Competitive Information for Garchomp [Scarlet/Violet]
Dragon / Ground
Abilities:
Pokemon making contact with this Pokemon lose 1/8 of their max HP.
If Sandstorm is active, this Pokemon's evasiveness is 1.25x; immunity to Sandstorm.
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Movesets for Singles
Looking for a competitive moveset for Garchomp? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover Garchomp, an extraordinary Pokémon with Dragon and Ground attributes! It's to see Garchomp show up as a Scarlet/Violet opponent. It is weak to Dragon, Fairy, and Ice-typed attacks. Ready to elevate your game with Garchomp's movesets? They're right below!
Item: Yache Berry / Life Orb
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Poison Jab / Double-Edge
- Shadow Claw
Ready for single battles? Garchomp is a brilliant Physical Sweeper. The main aim of this moveset is to take down the opponent's team with formidable physical power. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm. Poison Jab was added to provide additional threat coverage. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a considerable amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/oaa1bd
Item: Leftovers
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Dragon Claw
- Substitute / Stone Edge
- Earthquake
- Swords Dance
Dominating single battles, Garchomp is a top-notch Physical Sweeper. It tries to take down the opponent's team with powerful physical attacks. Leftovers are always a great recovery option to ensure Garchomp last longer regaining it's stamina every turn. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm.
◆ Substitute is a status move (Garchomp takes 1/4 its max hp to put in a substitute).
◆ Stone Edge is a physical 100-base power Rock-type move (high critical hit ratio).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Swords Dance is a status move (raises your Garchomp's attack by 2 stages).
Link (click to copy):
https://hohoushome.com/b/oba1bd
Item: Focus Sash
Ability: Sand Veil
Nature: Jolly (+Spe, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Iron Head
- Outrage
- Earthquake
- Swords Dance
For those intense single battles, Garchomp is pretty popular Physical Sweeper. It's primary goal is to take down the opponent's team with forceful physical power. Focus Sash helps protect Garchomp from being one-shotted and allowing it to atleast use a crucial move when brought out. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm.
◆ Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Garchomp afterwards).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Swords Dance is a status move (raises your Garchomp's attack by 2 stages).
Link (click to copy):
https://hohoushome.com/b/oca1bd
Item: Rocky Helmet
Ability: Rough Skin
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Stone Edge
- Iron Head
- Dragon Claw / Swords Dance
- Earthquake
Garchomp excels as a high-quality Physical Sweeper during single battles. This setup is intended to overwhelm foes with heavy-hitting physical power. With Rough Skin, pokemon making contact with Garchomp lose 1/8 of their max hp. With a Rocky Helmet equipped to it, if Garchomp is hit by a contact move, the attacker loses 1/6 of its max hp.
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a large amount of damage.
◆ Swords Dance is a status move (raises your Garchomp's attack by 2 stages).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
Link (click to copy):
https://hohoushome.com/b/oda1bd
Movesets for Doubles
Need a strong doubles moveset for Garchomp? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Yache Berry / Shell Bell
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Earthquake / Bulldoze
- Breaking Swipe / Outrage
- Rock Slide
- Double-Edge / Slash
For double battles, Garchomp is an astounding Physical Sweeper. This build is crafted to crush rivals using destructive physical moves. The Shell Bell item option is to help Garchomp recover from the recoil damage it may take from Double-Edge. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Breaking Swipe is a physical STAB-boosted 60-base power Dragon-type move (100% chance to lower the foes attack by 1 stage).
◆ Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Garchomp afterwards).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/paa1bd
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Ice moves are bad against Water/Steel/Fire/Ice.
Dragon moves are bad against Fairy.
Fairy moves are bad against Steel/Poison/Fire.
The most recommended Terastral Type for Garchomp is: Water, Steel, Fire or Ice
Considering the amount of shared resistances against typings this Pokemon is usually weak to, we also recommend: Fairy, Steel, Poison or Fire
We strongly suggest: Fairy, Steel, Poison or Fire
Terastallizing into one of it's default typings ( Dragon or Ground ) could also prove favorable.
Select a Tera-type:
Teratype Bug moveset for Garchomp
Item: Shell Bell / Life Orb
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Bug
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Double-Edge / Slash
- Tera Blast
Garchomp is a stupendous Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Garchomp recover from the recoil damage it may take from Double-Edge. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a considerable amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
Link (click to copy):
https://hohoushome.com/b/qaaa1bd
Teratype Dark moveset for Garchomp
Item: Shell Bell / Life Orb
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Dark
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Crunch / Tera Blast
- Double-Edge / Slash
Garchomp is a stupendous Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Garchomp recover from the recoil damage it may take from Double-Edge. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a large amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Crunch is a physical TERA-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qbaa1bd
Teratype Dragon moveset for Garchomp
Item: Life Orb / Choice Band
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Dragon
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Tera Blast
- Earthquake / Stomping Tantrum
- Poison Jab / Double-Edge
- Shadow Claw
Garchomp is a spectacular Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Garchomp's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm. Poison Jab was added to provide additional threat coverage.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qcaa1bd
Teratype Electric moveset for Garchomp
Item: Shell Bell / Life Orb
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Electric
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Double-Edge / Slash
- Tera Blast / Thunder Fang
Garchomp is an interesting Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Garchomp recover from the recoil damage it may take from Double-Edge. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a great amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
◆ Thunder Fang is a physical TERA-boosted 65-base power Electric-type move (10% chance to paralyze. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/qdaa1bd
Teratype Fairy moveset for Garchomp
Item: Shell Bell / Life Orb
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Fairy
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Double-Edge / Slash
- Tera Blast
Garchomp is a pretty decent Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Garchomp recover from the recoil damage it may take from Double-Edge. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a considerable amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
Link (click to copy):
https://hohoushome.com/b/qeaa1bd
Teratype Fighting moveset for Garchomp
Item: Expert Belt / Choice Band
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Fighting
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Shadow Claw / Crunch
- Tera Blast / Brick Break
Garchomp is a phenomenal Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Garchomp's super effective moves by 20%. Choice Band will increase the damage of Garchomp's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm. Shadow Claw or Crunch are added to provide additional threat coverage.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a hefty amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
◆ Brick Break is a physical TERA-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
Link (click to copy):
https://hohoushome.com/b/qfaa1bd
Teratype Fire moveset for Garchomp
Item: Shell Bell / Life Orb
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Fire
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Double-Edge / Slash
- Tera Blast / Fire Fang
Garchomp is a stupendous Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Garchomp recover from the recoil damage it may take from Double-Edge. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a substantial amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
◆ Fire Fang is a physical TERA-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
Link (click to copy):
https://hohoushome.com/b/qgaa1bd
Teratype Flying moveset for Garchomp
Item: Life Orb / Choice Band
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Flying
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Liquidation / Double-Edge
- Tera Blast
Garchomp is a wonderful Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. Choice Band will increase the damage of Garchomp's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm. Liquidation was added to provide additional threat coverage.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a large amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Liquidation is a physical 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
Link (click to copy):
https://hohoushome.com/b/qhaa1bd
Teratype Ghost moveset for Garchomp
Item: Shell Bell / Life Orb
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Ghost
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Shadow Claw / Tera Blast
- Double-Edge / Slash
Garchomp is pretty popular Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Garchomp recover from the recoil damage it may take from Double-Edge. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a hefty amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Shadow Claw is a physical TERA-boosted 70-base power Ghost-type move (high critical hit ratio).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qiaa1bd
Teratype Grass moveset for Garchomp
Item: Life Orb / Choice Band
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Grass
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Liquidation / Double-Edge
- Tera Blast
Garchomp is a phenomenal Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Choice Band will increase the damage of Garchomp's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm. Liquidation was added to provide additional threat coverage.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a substantial amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Liquidation is a physical 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
Link (click to copy):
https://hohoushome.com/b/qjaa1bd
Teratype Ground moveset for Garchomp
Item: Expert Belt / Choice Band
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Ground
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Earthquake / Tera Blast
- Outrage / Dragon Claw
- Iron Head / Poison Jab
- Shadow Claw
Garchomp is a phenomenal Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Garchomp's super effective moves by 20%. Choice Band will increase the damage of Garchomp's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm. Iron Head or Poison Jab are added to provide additional threat coverage.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
◆ Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Garchomp afterwards).
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a great amount of damage.
◆ Iron Head is a physical 80-base power Steel-type move (30% chance to make the target flinch).
◆ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qkaa1bd
Teratype Ice moveset for Garchomp
Item: Shell Bell / Life Orb
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Ice
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Double-Edge / Slash
- Tera Blast
Garchomp is a remarkable Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Garchomp recover from the recoil damage it may take from Double-Edge. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a mighty amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
Link (click to copy):
https://hohoushome.com/b/qlaa1bd
Teratype Normal moveset for Garchomp
Item: Shell Bell / Life Orb
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Normal
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Double-Edge / Slash
- Earthquake / Stomping Tantrum
- Shadow Claw
Garchomp is a notable Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Garchomp recover from the recoil damage it may take from Double-Edge. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a large amount of damage.
◆ Double-Edge is a physical TERA-boosted 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical TERA-boosted 70-base power Normal-type move (high critical hit ratio).
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qmaa1bd
Teratype Poison moveset for Garchomp
Item: Expert Belt / Choice Band
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Poison
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Shadow Claw / Crunch
- Poison Jab / Tera Blast
Garchomp is a fabulous Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Garchomp's super effective moves by 20%. Choice Band will increase the damage of Garchomp's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm. Shadow Claw or Crunch are added to provide additional threat coverage.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a considerable amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Poison Jab is a physical TERA-boosted 80-base power Poison-type move (30% chance to poison the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
Link (click to copy):
https://hohoushome.com/b/qnaa1bd
Teratype Psychic moveset for Garchomp
Item: Expert Belt / Choice Band
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Psychic
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Shadow Claw / Crunch
- Tera Blast
Garchomp is a phenomenal Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Expert Belt boosts the damage of Garchomp's super effective moves by 20%. Choice Band will increase the damage of Garchomp's physical moves by 1.5x at the cost of locking you into the first move you pick. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm. Shadow Claw or Crunch are added to provide additional threat coverage.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a hefty amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
Link (click to copy):
https://hohoushome.com/b/qoaa1bd
Teratype Rock moveset for Garchomp
Item: Life Orb / Choice Band
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Rock
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Liquidation / Double-Edge
- Tera Blast / Rock Slide
Garchomp is a phenomenal Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Garchomp's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm. Liquidation was added to provide additional threat coverage.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a great amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Liquidation is a physical 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
◆ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
Link (click to copy):
https://hohoushome.com/b/qpaa1bd
Teratype Steel moveset for Garchomp
Item: Shell Bell / Life Orb
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Steel
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Double-Edge / Slash
- Tera Blast / Iron Head
Garchomp is an astounding Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. The Shell Bell item option is to help Garchomp recover from the recoil damage it may take from Double-Edge. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a nice amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Slash is a physical 70-base power Normal-type move (high critical hit ratio).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
◆ Iron Head is a physical TERA-boosted 80-base power Steel-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qqaa1bd
Teratype Water moveset for Garchomp
Item: Life Orb / Choice Band
Ability: Sand Veil
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Water
EVs: 28 Hp / 252 Atk / 228 Spe
Moveset:
- Outrage / Dragon Claw
- Earthquake / Stomping Tantrum
- Liquidation / Tera Blast
- Poison Jab / Double-Edge
Garchomp is pretty popular Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Garchomp's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Garchomp's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Sand Veil, if sandstorm is active Garchomp's evasiveness is 1.25x; immunity to sandstorm. Poison Jab was added to provide additional threat coverage.
◆ Dragon Claw is a physical STAB-boosted 80-base power Dragon-type move that deals a substantial amount of damage.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Stomping Tantrum is a physical STAB-boosted 75-base power Ground-type move (power doubles if your Garchomp's last move failed).
◆ Liquidation is a physical TERA-boosted 85-base power Water-type move (20% chance to lower the target's defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
◆ Poison Jab is a physical 80-base power Poison-type move (30% chance to poison the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/qraa1bd
Movepool
Want to know what moves Garchomp can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Garchomp.
Damage Modifiers:
Combo List
These are a list of several common move combinations Garchomp can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Garchomp
- Moves: Rest + Sleep talk
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Protect
- Moves that Break Screens: Brick Break
- Moves that inflict status: Scorching Sands
Moves that boost Garchomp's stats
- Metal Claw
- Scale Shot
- Swords Dance
Most notable and possible best moves for Garchomp
- Earthquake
- Protect
- Rest
- Stealth Rock
Common Effort Values for Garchomp in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Garchomp's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Garchomp. Top rated Garchomp Scarlet/Violet movesets. You can find Garchomp builds Scarlet/Violet. Garchomp movesets Scarlet/Violet are listed here. VGC Garchomp Competitive Movesets can be found here. Find various EV spreads, find the best nature for Garchomp in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution