Competitive Information for Fletchling [Sword/Shield]
Normal / Flying
Abilities:
Prevents other Pokemon from lowering this Pokemon's Defense stat stage.
If this Pokemon is at full HP, its Flying-type moves have their priority increased by 1.
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Movesets for Singles
Looking for a competitive moveset for Fletchling? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover the strength of Fletchling, a cool Pokémon known for its Normal and Flying typing! Fletchling is not a Pokémon anyone usually expects to see on the battlefield. It often dominates battles in the LC tier (Little Cup). It is weak to Electric, Ice, and Rock-typed attacks. Uncover the best movesets for Fletchling below and optimize your gameplay!
Item: Focus Sash / Choice Band
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Dual Wingbeat / Acrobatics
- Facade / Quick Attack
- U-turn
- Steel Wing
Fletchling makes an an extraordinary Physical Sweeper in single battles. It is meant to take down the opponent's team with lethal physical power. Focus Sash helps protect Fletchling from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Fletchling's physical moves by 1.5x at the cost of locking you into the first move you pick. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
◆ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
◆ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
◆ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
◆ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
◆ Steel Wing is a physical 70-base power Steel-type move (10% chance to raise your Fletchling's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/maa295
Item: Blunder Policy / Throat Spray
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Overheat / Heat Wave
- Round / Snore
- Roost
- Will-O-Wisp
Fletchling makes an a decent Special Sweeper in single battles. This moveset is tailored to crush rivals using lethal special attacks. Throat Spray activates when a Pokemon uses a sound-based move (in this case Round or Snore) and boosts Fletchling's special attack stat by 2 stages. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Blunder Policy equipped to it, if Fletchling misses due to accuracy, its speed is raised by 2 stages then the Blunder Policy gets consumed.
◆ Heat Wave is a special 95-base power Fire-type move (10% chance to burn the foes).
◆ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
◆ Snore is a special STAB-boosted 50-base power Normal-type move (Fletchling must be asleep. 30% chance to flinch target).
◆ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
◆ Will-O-Wisp is a status move (burns the target).
Link (click to copy):
https://hohoushome.com/b/mba295
Movesets for Doubles
Need a strong doubles moveset for Fletchling? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Item: Focus Sash / Choice Band
Ability: Gale Wings
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Dual Wingbeat / Acrobatics
- Facade / Quick Attack
- U-turn
- Steel Wing
For double battles, Fletchling is an outstanding Physical Sweeper. It is primarily designed to overwhelm foes with intense physical moves. Focus Sash helps protect Fletchling from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Fletchling's physical moves by 1.5x at the cost of locking you into the first move you pick. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. Facade's damage doubles when the user has a status affliction.
◆ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Fletchling has no held item).
◆ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Fletchling is burn/poison/paralyzed).
◆ Quick Attack is a physical STAB-boosted priority-increased 40-base power Normal-type move (usually goes first).
◆ U-turn is a physical 70-base power Bug-type move (Fletchling switches out after damaging the target).
◆ Steel Wing is a physical 70-base power Steel-type move (10% chance to raise your Fletchling's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/naa295
Item: Blunder Policy / Throat Spray
Ability: Gale Wings
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
IVs: 0 Atk
Moveset:
- Heat Wave / Overheat
- Round / Snore
- Roost
- Will-O-Wisp
When it comes to double battles, Fletchling shines as an incredible Special Sweeper. This strategy is built to crush rivals using forceful special moves. Throat Spray activates when a Pokemon uses a sound-based move (in this case Round or Snore) and boosts Fletchling's special attack stat by 2 stages. With Gale Wings, if Fletchling is at full hp its flying-type moves have their priority increased by 1. With a Blunder Policy equipped to it, if Fletchling misses due to accuracy, its speed is raised by 2 stages then the Blunder Policy gets consumed.
◆ Overheat is a special 130-base power Fire-type move (lowers your Fletchling's special attack by 2 stages).
◆ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
◆ Snore is a special STAB-boosted 50-base power Normal-type move (Fletchling must be asleep. 30% chance to flinch target).
◆ Roost is a status move (heals 50% hp. Flying-type removed until turn ends).
◆ Will-O-Wisp is a status move (burns the target).
Link (click to copy):
https://hohoushome.com/b/nba295
Movepool
Want to know what moves Fletchling can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Fletchling.
Damage Modifiers:
Combo List
These are a list of several common move combinations Fletchling can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Fletchling
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Ability: Gale wings + Move: Roost
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Protect, Quick Guard, Quick Attack
- Moves that Break Screens: Defog
- Moves that inflict status: Will-O-Wisp, Toxic
Moves that boost Fletchling's stats
- Agility
- Flame Charge
- Steel Wing
- Swords Dance
- Work Up
Most notable and possible best moves for Fletchling
- Protect
- Rest
- Roost
- Taunt
- Toxic
- U-turn
Common Effort Values for Fletchling in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Fletchling's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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