Competitive Information for Jirachi [Scarlet/Violet]
Steel / Psychic
Abilities:
This Pokemon's moves have their secondary effect chance doubled.
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Movesets for Singles
Looking for a competitive moveset for Jirachi? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Say hello to Jirachi, a brilliant Pokémon that excels with Steel and Psychic typing! Jirachi is a common Pokémon to see in the SV metagame. It is weak to Dark, Fire, Ghost, and Ground-typed attacks. Explore the movesets of Jirachi below to understand its battle capabilities.
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Ice Punch / Double-Edge
- Zen Headbutt / Heart Stamp
- Play Rough
Jirachi proves to be a prestigious Physical Sweeper for single battles. This technique aims to crush rivals using powerful physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled. Ice Punch was added to provide additional threat coverage.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Heart Stamp is a physical STAB-boosted 60-base power Psychic-type move (30% chance to make the target flinch).
◆ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/oaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Expanding Force
- Energy Ball
- Thunderbolt
For those intense single battles, Jirachi is a storied Special Sweeper. It is primarily designed to overwhelm foes with brute special moves. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Expanding Force is a special STAB-boosted 80-base power Psychic-type move (Jirachi on psychic terrain: 1.5x power, hits foes).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/oba181
Item: Leftovers
Ability: Serene Grace
Nature: Timid (+Spe, -Atk)
EVs: 252 Hp / 4 SpA / 252 Spe
Moveset:
- Psyshock
- Calm Mind
- Substitute
- Thunder
For those intense single battles, Jirachi is a exalted Support. Leftovers are always a great recovery option to ensure Jirachi last longer regaining it's life every turn. With Serene Grace, Jirachi's moves have their secondary effect chance doubled. Jirachi's the primary sweeper of my team. Being able to create 101 sub's is a blessing, letting the wishmaker come in and set up on either Chansey or Blissey. Appreciating the rain from Politoed, Jirachi enjoys the 60% paralysis rate, as well as being able to deal with special walls in the form of Psyshock. The EV Spread gives Jirachi the most overall bulk, while being able to maintain a 328 speed.
◆ Calm Mind is a status move (raises your Jirachi's special attack and special defense by 1 stage).
◆ Substitute is a status move (Jirachi takes 1/4 its max hp to put in a substitute).
◆ Thunder is a special 110-base power Electric-type move (30% chance to paralyze. Can't miss in rain).
Link (click to copy):
https://hohoushome.com/b/oca181
Movesets for Doubles
Need a strong doubles moveset for Jirachi? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Ice Punch / Double-Edge
- Zen Headbutt / Heart Stamp
- Play Rough
Jirachi is a prestigious Physical Sweeper to use for double battles. It's purpose is to take down the opponent's team with forceful physical moves. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled. Ice Punch was added to provide additional threat coverage.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Heart Stamp is a physical STAB-boosted 60-base power Psychic-type move (30% chance to make the target flinch).
◆ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/paa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Dazzling Gleam
- Psychic / Psyshock
- Icy Wind
For those intense double battles, Jirachi is a famous Special Sweeper. This technique aims to overwhelm foes with formidable special power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Link (click to copy):
https://hohoushome.com/b/pba181
Item: King's Rock / Room Service
Ability: Serene Grace
Nature: Brave (+Atk, -Spe)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Meteor Mash / Iron Head
- Ice Punch / Double-Edge
- Zen Headbutt / Heart Stamp
- Trick Room
For those intense single battles, Jirachi is a unforgettable Offensive Trick Roomer. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. With Serene Grace, Jirachi's moves have their secondary effect chance doubled. Ice Punch was added to provide additional threat coverage. With a Room Service equipped to it, if trick room is active, Jirachi's speed is lowered by 1 stage then the Room Service gets consumed.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Heart Stamp is a physical STAB-boosted 60-base power Psychic-type move (30% chance to make the target flinch).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/pca181
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Dark moves are bad against Fairy/Fighting/Dark.
Fire moves are bad against Water/Dragon/Rock/Fire.
Ghost moves are bad against Normal.
Ground moves are bad against Flying.
The most recommended Terastral Type for Jirachi is: Fairy, Fighting, Dark, Water, Dragon, Rock, Fire, Normal or Flying
Terastallizing into one of it's default typings ( Steel or Psychic ) could also prove helpful.
Select a Tera-type:
Teratype Bug movesets for Jirachi
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Drain Punch / Double-Edge
- Tera Blast / U-turn
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled. Drain Punch was added to provide additional threat coverage.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Drain Punch is a physical 75-base power Fighting-type move (Jirachi recovers 50% of the damage dealt).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
◆ U-turn is a physical TERA-boosted 70-base power Bug-type move (Jirachi switches out after damaging the target).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qaaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Tera Blast
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Bug-type move).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qaba181
Teratype Dark movesets for Jirachi
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Play Rough / Double-Edge
- Tera Blast
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled. Play Rough was added to provide additional threat coverage.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qbaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Tera Blast
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. It's designed to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dark-type move).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qbba181
Teratype Dragon movesets for Jirachi
Item: King's Rock / Expert Belt
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Drain Punch / Fire Punch
- Tera Blast
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Expert Belt boosts the damage of Jirachi's super effective moves by 20%. With Serene Grace, Jirachi's moves have their secondary effect chance doubled. Drain Punch or Fire Punch are added to provide additional threat coverage.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Drain Punch is a physical 75-base power Fighting-type move (Jirachi recovers 50% of the damage dealt).
◆ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qcaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Tera Blast
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. It is meant to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dragon-type move).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qcba181
Teratype Electric movesets for Jirachi
Item: King's Rock / Shell Bell
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Double-Edge / Body Slam
- Tera Blast / Thunder Punch
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. The Shell Bell item option is to help Jirachi recover from the recoil damage it may take from Double-Edge. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
◆ Thunder Punch is a physical TERA-boosted 75-base power Electric-type move (10% chance to paralyze the target).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qdaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Thunderbolt / Tera Blast
- Psychic / Psyshock
- Energy Ball / Grass Knot
Jirachi is a legendary Special Sweeper for single battles. It tries to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Thunderbolt is a special TERA-boosted 90-base power Electric-type move (10% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Electric-type move).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/qdba181
Teratype Fairy movesets for Jirachi
Item: King's Rock / Shell Bell
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Play Rough / Tera Blast
- Double-Edge / Body Slam
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. The Shell Bell item option is to help Jirachi recover from the recoil damage it may take from Double-Edge. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Play Rough is a physical TERA-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qeaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Dazzling Gleam / Tera Blast
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Dazzling Gleam is a special TERA-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fairy-type move).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qeba181
Teratype Fighting movesets for Jirachi
Item: King's Rock / Shell Bell
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Double-Edge / Body Slam
- Tera Blast / Drain Punch
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. The Shell Bell item option is to help Jirachi recover from the recoil damage it may take from Double-Edge. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
◆ Drain Punch is a physical TERA-boosted 75-base power Fighting-type move (Jirachi recovers 50% of the damage dealt).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qfaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Tera Blast
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fighting-type move).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qfba181
Teratype Fire movesets for Jirachi
Item: King's Rock / Shell Bell
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Double-Edge / Body Slam
- Tera Blast / Fire Punch
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. The Shell Bell item option is to help Jirachi recover from the recoil damage it may take from Double-Edge. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
◆ Fire Punch is a physical TERA-boosted 75-base power Fire-type move (10% chance to burn the target).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qgaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Tera Blast
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. It attempts to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fire-type move).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qgba181
Teratype Flying movesets for Jirachi
Item: King's Rock / Shell Bell
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Double-Edge / Body Slam
- Tera Blast
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. The Shell Bell item option is to help Jirachi recover from the recoil damage it may take from Double-Edge. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qhaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Tera Blast
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. It is meant to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Flying-type move).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qhba181
Teratype Ghost movesets for Jirachi
Item: King's Rock / Shell Bell
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Double-Edge / Body Slam
- Tera Blast
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. The Shell Bell item option is to help Jirachi recover from the recoil damage it may take from Double-Edge. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qiaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Shadow Ball / Tera Blast
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Shadow Ball is a special TERA-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ghost-type move).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qiba181
Teratype Grass movesets for Jirachi
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Drain Punch / Double-Edge
- Tera Blast
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It's meant to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled. Drain Punch was added to provide additional threat coverage.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Drain Punch is a physical 75-base power Fighting-type move (Jirachi recovers 50% of the damage dealt).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qjaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Energy Ball / Tera Blast
- Psychic / Psyshock
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. It tries to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Energy Ball is a special TERA-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Grass-type move).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qjba181
Teratype Ground movesets for Jirachi
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Drain Punch / Double-Edge
- Tera Blast
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled. Drain Punch was added to provide additional threat coverage.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Drain Punch is a physical 75-base power Fighting-type move (Jirachi recovers 50% of the damage dealt).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qkaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Tera Blast
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ground-type move).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qkba181
Teratype Ice movesets for Jirachi
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Fire Punch / Double-Edge
- Tera Blast / Ice Punch
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled. Fire Punch was added to provide additional threat coverage.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
◆ Ice Punch is a physical TERA-boosted 75-base power Ice-type move (10% chance to freeze the target).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qlaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Tera Blast
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. It's goal is to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ice-type move).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qlba181
Teratype Normal movesets for Jirachi
Item: King's Rock / Shell Bell
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Double-Edge / Body Slam
- Meteor Mash / Iron Head
- Zen Headbutt
- Play Rough
Jirachi is a legendary Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. The Shell Bell item option is to help Jirachi recover from the recoil damage it may take from Double-Edge. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Body Slam is a physical TERA-boosted 85-base power Normal-type move (30% chance to paralyze the target).
◆ Meteor Mash is a physical STAB-boosted 90-base power Steel-type move (20% chance to raise your Jirachi's attack by 1 stage).
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qmaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Tera Blast / Hyper Beam
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a Normal-type move).
◆ Hyper Beam is a special TERA-boosted 150-base power Normal-type move (Jirachi cannot move next turn).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qmba181
Teratype Poison movesets for Jirachi
Item: King's Rock / Shell Bell
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Double-Edge / Body Slam
- Tera Blast
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It's goal is to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. The Shell Bell item option is to help Jirachi recover from the recoil damage it may take from Double-Edge. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qnaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Tera Blast
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Poison-type move).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qnba181
Teratype Psychic movesets for Jirachi
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Tera Blast / Zen Headbutt
- Meteor Mash / Iron Head
- Drain Punch / Double-Edge
- Play Rough
Jirachi is a legendary Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled. Drain Punch was added to provide additional threat coverage.
◆ Zen Headbutt is a physical TERA-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Meteor Mash is a physical STAB-boosted 90-base power Steel-type move (20% chance to raise your Jirachi's attack by 1 stage).
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Drain Punch is a physical 75-base power Fighting-type move (Jirachi recovers 50% of the damage dealt).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qoaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Thunderbolt
- Energy Ball / Grass Knot
Jirachi is a legendary Special Sweeper for single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special TERA-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special TERA-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/qoba181
Teratype Rock movesets for Jirachi
Item: King's Rock / Expert Belt
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Play Rough / Drain Punch
- Tera Blast
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Expert Belt boosts the damage of Jirachi's super effective moves by 20%. With Serene Grace, Jirachi's moves have their secondary effect chance doubled. Play Rough or Drain Punch are added to provide additional threat coverage.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Drain Punch is a physical 75-base power Fighting-type move (Jirachi recovers 50% of the damage dealt).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qpaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Tera Blast
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. It's meant to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Rock-type move).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qpba181
Teratype Steel movesets for Jirachi
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Tera Blast
- Ice Punch / Double-Edge
- Zen Headbutt
- Play Rough
Jirachi is a legendary Physical Sweeper for single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled. Ice Punch was added to provide additional threat coverage.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
◆ Ice Punch is a physical 75-base power Ice-type move (10% chance to freeze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Play Rough is a physical 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qqaa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Thunderbolt
- Energy Ball / Grass Knot
Jirachi is a legendary Special Sweeper for single battles. It tries to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special TERA-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Link (click to copy):
https://hohoushome.com/b/qqba181
Teratype Water movesets for Jirachi
Item: King's Rock / Shell Bell
Ability: Serene Grace
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Meteor Mash / Iron Head
- Double-Edge / Body Slam
- Tera Blast
- Zen Headbutt
Jirachi is a legendary Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. The Shell Bell item option is to help Jirachi recover from the recoil damage it may take from Double-Edge. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to make the target flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
◆ Zen Headbutt is a physical STAB-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qraa181
Item: King's Rock / Life Orb
Ability: Serene Grace
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Steel Beam / Flash Cannon
- Psychic / Psyshock
- Tera Blast / Water Pulse
- Thunderbolt
Jirachi is a legendary Special Sweeper for single battles. It's designed to take down the opponent's team with high-damaging special attacks. King's Rock grants all attacking moves (that do not already have a chance to flinch) a 10% chance of causing each target to flinch. Life Orb boosts the power of Jirachi's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Serene Grace, Jirachi's moves have their secondary effect chance doubled.
◆ Flash Cannon is a special STAB-boosted 80-base power Steel-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special STAB-boosted 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psyshock is a special STAB-boosted 80-base power Psychic-type move (damages target based on defense, not special defense).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Water-type move).
◆ Water Pulse is a special TERA-boosted 60-base power Water-type move (20% chance to confuse the target).
◆ Thunderbolt is a special 90-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qrba181
Movepool
Want to know what moves Jirachi can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Jirachi.
Damage Modifiers:
Combo List
These are a list of several common move combinations Jirachi can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Jirachi
- Moves: Wish + Baton pass
- Moves: Rain dance + Thunder
- Moves: Rest + Sleep talk
- Moves: Substitute + Drain punch
- Moves: Stored power + Psych up
- Ability: Serene grace + Item: King's rock
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Meteor Beam + Item: Power Herb
- Ability: Serene Grace + Additional Effect Move: Icy Wind
- Ability: Serene Grace + Additional Effect Move: Body Slam
- Ability: Serene Grace + Additional Effect Move: Confusion
- Ability: Serene Grace + Additional Effect Move: Energy Ball
- Ability: Serene Grace + Additional Effect Move: Fire Punch
- Ability: Serene Grace + Additional Effect Move: Flash Cannon
- Ability: Serene Grace + Additional Effect Move: Fling
- Ability: Serene Grace + Additional Effect Move: Heart Stamp
- Ability: Serene Grace + Additional Effect Move: Ice Punch
- Ability: Serene Grace + Additional Effect Move: Iron Head
- Ability: Serene Grace + Additional Effect Move: Mud-Slap
- Ability: Serene Grace + Additional Effect Move: Psybeam
- Ability: Serene Grace + Additional Effect Move: Psychic
- Ability: Serene Grace + Additional Effect Move: Shadow Ball
- Ability: Serene Grace + Additional Effect Move: Thunder Punch
- Ability: Serene Grace + Additional Effect Move: Thunderbolt
- Ability: Serene Grace + Additional Effect Move: Water Pulse
- Ability: Serene Grace + Additional Effect Move: Thunder
- Ability: Serene Grace + Additional Effect Move: Charge Beam
- Ability: Serene Grace + Additional Effect Move: Meteor Mash
- Ability: Serene Grace + Additional Effect Move: Play Rough
- Ability: Serene Grace + Additional Effect Move: Zen Headbutt
- Moves with Priority: Endure, Helping Hand, Protect
- Moves that inflict status: Thunder Wave
Moves that boost Jirachi's stats
- Amnesia
- Calm Mind
- Charge Beam
- Cosmic Power
- Iron Defense
- Meteor Beam
- Meteor Mash
- Note:This Pokemon can also learn Stored Power.
Most notable and possible best moves for Jirachi
- Baton Pass
- Light Screen
- Protect
- Reflect
- Rest
- Stealth Rock
- Stored Power
- U-turn
Common Effort Values for Jirachi in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Jirachi's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Jirachi. Top rated Jirachi Scarlet/Violet movesets. You can find Jirachi builds Scarlet/Violet. Jirachi movesets Scarlet/Violet are listed here. VGC Jirachi Competitive Movesets can be found here. Find various EV spreads, find the best nature for Jirachi in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution