Competitive Information for Morgrem [Scarlet/Violet]
Dark / Fairy
Abilities:
On switch-in, this Pokemon identifies the held items of all opposing Pokemon.
If this Pokemon has no item and is hit by a contact move, it steals the attacker's item.
This Pokemon's Status moves have priority raised by 1, but Dark types are immune.
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Movesets for Singles
Looking for a competitive moveset for Morgrem? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unleash the power of Morgrem, a prestigious Pokémon with Dark and Fairy typing. Morgrem is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Fairy, Poison, and Steel-typed attacks. Curious about Morgrem's movesets? Check our suggestions listed below!
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Throat Chop
- Play Rough
- Shadow Claw
- Leech Life
Morgrem is popular Physical Sweeper to use for single battles. The purpose of this moveset is to overwhelm foes with heavy-hitting physical attacks. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
◆ Throat Chop is a physical STAB-boosted 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
◆ Leech Life is a physical 80-base power Bug-type move (Morgrem recovers 50% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/oaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Burning Jealousy
Taking on single battles? Morgrem is an exquisite Special Sweeper. This moveset was created to overwhelm foes with intense special power. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
◆ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Burning Jealousy is a special 70-base power Fire-type move (100% burns a target that had a stat rise this turn).
Link (click to copy):
https://hohoushome.com/b/oba35c
Movesets for Doubles
Need a strong doubles moveset for Morgrem? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Throat Chop
- Play Rough
- Shadow Claw
- Leech Life
Prepare for double battles with Morgrem as a spectacular Physical Sweeper. This moveset was constructed to overwhelm foes with intense physical power. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
◆ Throat Chop is a physical STAB-boosted 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
◆ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
◆ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
◆ Leech Life is a physical 80-base power Bug-type move (Morgrem recovers 50% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/paa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Dazzling Gleam / Draining Kiss
- Foul Play / Dark Pulse
- Burning Jealousy
- Tera Blast
Morgrem is pretty popular Special Sweeper to use for double battles. It is meant to crush rivals using powerful special attacks. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
◆ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
◆ Foul Play is a physical STAB-boosted 95-base power Dark-type move (uses target's attack stat in damage calculation).
◆ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
◆ Burning Jealousy is a special 70-base power Fire-type move (100% burns a target that had a stat rise this turn).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
Link (click to copy):
https://hohoushome.com/b/pba35c
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Fairy moves are bad against Steel/Poison/Fire.
Poison moves are bad against Steel.
Steel moves are bad against Water/Steel/Electric/Fire.
The most recommended Terastral Type for Morgrem is: Steel
Terastallizing into one of it's default typings ( Dark or Fairy ) could also prove advantageous.
Select a Tera-type:
Teratype Bug movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Bug
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Leech Life / Tera Blast
- Shadow Claw
Morgrem is a fabulous 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a good amount of physical hits while dealing some decent damage. It's goal is to take a good amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Leech Life is a physical TERA-boosted 80-base power Bug-type move (Morgrem recovers 50% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qaaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Bug
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is an astounding 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a considerable amount of physical hits while dealing some decent damage. It's primary goal is to take a considerable amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qaba35c
Teratype Dark movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Dark
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Tera Blast
- Play Rough
- Shadow Claw
- Leech Life
Morgrem is a pretty decent 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a hefty amount of physical hits while dealing some decent damage. It's meant to take a hefty amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Leech Life is a physical 80-base power Bug-type move (Morgrem recovers 50% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/qbaa35c
Item: Life Orb / Black Glasses
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Dark
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Chilling Water
- Thunder Wave
Morgrem is a wonderful 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a hefty amount of physical hits while dealing some decent damage. It was designed to take a hefty amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune. With a Black Glasses equipped, Morgrem's dark-type attacks have 1.2x power.
♦ Dark Pulse is a special TERA-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
♦ Thunder Wave is a status move (paralyzes the target).
Link (click to copy):
https://hohoushome.com/b/qbba35c
Teratype Dragon movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Dragon
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast
- Shadow Claw
Morgrem is popular 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a considerable amount of physical hits while dealing some decent damage. It's designed to take a considerable amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qcaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Dragon
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is a pretty decent 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a substantial amount of physical hits while dealing some decent damage. It's meant to take a substantial amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qcba35c
Teratype Electric movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Electric
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast
- Shadow Claw
Morgrem is an extraordinary 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a mighty amount of physical hits while dealing some decent damage. It tries to take a mighty amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qdaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Electric
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is an interesting 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a great amount of physical hits while dealing some decent damage. It's primary goal is to take a great amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qdba35c
Teratype Fairy movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Fairy
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough / Tera Blast
- Shadow Claw
- Leech Life
Morgrem is a decent 1 in single battles. It attempts to take down the opponent's team with brute physical power. It attempts to take down the opponent's team with high-damaging special attacks. It attempts to take a considerable amount of physical hits while dealing some decent damage. It attempts to take a considerable amount of hits from special attacks while dealing some decent damage. It attempts to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical TERA-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
♦ Leech Life is a physical 80-base power Bug-type move (Morgrem recovers 50% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/qeaa35c
Item: Life Orb / Black Glasses
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Fairy
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Tera Blast
- Chilling Water
- Thunder Wave
Morgrem is an outstanding 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a nice amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a nice amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune. With a Black Glasses equipped, Morgrem's dark-type attacks have 1.2x power.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special TERA-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
♦ Thunder Wave is a status move (paralyzes the target).
Link (click to copy):
https://hohoushome.com/b/qeba35c
Teratype Fighting movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Fighting
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast / Drain Punch
- Shadow Claw
Morgrem is a wonderful 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a great amount of physical hits while dealing some decent damage. It is designed to take a great amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Drain Punch is a physical TERA-boosted 75-base power Fighting-type move (Morgrem recovers 50% of the damage dealt).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qfaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Fighting
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is a sensational 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a hefty amount of physical hits while dealing some decent damage. It's primary goal is to take a hefty amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qfba35c
Teratype Fire movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast
- Shadow Claw
Morgrem is a spectacular 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a great amount of physical hits while dealing some decent damage. It's primary goal is to take a great amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qgaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Fire
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is popular 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a nice amount of physical hits while dealing some decent damage. It's goal is to take a nice amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fire-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qgba35c
Teratype Flying movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Flying
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast
- Shadow Claw
Morgrem is a pretty decent 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a good amount of physical hits while dealing some decent damage. It is primarily designed to take a good amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qhaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Flying
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is an awesome 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a substantial amount of physical hits while dealing some decent damage. This moveset attempts to take a substantial amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qhba35c
Teratype Ghost movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Shadow Claw / Tera Blast
- Play Rough
- Leech Life
Morgrem is an awesome 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a nice amount of physical hits while dealing some decent damage. It tries to take a nice amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Shadow Claw is a physical TERA-boosted 70-base power Ghost-type move (high critical hit ratio).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Leech Life is a physical 80-base power Bug-type move (Morgrem recovers 50% of the damage dealt).
Link (click to copy):
https://hohoushome.com/b/qiaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Ghost
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is a remarkable 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a nice amount of physical hits while dealing some decent damage. It's meant to take a nice amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qiba35c
Teratype Grass movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Grass
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast / Trailblaze
- Shadow Claw
Morgrem is a fabulous 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a hefty amount of physical hits while dealing some decent damage. It is designed to take a hefty amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Trailblaze is a physical TERA-boosted 50-base power Grass-type move (100% chance to raise your Morgrem's speed by 1 stage).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qjaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Grass
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is a stupendous 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a substantial amount of physical hits while dealing some decent damage. It is primarily designed to take a substantial amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qjba35c
Teratype Ground movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Ground
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast
- Shadow Claw
Morgrem is a phenomenal 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a substantial amount of physical hits while dealing some decent damage. It was designed to take a substantial amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qkaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Ground
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is pretty popular 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a substantial amount of physical hits while dealing some decent damage. It is designed to take a substantial amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qkba35c
Teratype Ice movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Ice
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast
- Shadow Claw
Morgrem is an outstanding 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a mighty amount of physical hits while dealing some decent damage. It's goal is to take a mighty amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qlaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Ice
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is popular 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a substantial amount of physical hits while dealing some decent damage. It is designed to take a substantial amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qlba35c
Teratype Normal movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Normal
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast / Facade
- Shadow Claw
Morgrem is a stupendous 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a great amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a great amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune. Facade's damage doubles when the user has a status affliction.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Facade is a physical TERA-boosted 70-base power Normal-type move (power doubles if Morgrem is burn/poison/paralyzed).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qmaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Normal
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is an outstanding 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a mighty amount of physical hits while dealing some decent damage. It's primary goal is to take a mighty amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qmba35c
Teratype Poison movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Poison
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast
- Shadow Claw
Morgrem is a spectacular 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a decent amount of physical hits while dealing some decent damage. It's purpose is to take a decent amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qnaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Poison
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is a stupendous 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a large amount of physical hits while dealing some decent damage. It is primarily designed to take a large amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qnba35c
Teratype Psychic movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Psychic
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast
- Shadow Claw
Morgrem is an astounding 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a mighty amount of physical hits while dealing some decent damage. It is primarily designed to take a mighty amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qoaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Psychic
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is an awesome 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a considerable amount of physical hits while dealing some decent damage. It's goal is to take a considerable amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qoba35c
Teratype Rock movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Rock
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast
- Shadow Claw
Morgrem is an outstanding 1 in single battles. It was designed to take down the opponent's team with brute physical power. It was designed to take down the opponent's team with high-damaging special attacks. It was designed to take a good amount of physical hits while dealing some decent damage. It was designed to take a good amount of hits from special attacks while dealing some decent damage. It was designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qpaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Rock
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is a sensational 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a decent amount of physical hits while dealing some decent damage. It's primary goal is to take a decent amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qpba35c
Teratype Steel movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Steel
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast
- Shadow Claw
Morgrem is an outstanding 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a large amount of physical hits while dealing some decent damage. It is designed to take a large amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qqaa35c
Item: Life Orb / Choice Specs
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Steel
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast
- Chilling Water
Morgrem is a phenomenal 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a great amount of physical hits while dealing some decent damage. It's primary goal is to take a great amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Morgrem's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Chilling Water is a special 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qqba35c
Teratype Water movesets for Morgrem
Item: Life Orb / Choice Band
Ability: Prankster
Nature: Brave (+Atk, -Spe)
Tera Type: Water
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Foul Play / Sucker Punch
- Play Rough
- Tera Blast
- Shadow Claw
Morgrem is a phenomenal 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a mighty amount of physical hits while dealing some decent damage. It's goal is to take a mighty amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Morgrem's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune.
♦ Sucker Punch is a physical STAB-boosted priority-increased 70-base power Dark-type move (usually goes first. Fails if target is not attacking).
♦ Play Rough is a physical STAB-boosted 90-base power Fairy-type move (10% chance to lower the target's attack by 1 stage).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Shadow Claw is a physical 70-base power Ghost-type move (high critical hit ratio).
Link (click to copy):
https://hohoushome.com/b/qraa35c
Item: Life Orb / Black Glasses
Ability: Prankster
Nature: Quiet (+SpA, -Spe)
Tera Type: Water
EVs: 4 Def / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Foul Play / Dark Pulse
- Dazzling Gleam / Draining Kiss
- Tera Blast / Chilling Water
- Thunder Wave
Morgrem is a decent 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a hefty amount of physical hits while dealing some decent damage. It's purpose is to take a hefty amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Life Orb boosts the power of Morgrem's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prankster, Morgrem's status moves have priority raised by 1 but dark types are immune. With a Black Glasses equipped, Morgrem's dark-type attacks have 1.2x power.
♦ Dark Pulse is a special STAB-boosted 80-base power Dark-type move (20% chance to make the target flinch).
♦ Dazzling Gleam is a special STAB-boosted 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
♦ Draining Kiss is a special STAB-boosted 50-base power Fairy-type move (Morgrem recovers 75% of the damage dealt).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Chilling Water is a special TERA-boosted 50-base power Water-type move (100% chance to lower the target's attack by 1 stage).
♦ Thunder Wave is a status move (paralyzes the target).
Link (click to copy):
https://hohoushome.com/b/qrba35c
Movepool
Want to know what moves Morgrem can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Morgrem.
Damage Modifiers:
Combo List
These are a list of several common move combinations Morgrem can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Morgrem
- Moves: Swagger + Flatter
- Moves: Swagger + Foul play
- Moves: Rest + Sleep talk
- Moves: Substitute + Drain punch
- Move: Swagger + Item: Mirror Herb
- Move: Assurance + Item: Rocky Helmet
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Protect, Fake Out, Sucker Punch
- Moves that inflict status: Burning Jealousy, Thunder Wave
Moves that boost Morgrem's stats
- Nasty Plot
- Trailblaze
Most notable and possible best moves for Morgrem
- Fake Out
- Light Screen
- Parting Shot
- Protect
- Reflect
- Rest
- Taunt
Common Effort Values for Morgrem in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Morgrem's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Morgrem. Top rated Morgrem Scarlet/Violet movesets. You can find Morgrem builds Scarlet/Violet. Morgrem movesets Scarlet/Violet are listed here. VGC Morgrem Competitive Movesets can be found here. Find various EV spreads, find the best nature for Morgrem in Scarlet/Violet along with competitive movesets. Basic info and Movesets for Grimmsnarl evolution