Competitive Information for Lopunny [Sword/Shield]
Normal
Abilities:
30% chance of infatuating Pokemon of the opposite gender if they make contact.
This Pokemon's held item has no effect, except Macho Brace. Fling cannot be used.
This Pokemon cannot be paralyzed. Gaining this Ability while paralyzed cures it.
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Movesets for Singles
Looking for a competitive moveset for Lopunny? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover the strength of Lopunny, a rad Pokémon known for its Normal typing! It's to see Lopunny show up as a Sword/Shield opponent. Its only type-related weakness is Fighting. Explore the movesets below to see how Lopunny performs in battles.
Item: Toxic Orb / Leftovers
Ability: Klutz
Nature: Jolly (+Spe, -SpA)
EVs: 252 Hp / 4 Atk / 252 Spe
Moveset:
- Fake Out / Facade
- Helping Hand
- Switcheroo
- Thunder Wave
Prepare for single battles with Lopunny as an extraordinary Support. Leftovers are always a great recovery option to ensure Lopunny last longer regaining it's HP every turn. Toxic Orb will poison Lopunny at the end of the turn. With Klutz, Lopunny's held item has no effect except macho brace. Fling cannot be used. Facade's damage doubles when the user has a status affliction.
◆ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Lopunny is burn/poison/paralyzed).
◆ Helping Hand is a status move (one adjacent ally's move power is 1.5x this turn).
◆ Switcheroo is a status move (Lopunny switches its held item with the target's).
◆ Thunder Wave is a status move (paralyzes the target).
Link (click to copy):
https://hohoushome.com/b/maa1ac
Item: Eject Pack / Choice Band
Ability: Limber
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Strength / Facade
- Close Combat / High Jump Kick
- Triple Axel / Ice Punch
- Play Rough
Prepare for single battles with Lopunny as a magnificent Physical Sweeper. It is meant to take down the opponent's team with destructive physical power. Choice Band will increase the damage of Lopunny's physical moves by 1.5x at the cost of locking you into the first move you pick. With Limber, Lopunny cannot be paralyzed. Gaining this ability while paralyzed cures it. Facade's damage doubles when the user has a status affliction. With a Eject Pack equipped to it, if Lopunny's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Lopunny is burn/poison/paralyzed).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Lopunny's defense and special defense by 1 stage).
◆ High Jump Kick is a physical 130-base power Fighting-type move (Lopunny is hurt by 50% of its max hp if it misses).
◆ Triple Axel is a physical 20-base power Ice-type move (hits 3 times. Each hit can miss, but power rises).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
◆ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/mba1ac
Item: Flame Orb
Ability: Klutz
Nature: Jolly (+Spe, -SpA)
EVs: 252 Hp / 4 Def / 252 Spe
Moveset:
- Switcheroo
- Baton Pass
- Agility
- Ice Punch
For single battles, Lopunny is a high-quality Support. Flame Orb will burn Lopunny at the end of the turn. With Klutz, Lopunny's held item has no effect except macho brace. Fling cannot be used.
◆ Baton Pass is a status move (Lopunny switches, passing stat changes and more).
◆ Agility is a status move (raises your Lopunny's speed by 2 stages).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/mca1ac
Item: Flame Orb
Ability: Klutz
Nature: Jolly (+Spe, -SpA)
EVs: 252 Hp / 100 Def / 100 SpD / 56 Spe
Moveset:
- Switcheroo
- Encore
- Ice Punch
- Fire Punch
For those intense single battles, Lopunny is a stunning Double Wall. The main aim of this moveset is to provide strong resistance against both physical and special moves. Flame Orb will burn Lopunny at the end of the turn. With Klutz, Lopunny's held item has no effect except macho brace. Fling cannot be used.
◆ Encore is a status move (target repeats its last move for its next 3 turns).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
◆ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/mda1ac
Item: Flame Orb
Ability: Klutz
Nature: Jolly (+Spe, -SpA)
EVs: 252 Hp / 100 Def / 100 SpD / 56 Spe
Moveset:
- Work Up
- Switcheroo
- Baton Pass
- Ice Punch
Lopunny proves to be an outstanding Double Wall for single battles. This configuration strives to balance defenses for both physical and special attacks. Flame Orb will burn Lopunny at the end of the turn. With Klutz, Lopunny's held item has no effect except macho brace. Fling cannot be used.
◆ Switcheroo is a status move (Lopunny switches its held item with the target's).
◆ Baton Pass is a status move (Lopunny switches, passing stat changes and more).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/mea1ac
Movesets for Doubles
Need a strong doubles moveset for Lopunny? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Item: Eject Pack / Choice Band
Ability: Limber
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Strength / Headbutt
- Close Combat / High Jump Kick
- Brutal Swing
- Triple Axel
For double battles, Lopunny is a noteworthy Physical Sweeper. It's designed to take down the opponent's team with formidable physical attacks. Choice Band will increase the damage of Lopunny's physical moves by 1.5x at the cost of locking you into the first move you pick. With Limber, Lopunny cannot be paralyzed. Gaining this ability while paralyzed cures it. With a Eject Pack equipped to it, if Lopunny's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Headbutt is a physical STAB-boosted 70-base power Normal-type move (30% chance to make the target flinch).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Lopunny's defense and special defense by 1 stage).
◆ High Jump Kick is a physical 130-base power Fighting-type move (Lopunny is hurt by 50% of its max hp if it misses).
◆ Brutal Swing is a physical 60-base power Dark-type move (no additional effect. Hits adjacent pokemon).
◆ Triple Axel is a physical 20-base power Ice-type move (hits 3 times. Each hit can miss, but power rises).
Link (click to copy):
https://hohoushome.com/b/naa1ac
Movepool
Want to know what moves Lopunny can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Lopunny.
Damage Modifiers:
Combo List
These are a list of several common move combinations Lopunny can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Lopunny
- Moves: Sunny day + Solar beam
- Moves: Swagger + Flatter
- Moves: Rain dance + Thunder
- Moves: Endure + Flail
- Moves: Endure + Reversal
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Drain punch
- Moves: Substitute + Reversal
- Moves: Thunderbolt + Ice beam
- Ability: Klutz + Move: Switcheroo
- Ability: Klutz + Move: Entrainment
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Move: Double Hit + Item: King's Rock
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Helping Hand, Magic Coat, Protect, Baby-Doll Eyes, Fake Out, Quick Attack
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Lopunny's stats
- Agility
- Charge Beam
- Cosmic Power
- Defense Curl
- Power-Up Punch
- Work Up
Most notable and possible best moves for Lopunny
- Acrobatics
- Aura Sphere
- Baby-Doll Eyes
- Baton Pass
- Charm
- Circle Throw
- Close Combat
- Encore
- Entrainment
- Facade
- Fake Out
- Fire Punch
- Healing Wish
- Helping Hand
- High Jump Kick
- Hyper Voice
- Ice Beam
- Ice Punch
- Play Rough
- Protect
- Rest
- Switcheroo
- Thunder Wave
- Toxic
- U-turn
Common Effort Values for Lopunny in Sword and Shield
- Jolly Nature ( 252/4/0/0/0/252 )
- Timid Nature ( 252/0/0/0/4/252 )
- Optimize Lopunny's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Lopunny. Top rated Lopunny Sword/Shield movesets. You can find Lopunny builds Sword/Shield. Lopunny movesets Sword/Shield are listed here. VGC Lopunny Competitive Movesets can be found here. Find various EV spreads, find the best nature for Lopunny in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution