Competitive Information for Pumpkaboo [Sword/Shield]
Ghost / Grass
Abilities:
On switch-in, this Pokemon identifies the held items of all opposing Pokemon.
This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
If this Pokemon has no item, it finds one used by an adjacent Pokemon this turn.
Pumpkaboo-smallPumpkaboo-large
Gourgeist-smallGourgeist-large
PumpkabooPumpkaboo-super
GourgeistGourgeist-super
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Movesets for Singles
Looking for a competitive moveset for Pumpkaboo? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Pumpkaboo, the sick Pokémon of Ghost and Grass types! Pumpkaboo is not a Pokémon anyone usually expects to see on the battlefield. The LC tier (Little Cup) is where it shines. It is weak to Dark, Fire, Flying, Ghost, and Ice-typed attacks. Want to master Pumpkaboo's movesets? Dive into our detailed strategies below!
Item: Life Orb / Choice Band
Ability: Pickup
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Poltergeist / Shadow Sneak
- Seed Bomb / Grassy Glide
- Foul Play / Thief
- Flame Charge / Facade
Pumpkaboo thrives as an interesting Physical Sweeper perfect for single battles. It's purpose is to overwhelm foes with destructive physical power. Choice Band will increase the damage of Pumpkaboo's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Pumpkaboo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pickup, if Pumpkaboo has no item it finds one used by an adjacent pokemon this turn. Flame Charge was added to provide additional threat coverage. Facade's damage doubles when the user has a status affliction.
◆ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
◆ Grassy Glide is a physical STAB-boosted 70-base power Grass-type move (Pumpkaboo on grassy terrain: +1 priority).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Thief is a physical 60-base power Dark-type move (if your Pumpkaboo has no item, it steals the target's).
◆ Flame Charge is a physical 50-base power Fire-type move (100% chance to raise your Pumpkaboo's speed by 1 stage).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Pumpkaboo is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/maa2c6
Movesets for Doubles
Need a strong doubles moveset for Pumpkaboo? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Item: Life Orb / Choice Band
Ability: Pickup
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Razor Leaf / Seed Bomb
- Poltergeist / Shadow Sneak
- Rock Slide
- Foul Play / Thief
Pumpkaboo makes an a first-rate Physical Sweeper in double battles. This strategy is built to take down the opponent's team with brute physical attacks. Choice Band will increase the damage of Pumpkaboo's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Pumpkaboo's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Pickup, if Pumpkaboo has no item it finds one used by an adjacent pokemon this turn.
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
◆ Poltergeist is a physical STAB-boosted 110-base power Ghost-type move (fails if the target has no held item).
◆ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Thief is a physical 60-base power Dark-type move (if your Pumpkaboo has no item, it steals the target's).
Link (click to copy):
https://hohoushome.com/b/naa2c6
Item: Focus Sash
Ability: Pickup
Nature: Sassy (+SpD, -Spe)
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 68 Def / 188 SpD
Moveset:
- Poltergeist / Shadow Sneak
- Seed Bomb / Grassy Glide
- Foul Play / Thief
- Trick Room
For those intense single battles, Pumpkaboo is a fabulous Defensive Trick Roomer. Focus Sash helps protect Pumpkaboo from being one-shotted and allowing it to atleast use a crucial move when brought out. With Pickup, if Pumpkaboo has no item it finds one used by an adjacent pokemon this turn. Flame Charge was added to provide additional threat coverage.
◆ Shadow Sneak is a physical STAB-boosted priority-increased 40-base power Ghost-type move (usually goes first).
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
◆ Grassy Glide is a physical STAB-boosted 70-base power Grass-type move (Pumpkaboo on grassy terrain: +1 priority).
◆ Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Thief is a physical 60-base power Dark-type move (if your Pumpkaboo has no item, it steals the target's).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/nba2c6
Movepool
Want to know what moves Pumpkaboo can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Pumpkaboo.
Damage Modifiers:
Combo List
These are a list of several common move combinations Pumpkaboo can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Pumpkaboo
- Moves: Sunny day + Solar beam
- Moves: Swagger + Foul play
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Leech seed
- Moves: Toxic + Leech seed
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Ally Switch, Endure, Magic Coat, Protect, Shadow Sneak
- Moves that inflict status (and combo with the move Hex): Will-O-Wisp, Toxic
Moves that boost Pumpkaboo's stats
- Charge Beam
- Curse
- Flame Charge
Most notable and possible best moves for Pumpkaboo
- Destiny Bond
- Light Screen
- Protect
- Rest
- Toxic
Common Effort Values for Pumpkaboo in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Pumpkaboo's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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