations Darmanitan-zen can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Darmanitan-zen
- Moves: Sunny day + Solar beam
- Moves: Belly drum + Rest
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Moves: Yawn + Protect
- Moves: Body Press + Bulk Up
- Moves: Body Press + Iron Defense
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Protect
- Moves that Break Screens: Brick Break
- Moves that inflict status: Yawn, Burning Jealousy, Will-O-Wisp, Toxic
Moves that boost Darmanitan-zen's stats
- Belly Drum
- Bulk Up
- Flame Charge
- Iron Defense
- Power-Up Punch
- Work Up
Most notable and possible best moves for Darmanitan-zen
- Earthquake
- Protect
- Rest
- Taunt
- Toxic
- U-turn
Common Effort Values for Darmanitan-zen in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Darmanitan-zen's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Darmanitan-zen. Top rated Darmanitan-zen Sword/Shield movesets. You can find Darmanitan-zen builds Sword/Shield. Darmanitan-zen movesets Sword/Shield are listed here. VGC Darmanitan-zen Competitive Movesets can be found here. Find various EV spreads, find the best nature for Darmanitan-zen in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution