Competitive Information for Magneton [Sword/Shield]


Electric / Steel
Abilities:
Movesets for Singles
What is a good competitive moveset for Magneton? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.
Magneton is an awesome Electric and Steel-typed Pokemon. Magneton is not a Pokemon anyone usually expects sees on the battlefield. Magneton is weak to Fighting, Fire, and Ground-typed attacks.
Item: Eviolite
Ability: Analytic
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 4 Def / 76 SpA / 116 SpD / 60 Spe
Moveset:
- Thunderbolt / Rising Voltage
- Flash Cannon / Steel Beam
- Protect
- Substitute
Special Wall Magneton (Popular/Trending)
Magneton is a decent Special Wall for single battles. It's designed to take a great amount of hits from special attacks while dealing some decent damage. Magneton is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Analytic, Magneton's attacks have 1.3x power if it is the last to move in a turn.
◆ Rising Voltage is a special STAB-boosted 70-base power Electric-type move (2x power if target is grounded in electric terrain).
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Steel Beam is a special STAB-boosted 140-base power Steel-type move (Magneton loses 50% max hp).
◆ Protect is a status move (prevents moves from affecting your Magneton this turn).
◆ Substitute is a status move (Magneton takes 1/4 its max hp to put in a substitute).
Link (click to copy):
https://hohoushome.com/b/is10a52
Item: Air Balloon / Life Orb
Ability: Analytic
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Thunderbolt / Discharge
- Tri Attack / Hyper Beam
- Curse
Special Sweeper Magneton (Analytic)
Magneton is a marvelous Special Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Air Balloon makes the holder ungrounded, which means Magneton is immune to Ground-type moves until the balloon pops when hit by a damaging move. Life Orb boosts the power of Magneton's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Analytic, Magneton's attacks have 1.3x power if it is the last to move in a turn.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
◆ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
◆ Tri Attack is a special 80-base power Normal-type move (20% chance to paralyze or burn or freeze target).
◆ Hyper Beam is a special 150-base power Normal-type move (Magneton cannot move next turn).
◆ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
Link (click to copy):
https://hohoushome.com/b/is11a52
Movesets for Doubles
What is a good doubles moveset for Magneton? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.
Item: Air Balloon / Life Orb
Ability: Analytic
Nature: Quiet (+SpA, -Spe)
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Discharge / Electroweb
- Tri Attack / Hyper Beam
- Curse
Doubles Special Sweeper Magneton (Analytic)
Magneton is a remarkable Special Sweeper for double battles. It was designed to take down the opponent's team with high-damaging special attacks. Air Balloon makes the holder ungrounded, which means Magneton is immune to Ground-type moves until the balloon pops when hit by a damaging move. Life Orb boosts the power of Magneton's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Analytic, Magneton's attacks have 1.3x power if it is the last to move in a turn.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
◆ Electroweb is a special STAB-boosted 55-base power Electric-type move (100% chance to lower the foes speed by 1 stage).
◆ Tri Attack is a special 80-base power Normal-type move (20% chance to paralyze or burn or freeze target).
◆ Hyper Beam is a special 150-base power Normal-type move (Magneton cannot move next turn).
◆ Curse is a status move (curses if ghost, else -1 spe, +1 atk, +1 def).
Link (click to copy):
https://hohoushome.com/b/id10a52
Movepool
Wondering what moves can Magneton learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Magneton can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Magneton
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Zap Cannon
- Moves with Priority: Endure, Protect, Magic Coat
- Moves that inflict status: Thunder Wave, Toxic
Moves that boost Magneton's stats
- Charge Beam
- Curse
- Iron Defense
Most notable and possible best moves for Magneton
- Discharge
- Flash Cannon
- Light Screen
- Metal Sound
- Protect
- Rain Dance
- Reflect
- Rest
- Rising Voltage
- Steel Beam
- Substitute
- Teleport
- Thunderbolt
- Toxic
- Volt Switch
Common Effort Values for Magneton in Sword and Shield
- Modest Nature ( 252/0/4/76/116/60 )
- Quiet Nature ( 252/0/4/252/0/0 )
- Optimize Magneton's EV spread for Pokemon Sword and Shield
Related Videos
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