Competitive Information for Necrozma (dusk Mane) [Sword/Shield]


Psychic / Steel
Abilities:
Movesets for Singles
What is a good competitive moveset for Necrozma-dusk Mane? These builds have been optimized for Pokemon competing in Sword/Shield Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sword/Shield generation metagame.
Necrozma is an interesting Psychic and Steel-typed Pokemon. Necrozma are common Pokemon to see in the SS metagame. Necrozma is weak to Dark, Fire, Ghost, and Ground-typed attacks.
Item: Life Orb / Choice Band
Ability: Prism Armor
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Sunsteel Strike / Iron Head
- Psycho Cut / Psychic Fangs
- Outrage
- Earthquake
Physical Sweeper Necrozma-Dusk Mane (Prism Armor)
Necrozma is a legendary Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Necrozma's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Necrozma's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prism Armor, Necrozma receives 3/4 damage from supereffective attacks.
♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
♦ Psycho Cut is a physical STAB-boosted 70-base power Psychic-type move (high critical hit ratio).
♦ Psychic Fangs is a physical STAB-boosted 85-base power Psychic-type move (destroys screens, unless the target is immune).
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Necrozma afterwards).
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
Movesets for Doubles
What is a good doubles moveset for Necrozma-dusk Mane? These builds have been optimized for Sword/Shield Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sword/Shield generation metagame.
Item: Life Orb / Choice Band
Ability: Prism Armor
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake
- Sunsteel Strike / Iron Head
- Psycho Cut / Psychic Fangs
- Rock Slide
Doubles Physical Sweeper Necrozma-Dusk Mane (Prism Armor)
Necrozma is a legendary Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Necrozma's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Necrozma's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prism Armor, Necrozma receives 3/4 damage from supereffective attacks.
♦ Sunsteel Strike is a physical STAB-boosted 100-base power Steel-type move (ignores the abilities of other pokemon).
♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
♦ Psycho Cut is a physical STAB-boosted 70-base power Psychic-type move (high critical hit ratio).
♦ Psychic Fangs is a physical STAB-boosted 85-base power Psychic-type move (destroys screens, unless the target is immune).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Item: Life Orb / Metal Coat
Ability: Prism Armor
Nature: Brave (+Atk, -Spe)
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Sunsteel Strike / Iron Head
- Psycho Cut / Psychic Fangs
- Outrage
- Trick Room
Offensive Trick Room Necrozma-Dusk Mane (Prism Armor)
Necrozma is a legendary Offensive Trick Room. Life Orb boosts the power of Necrozma's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prism Armor, Necrozma receives 3/4 damage from supereffective attacks.
♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target).
♦ Psycho Cut is a physical STAB-boosted 70-base power Psychic-type move (high critical hit ratio).
♦ Psychic Fangs is a physical STAB-boosted 85-base power Psychic-type move (destroys screens, unless the target is immune).
♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Necrozma afterwards).
♦ Trick Room is a status move (goes last. for 5 turns, turn order is reversed).
Movepool
Wondering what moves can Necrozma-dusk Mane learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Necrozma-dusk Mane can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Necrozma-dusk Mane
- Moves: Rest + Sleep talk
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Meteor Beam + Item: Power Herb
- Moves with Priority: Endure, Protect, Ally Switch
- Moves that Break Screens: Brick Break, Psychic Fangs
Most notable and possible best moves for Necrozma-dusk Mane
- Protect
- Rest
Common Effort Values for Necrozma-dusk Mane in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Optimize Necrozma-dusk Mane's EV spread for Pokemon Sword and Shield
Related Videos
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