Competitive Information for Victini [Sword/Shield]
Psychic / Fire
Abilities:
This Pokemon and its allies' moves have their accuracy multiplied by 1.1.
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Movesets for Singles
Looking for a competitive moveset for Victini? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover Victini, a first-rate Pokémon with Psychic and Fire attributes! It's to see Victini show up as a Sword/Shield opponent. It is weak to Dark, Ghost, Ground, Rock, and Water-typed attacks. Explore the movesets of Victini below to understand its battle capabilities.
Item: Shell Bell / Life Orb
Ability: Victory Star
Nature: Adamant (+Atk, -SpA)
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- V-create / Flare Blitz
- Double-Edge / Facade
- Zen Headbutt
- Wild Charge / Thunder Punch
When it comes to single battles, Victini shines as a acclaimed Physical Sweeper. This moveset is designed to crush rivals using devastating physical power. Life Orb boosts the power of Victini's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Victini recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1. Facade's damage doubles when the user has a status affliction.
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Victini).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Victini is burn/poison/paralyzed).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/maa1ee
Item: Eject Pack / Choice Specs
Ability: Victory Star
Nature: Modest (+SpA, -Atk)
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Overheat / Searing Shot
- Psychic / Psyshock
- Energy Ball / Grass Knot
- Thunderbolt
Victini makes an a fabled Special Sweeper in single battles. The intention of this moveset is to take down the opponent's team with powerful special power. Choice Specs will increase the damage of Victini's special moves by 1.5x but will lock you into the first move you pick. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1. With a Eject Pack equipped to it, if Victini's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Searing Shot is a special STAB-boosted 100-base power Fire-type move (30% chance to burn adjacent pokemon).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/mba1ee
Item: Life Orb
Ability: Victory Star
Nature: Hardy
EVs: 29 Hp / 240 Atk / 241 SpA
Moveset:
- Flare Blitz / Final Gambit
- Fire Blast
- Psychic
- Bounce
For those intense single battles, Victini is a prodigious Mixed Sweeper. Life Orb boosts the power of Victini's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1.
◆ Final Gambit is a special 0-base power Fighting-type move (does damage equal to your Victini's hp. Victini faints).
◆ Fire Blast is a special STAB-boosted 110-base power Fire-type move (10% chance to burn the target).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Bounce is a physical 85-base power Flying-type move (bounces turn 1. Hits turn 2. 30% paralyze).
Link (click to copy):
https://hohoushome.com/b/mca1ee
Movesets for Doubles
Need a strong doubles moveset for Victini? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Item: Shell Bell / Life Orb
Ability: Victory Star
Nature: Adamant (+Atk, -SpA)
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- V-create / Flare Blitz
- Double-Edge / Facade
- Zen Headbutt
- Wild Charge / Thunder Punch
Victini is a renowned Physical Sweeper to use for double battles. This moveset is formulated to take down the opponent's team with overwhelming physical attacks. Life Orb boosts the power of Victini's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Victini recover from the recoil damage it may take from Double-Edge, Flare Blitz and Wild Charge. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1. Facade's damage doubles when the user has a status affliction.
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Victini).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Victini is burn/poison/paralyzed).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/naa1ee
Item: Life Orb / Choice Specs
Ability: Victory Star
Nature: Modest (+SpA, -Atk)
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Heat Wave / Searing Shot
- Dazzling Gleam
- Psychic / Psyshock
- Energy Ball / Grass Knot
In double battles, Victini's Special Sweeper role is a revered. It's primary goal is to crush rivals using lethal special power. Choice Specs will increase the damage of Victini's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Victini's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1.
◆ Searing Shot is a special STAB-boosted 100-base power Fire-type move (30% chance to burn adjacent pokemon).
◆ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/nba1ee
Item: Room Service / Shell Bell
Ability: Victory Star
Nature: Brave (+Atk, -Spe)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- V-create / Flare Blitz
- Double-Edge / Facade
- Zen Headbutt
- Trick Room
Dominating single battles, Victini is a acclaimed Offensive Trick Roomer. The Shell Bell item option is to help Victini recover from the recoil damage it may take from Double-Edge and Flare Blitz. With Victory Star, Victini and its allies' moves have their accuracy multiplied by 1.1. Facade's damage doubles when the user has a status affliction. With a Room Service equipped to it, if trick room is active, Victini's speed is lowered by 1 stage then the Room Service gets consumed.
◆ Flare Blitz is a physical STAB-boosted 120-base power Fire-type move (has 33% recoil. 10% chance to burn. Thaws Victini).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Victini is burn/poison/paralyzed).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/nca1ee
Movepool
Want to know what moves Victini can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Victini.
Damage Modifiers:
Combo List
These are a list of several common move combinations Victini can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Victini
- Moves: Sunny day + Solar beam
- Moves: Endure + Reversal
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Substitute + Reversal
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Inferno
- Moves with Priority: Endure, Helping Hand, Protect, Quick Attack
- Moves that Break Screens: Brick Break
- Moves that inflict status: Will-O-Wisp, Thunder Wave
Moves that boost Victini's stats
- Flame Charge
- Work Up
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Victini
- Baton Pass
- Light Screen
- Protect
- Rest
- Stored Power
- Taunt
- U-turn
Common Effort Values for Victini in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Victini's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Victini. Top rated Victini Sword/Shield movesets. You can find Victini builds Sword/Shield. Victini movesets Sword/Shield are listed here. VGC Victini Competitive Movesets can be found here. Find various EV spreads, find the best nature for Victini in Sword/Shield along with competitive movesets. Basic info and Movesets for evolution