Competitive Information for Jumpluff [Scarlet/Violet]
Grass / Flying
Abilities:
If Sunny Day is active, this Pokemon's Speed is doubled.
Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.
If Sunny Day is active, this Pokemon cannot be statused and Rest will fail for it.
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Movesets for Singles
Looking for a competitive moveset for Jumpluff? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Jumpluff is here! This outstanding Pokémon is Grass and Flying-typed and ready to shine! It's a sight to see Jumpluff out in the 9th generation battlefield. It is weak to Fire, Flying, Ice, Poison, and Rock-typed attacks. Explore the movesets below to see how Jumpluff performs in battles.
Item: Focus Sash / Yache Berry
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Double-Edge / Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- Lunge / U-turn
Jumpluff stands out as a phenomenal Physical Sweeper in single battles. It's designed to crush rivals using intense physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). With Chlorophyll, Jumpluff's speed is doubled during sunny weather. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a hefty amount of damage.
◆ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
◆ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
◆ Lunge is a physical 80-base power Bug-type move (100% chance to lower the target's attack by 1 stage).
◆ U-turn is a physical 70-base power Bug-type move (Jumpluff switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/oaabd
Item: Focus Sash / Yache Berry
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Pollen Puff
- Dazzling Gleam / Fairy Wind
- Tera Blast / Hyper Beam
Jumpluff proves to be a noteworthy Special Sweeper for single battles. It was designed to take down the opponent's team with intense special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
◆ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Hyper Beam is a special 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/obabd
Item: Leftovers
Ability: Chlorophyll
Nature: Timid (+Spe, -Atk)
EVs: 188 Def / 68 SpD / 252 Spe
Moveset:
- Bounce
- Substitute
- Sleep Powder
- Leech Seed
Jumpluff stands out as a prestigious Support in single battles. Leftovers are always a great recovery option to ensure Jumpluff last longer regaining it's vitality every turn. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
◆ Substitute is a status move (Jumpluff takes 1/4 its max hp to put in a substitute).
◆ Sleep Powder is a status move (causes the target to fall asleep).
◆ Leech Seed is a status move (1/8 of target's hp is restored to Jumpluff every turn).
Link (click to copy):
https://hohoushome.com/b/ocabd
Movesets for Doubles
Need a strong doubles moveset for Jumpluff? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Focus Sash / Yache Berry
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Double-Edge / Tera Blast
- Seed Bomb / Trailblaze
- Acrobatics
- Lunge / U-turn
Jumpluff stands out as a noteworthy Physical Sweeper in double battles. This technique aims to overwhelm foes with brute physical moves. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). With Chlorophyll, Jumpluff's speed is doubled during sunny weather. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
◆ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
◆ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
◆ Lunge is a physical 80-base power Bug-type move (100% chance to lower the target's attack by 1 stage).
◆ U-turn is a physical 70-base power Bug-type move (Jumpluff switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/paabd
Item: Focus Sash / Yache Berry
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Dazzling Gleam / Fairy Wind
- Pollen Puff
- Tera Blast / Hyper Beam
In double battles, Jumpluff is known as a terrific Special Sweeper. This moveset is formulated to overwhelm foes with brute special moves. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
◆ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Hyper Beam is a special 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/pbabd
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Ice moves are bad against Water/Steel/Fire/Ice.
Fire moves are bad against Water/Dragon/Rock/Fire.
Flying moves are bad against Steel/Rock/Electric.
Poison moves are bad against Steel.
Rock moves are bad against Steel/Fighting/Ground.
The most recommended Terastral Type for Jumpluff is: Water, Steel, Fire or Ice
Considering the amount of shared resistances against typings this Pokemon is usually weak to, we also recommend: Steel
We strongly suggest: Steel
Terastallizing into one of it's default typings ( Grass or Flying ) could also prove favorable.
Select a Tera-type:
Teratype Bug movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Bug
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast / U-turn
- Acrobatics
- Facade / Giga Impact
Jumpluff is a sensational Physical Sweeper in single battles. This moveset attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ U-turn is a physical TERA-boosted 70-base power Bug-type move (Jumpluff switches out after damaging the target).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qaaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Bug
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Pollen Puff / Tera Blast
- Dazzling Gleam / Fairy Wind
- Hyper Beam
Jumpluff is an extraordinary Special Sweeper in single battles. It's designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Pollen Puff is a special TERA-boosted 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Bug-type move).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
♦ Hyper Beam is a special 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qababd
Teratype Dark movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Dark
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast / Thief
- Acrobatics
- Facade / Giga Impact
Jumpluff is an extraordinary Physical Sweeper in single battles. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Thief is a physical TERA-boosted 60-base power Dark-type move (if your Jumpluff has no item, it steals the target's).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qbaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Dark
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is a phenomenal Special Sweeper in single battles. It is primarily designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dark-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qbbabd
Teratype Dragon movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Dragon
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast
- Acrobatics
- Facade / Giga Impact
Jumpluff is a notable Physical Sweeper in single battles. It's purpose is to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qcaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Dragon
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is an awesome Special Sweeper in single battles. It tries to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Dragon-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qcbabd
Teratype Electric movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Electric
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast
- Acrobatics
- Facade / Giga Impact
Jumpluff is a fabulous Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qdaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Electric
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is pretty popular Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Electric-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qdbabd
Teratype Fairy movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Fairy
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast
- Acrobatics
- Facade / Giga Impact
Jumpluff is a phenomenal Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qeaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Fairy
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Dazzling Gleam / Tera Blast
- Pollen Puff
- Hyper Beam
Jumpluff is pretty popular Special Sweeper in single battles. It's meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Dazzling Gleam is a special TERA-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fairy-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Hyper Beam is a special 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qebabd
Teratype Fighting movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Fighting
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast
- Acrobatics
- U-turn / Thief
Jumpluff is an interesting Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. U-turn or Thief are added to provide additional threat coverage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ U-turn is a physical 70-base power Bug-type move (Jumpluff switches out after damaging the target).
♦ Thief is a physical 60-base power Dark-type move (if your Jumpluff has no item, it steals the target's).
Link (click to copy):
https://hohoushome.com/b/qfaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Fighting
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is a phenomenal Special Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fighting-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qfbabd
Teratype Fire movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Fire
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast
- Acrobatics
- Facade / Giga Impact
Jumpluff is a spectacular Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qgaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Fire
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is an astounding Special Sweeper in single battles. It is meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Fire-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qgbabd
Teratype Flying movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Flying
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Tera Blast / Acrobatics
- Seed Bomb / Trailblaze
- Facade / Giga Impact
- U-turn
Jumpluff is a pretty decent Physical Sweeper in single battles. It's goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Acrobatics is a physical TERA-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Jumpluff cannot move next turn).
♦ U-turn is a physical 70-base power Bug-type move (Jumpluff switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qhaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Flying
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is an astounding Special Sweeper in single battles. It's purpose is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Flying-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qhbabd
Teratype Ghost movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Ghost
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast
- Acrobatics
- Facade / Giga Impact
Jumpluff is an outstanding Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qiaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Ghost
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is a pretty decent Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ghost-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qibabd
Teratype Grass movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Grass
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Tera Blast
- Acrobatics
- Facade / Giga Impact
- U-turn
Jumpluff is a fabulous Physical Sweeper in single battles. It attempts to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Jumpluff cannot move next turn).
♦ U-turn is a physical 70-base power Bug-type move (Jumpluff switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qjaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Grass
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Pollen Puff
- Dazzling Gleam / Fairy Wind
- Hyper Beam
Jumpluff is popular Special Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special TERA-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
♦ Hyper Beam is a special 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qjbabd
Teratype Ground movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Ground
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast
- Acrobatics
- Facade / Giga Impact
Jumpluff is a sensational Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qkaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Ground
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is a marvelous Special Sweeper in single battles. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ground-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qkbabd
Teratype Ice movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Ice
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast
- Acrobatics
- Facade / Giga Impact
Jumpluff is pretty popular Physical Sweeper in single battles. It's meant to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qlaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Ice
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is an astounding Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Ice-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qlbabd
Teratype Normal movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Normal
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast / Facade
- Acrobatics
- U-turn
Jumpluff is a fabulous Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Facade is a physical TERA-boosted 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ U-turn is a physical 70-base power Bug-type move (Jumpluff switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qmaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Normal
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast / Hyper Beam
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is a phenomenal Special Sweeper in single battles. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a Normal-type move).
♦ Hyper Beam is a special TERA-boosted 150-base power Normal-type move (Jumpluff cannot move next turn).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qmbabd
Teratype Poison movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Poison
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast
- Acrobatics
- Thief / Facade
Jumpluff is a notable Physical Sweeper in single battles. It is primarily designed to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Thief was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Thief is a physical 60-base power Dark-type move (if your Jumpluff has no item, it steals the target's).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qnaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Poison
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is pretty popular Special Sweeper in single battles. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Poison-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qnbabd
Teratype Psychic movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Psychic
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast
- Acrobatics
- Thief / Facade
Jumpluff is popular Physical Sweeper in single battles. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Thief was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Thief is a physical 60-base power Dark-type move (if your Jumpluff has no item, it steals the target's).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qoaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Psychic
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is pretty popular Special Sweeper in single battles. It is meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Psychic-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qobabd
Teratype Rock movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Rock
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast
- Acrobatics
- U-turn / Facade
Jumpluff is a wonderful Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. U-turn was added to provide additional threat coverage.Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ U-turn is a physical 70-base power Bug-type move (Jumpluff switches out after damaging the target).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qpaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Rock
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is a spectacular Special Sweeper in single battles. It's purpose is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Rock-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qpbabd
Teratype Steel movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Steel
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast
- Acrobatics
- Facade / Giga Impact
Jumpluff is pretty popular Physical Sweeper in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qqaabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Steel
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is a marvelous Special Sweeper in single battles. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Steel-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qqbabd
Teratype Water movesets for Jumpluff
Item: Focus Sash / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
Tera Type: Water
EVs: 216 Hp / 252 Atk / 40 Def
Moveset:
- Seed Bomb / Trailblaze
- Tera Blast
- Acrobatics
- Facade / Giga Impact
Jumpluff is a decent Physical Sweeper in single battles. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out (usually Trailblaze to boost Jumpluff for the following turns). Choice Band will increase the damage of Jumpluff's physical moves by 1.5x at the cost of locking you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather. Facade's damage doubles when the user has a status affliction.
♦ Trailblaze is a physical STAB-boosted 50-base power Grass-type move (100% chance to raise your Jumpluff's speed by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Jumpluff has no held item).
♦ Facade is a physical 70-base power Normal-type move (power doubles if Jumpluff is burn/poison/paralyzed).
♦ Giga Impact is a physical 150-base power Normal-type move (Jumpluff cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qraabd
Item: Focus Sash / Choice Specs
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
Tera Type: Water
EVs: 216 Hp / 40 Def / 252 SpA
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Tera Blast
- Pollen Puff
- Dazzling Gleam / Fairy Wind
Jumpluff is an outstanding Special Sweeper in single battles. It's purpose is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Jumpluff from being one-shotted and allowing it to atleast use a crucial move when brought out. Choice Specs will increase the damage of Jumpluff's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Jumpluff's speed is doubled during sunny weather.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a Water-type move).
♦ Pollen Puff is a special 90-base power Bug-type move (if the target is an ally, heals 50% of its max hp).
♦ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Fairy Wind is a special 40-base power Fairy-type move that deals damage.
Link (click to copy):
https://hohoushome.com/b/qrbabd
Movepool
Want to know what moves Jumpluff can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Jumpluff.
Damage Modifiers:
Combo List
These are a list of several common move combinations Jumpluff can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Jumpluff
- Moves: Sunny day + Solar beam
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Substitute + Leech seed
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Helping Hand, Protect, Rage Powder
- Moves that inflict status: Sleep Powder, Stun Spore
Moves that boost Jumpluff's stats
- Cotton Guard
- Swords Dance
- Trailblaze
Most notable and possible best moves for Jumpluff
- Baton Pass
- Light Screen
- Protect
- Reflect
- Rest
- U-turn
Common Effort Values for Jumpluff in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Jumpluff's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Jumpluff. Top rated Jumpluff Scarlet/Violet movesets. You can find Jumpluff builds Scarlet/Violet. Jumpluff movesets Scarlet/Violet are listed here. VGC Jumpluff Competitive Movesets can be found here. Find various EV spreads, find the best nature for Jumpluff in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution