Competitive Information for Whismur [Sword/Shield]
Normal
Abilities:
Speed is raised 1 stage if hit by a Bug-, Dark-, or Ghost-type attack, or Intimidated.
This Pokemon is immune to sound-based moves, unless it used the move.
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Movesets for Singles
Looking for a competitive moveset for Whismur? These builds are optimized for Sword/Shield Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sword/Shield metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Whismur, the marvelous Normal-typed Pokémon! Whismur is not a Pokémon anyone usually expects to see on the battlefield. It often dominates battles in the LC tier (Little Cup). Its only type-related weakness is Fighting. Curious about Whismur's movesets? Check our suggestions listed below!
Item: Shell Bell / Eject Pack
Ability: Soundproof
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 128 Def / 128 SpD
Moveset:
- Double-Edge / Body Slam
- Hammer Arm / Circle Throw
- Thunder Punch
- Fire Punch
Whismur is an exceptional Physical Sweeper for single battles. It is meant to take down the opponent's team with heavy-hitting physical moves. The Shell Bell item option is to help Whismur recover from the recoil damage it may take from Double-Edge. With Soundproof, Whismur is immune to sound-based moves unless it used the move. With a Eject Pack equipped to it, if Whismur's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Whismur's speed by 1 stage).
◆ Circle Throw is a physical 60-base power Fighting-type move (forces the target to switch to a random ally).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
◆ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/maa125
Item: Throat Spray / Life Orb
Ability: Soundproof
Nature: Modest (+SpA, -Atk)
EVs: 128 Def / 252 SpA / 128 SpD
IVs: 0 Atk
Moveset:
- Hyper Voice / Round
- Flamethrower / Incinerate
- Ice Beam
- Extrasensory
Whismur is a stupendous Special Sweeper for single battles. It is designed to take down the opponent's team with devastating special moves. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice or Round) and increases Whismur's special attack stat by 2 stages. Life Orb boosts the power of Whismur's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Soundproof, Whismur is immune to sound-based moves unless it used the move.
◆ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
◆ Incinerate is a special 60-base power Fire-type move (destroys the foes berry/gem).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/mba125
Movesets for Doubles
Need a strong doubles moveset for Whismur? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sword/Shield Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sword/Shield metagame with these expert-crafted setups!
Item: Shell Bell / Eject Pack
Ability: Soundproof
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 128 Def / 128 SpD
Moveset:
- Double-Edge / Body Slam
- Hammer Arm / Circle Throw
- Thunder Punch
- Fire Punch
Whismur is a remarkable Physical Sweeper for double battles. It is primarily designed to take down the opponent's team with powerful physical power. The Shell Bell item option is to help Whismur recover from the recoil damage it may take from Double-Edge. With Soundproof, Whismur is immune to sound-based moves unless it used the move. With a Eject Pack equipped to it, if Whismur's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Body Slam is a physical STAB-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Whismur's speed by 1 stage).
◆ Circle Throw is a physical 60-base power Fighting-type move (forces the target to switch to a random ally).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
◆ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/naa125
Item: Throat Spray / Life Orb
Ability: Soundproof
Nature: Modest (+SpA, -Atk)
EVs: 128 Def / 252 SpA / 128 SpD
IVs: 0 Atk
Moveset:
- Hyper Voice / Round
- Incinerate / Flamethrower
- Icy Wind / Ice Beam
- Extrasensory
Whismur is a high-quality Special Sweeper for double battles. It is meant to take down the opponent's team with potent special moves. Throat Spray activates when a Pokemon uses a sound-based move (in this case Hyper Voice or Round) and increases Whismur's special attack stat by 2 stages. Life Orb boosts the power of Whismur's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Soundproof, Whismur is immune to sound-based moves unless it used the move.
◆ Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
◆ Incinerate is a special 60-base power Fire-type move (destroys the foes berry/gem).
◆ Flamethrower is a special 90-base power Fire-type move (10% chance to burn the target).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/nba125
Movepool
Want to know what moves Whismur can learn? Check out the full list of moves available in the Pokemon Sword/Shield generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Whismur.
Damage Modifiers:
Combo List
These are a list of several common move combinations Whismur can perform in Sword/Shield. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SS Move and Ability Combos for Whismur
- Moves: Defense curl + Rollout
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Protect
- Moves that inflict status: Toxic
Moves that boost Whismur's stats
- Defense Curl
- Howl
- Work Up
Most notable and possible best moves for Whismur
- Howl
- Ice Beam
- Protect
- Rest
- Toxic
Common Effort Values for Whismur in Sword and Shield
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Whismur's Defensive EV-spread for Pokemon Sword and Shield
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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