Competitive Information for Scovillain [Scarlet/Violet]
Grass / Fire
Abilities:
If Sunny Day is active, this Pokemon's Speed is doubled.
This Pokemon cannot fall asleep. Gaining this Ability while asleep cures it.
Boosts a random stat (except accuracy/evasion) +2 and another stat -1 every turn.
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Movesets for Singles
Looking for a competitive moveset for Scovillain? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Scovillain, the prestigious Pokémon of Grass and Fire types! Scovillain is a common Pokémon to see in the SV metagame. It is weak to Flying, Poison, and Rock-typed attacks. Explore the movesets below to see how Scovillain performs in battles.
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Temper Flare / Fire Fang
- Crunch / Lash Out
- Zen Headbutt / Tera Blast
Scovillain is an incredible Physical Sweeper for single battles. It tries to take down the opponent's team with formidable physical power. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather. Zen Headbutt was added to provide additional threat coverage.
◆ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
◆ Temper Flare is a physical STAB-boosted 75-base power Fire-type move (power doubles if your Scovillain's last move failed).
◆ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Lash Out is a physical 75-base power Dark-type move (2x power if your Scovillain had a stat lowered this turn).
◆ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
Link (click to copy):
https://hohoushome.com/b/oaa3b8
Item: Eject Pack / Miracle Seed
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast / Hyper Beam
- Leech Seed
Scovillain is a dazzling Special Sweeper for single battles. This moveset was constructed to take down the opponent's team with formidable special moves. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped to it, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Miracle Seed equipped to it, Scovillain's grass-type attacks have 1.2x power.
◆ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
◆ Leech Seed is a status move (1/8 of target's hp is restored to Scovillain every turn).
Link (click to copy):
https://hohoushome.com/b/oba3b8
Movesets for Doubles
Need a strong doubles moveset for Scovillain? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Razor Leaf / Seed Bomb
- Temper Flare / Fire Fang
- Crunch / Lash Out
- Zen Headbutt / Tera Blast
Scovillain is a first-rate Physical Sweeper for double battles. This approach seeks to take down the opponent's team with devastating physical moves. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather. Zen Headbutt was added to provide additional threat coverage.
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a hefty amount of damage.
◆ Temper Flare is a physical STAB-boosted 75-base power Fire-type move (power doubles if your Scovillain's last move failed).
◆ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
◆ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Lash Out is a physical 75-base power Dark-type move (2x power if your Scovillain had a stat lowered this turn).
◆ Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to make the target flinch).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
Link (click to copy):
https://hohoushome.com/b/paa3b8
Item: Eject Pack / Charcoal
Ability: Chlorophyll
Nature: Modest (+SpA, -Atk)
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Burning Jealousy / Overheat
- Leaf Storm / Energy Ball
- Tera Blast / Hyper Beam
- Leech Seed
Scovillain is pretty popular Special Sweeper for double battles. This configuration strives to take down the opponent's team with destructive special power. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped to it, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Charcoal equipped to it, Scovillain's fire-type attacks have 1.2x power.
◆ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
◆ Leaf Storm is a special STAB-boosted 130-base power Grass-type move (lowers your Scovillain's special attack by 2 stages).
◆ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Tera Blast is a special 80-base power Normal-type move (if terastallized: phys. If attack > spa, type = tera).
◆ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
◆ Leech Seed is a status move (1/8 of target's hp is restored to Scovillain every turn).
Link (click to copy):
https://hohoushome.com/b/pba3b8
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Flying moves are bad against Steel/Rock/Electric.
Poison moves are bad against Steel.
Rock moves are bad against Steel/Fighting/Ground.
The most recommended Terastral Type for Scovillain is: Steel
Terastallizing into one of it's default typings ( Grass or Fire ) could also prove favorable.
Select a Tera-type:
Teratype Bug movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Bug
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast
- Fire Fang
- Crunch
Scovillain is an awesome 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a considerable amount of physical hits while dealing some decent damage. It's purpose is to take a considerable amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qaaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Bug
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is a notable 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a considerable amount of physical hits while dealing some decent damage. It's meant to take a considerable amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Bug-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qaba3b8
Teratype Dark movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Dark
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Tera Blast / Crunch
- Seed Bomb / Razor Leaf
- Fire Fang
- Stomping Tantrum
Scovillain is an extraordinary 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a great amount of physical hits while dealing some decent damage. This moveset is designed to take a great amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Crunch is a physical TERA-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a mighty amount of damage.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Stomping Tantrum is a physical 75-base power Ground-type move (power doubles if your Scovillain's last move failed).
Link (click to copy):
https://hohoushome.com/b/qbaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Dark
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is an extraordinary 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a large amount of physical hits while dealing some decent damage. It is primarily designed to take a large amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dark-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qbba3b8
Teratype Dragon movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Dragon
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast
- Fire Fang
- Crunch
Scovillain is an awesome 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a decent amount of physical hits while dealing some decent damage. It is meant to take a decent amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qcaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Dragon
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is a notable 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a considerable amount of physical hits while dealing some decent damage. It is meant to take a considerable amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Dragon-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qcba3b8
Teratype Electric movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Electric
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast
- Fire Fang
- Crunch
Scovillain is an extraordinary 1 in single battles. It attempts to take down the opponent's team with brute physical power. It attempts to take down the opponent's team with high-damaging special attacks. It attempts to take a hefty amount of physical hits while dealing some decent damage. It attempts to take a hefty amount of hits from special attacks while dealing some decent damage. It attempts to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qdaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Electric
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is a stupendous 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a large amount of physical hits while dealing some decent damage. It's goal is to take a large amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Electric-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qdba3b8
Teratype Fairy movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Fairy
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast
- Fire Fang
- Crunch
Scovillain is a phenomenal 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a good amount of physical hits while dealing some decent damage. It's purpose is to take a good amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qeaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Fairy
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is a sensational 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a considerable amount of physical hits while dealing some decent damage. It's designed to take a considerable amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fairy-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qeba3b8
Teratype Fighting movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Fighting
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast
- Fire Fang
- Crunch
Scovillain is a decent 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a large amount of physical hits while dealing some decent damage. It is primarily designed to take a large amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qfaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Fighting
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is a spectacular 1 in single battles. This moveset attempts to take down the opponent's team with brute physical power. This moveset attempts to take down the opponent's team with high-damaging special attacks. This moveset attempts to take a good amount of physical hits while dealing some decent damage. This moveset attempts to take a good amount of hits from special attacks while dealing some decent damage. This moveset attempts to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Fighting-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qfba3b8
Teratype Fire movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Fire
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Tera Blast / Fire Fang
- Seed Bomb / Razor Leaf
- Crunch / Bite
- Stomping Tantrum
Scovillain is a fabulous 1 in single battles. It's goal is to take down the opponent's team with brute physical power. It's goal is to take down the opponent's team with high-damaging special attacks. It's goal is to take a good amount of physical hits while dealing some decent damage. It's goal is to take a good amount of hits from special attacks while dealing some decent damage. It's goal is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Fire Fang is a physical TERA-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a substantial amount of damage.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Stomping Tantrum is a physical 75-base power Ground-type move (power doubles if your Scovillain's last move failed).
Link (click to copy):
https://hohoushome.com/b/qgaa3b8
Item: Eject Pack / Charcoal
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Fire
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Leaf Storm / Energy Ball
- Hyper Beam
- Leech Seed
Scovillain is an astounding 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a hefty amount of physical hits while dealing some decent damage. It's primary goal is to take a hefty amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Charcoal equipped, Scovillain's fire-type attacks have 1.2x power.
♦ Flamethrower is a special TERA-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Leaf Storm is a special STAB-boosted 130-base power Grass-type move (lowers your Scovillain's special attack by 2 stages).
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
♦ Leech Seed is a status move (1/8 of target's hp is restored to Scovillain every turn).
Link (click to copy):
https://hohoushome.com/b/qgba3b8
Teratype Flying movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Flying
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast
- Fire Fang
- Crunch
Scovillain is a fabulous 1 in single battles. It attempts to take down the opponent's team with brute physical power. It attempts to take down the opponent's team with high-damaging special attacks. It attempts to take a decent amount of physical hits while dealing some decent damage. It attempts to take a decent amount of hits from special attacks while dealing some decent damage. It attempts to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qhaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Flying
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is pretty popular 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a substantial amount of physical hits while dealing some decent damage. This moveset is designed to take a substantial amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Flying-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qhba3b8
Teratype Ghost movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Ghost
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast
- Fire Fang
- Crunch
Scovillain is a decent 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a good amount of physical hits while dealing some decent damage. This moveset is designed to take a good amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qiaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Ghost
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is a decent 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a hefty amount of physical hits while dealing some decent damage. It's primary goal is to take a hefty amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ghost-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qiba3b8
Teratype Grass movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Grass
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Tera Blast
- Fire Fang
- Crunch / Bite
- Stomping Tantrum
Scovillain is a sensational 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a mighty amount of physical hits while dealing some decent damage. It is meant to take a mighty amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Grass-type move).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
♦ Stomping Tantrum is a physical 75-base power Ground-type move (power doubles if your Scovillain's last move failed).
Link (click to copy):
https://hohoushome.com/b/qjaa3b8
Item: Eject Pack / Miracle Seed
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Grass
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Hyper Beam
- Leech Seed
Scovillain is a sensational 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a decent amount of physical hits while dealing some decent damage. It is meant to take a decent amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Miracle Seed equipped, Scovillain's grass-type attacks have 1.2x power.
♦ Energy Ball is a special TERA-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
♦ Leech Seed is a status move (1/8 of target's hp is restored to Scovillain every turn).
Link (click to copy):
https://hohoushome.com/b/qjba3b8
Teratype Ground movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Ground
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast / Stomping Tantrum
- Fire Fang
- Crunch / Bite
Scovillain is a fabulous 1 in single battles. This moveset is designed to take down the opponent's team with brute physical power. This moveset is designed to take down the opponent's team with high-damaging special attacks. This moveset is designed to take a hefty amount of physical hits while dealing some decent damage. This moveset is designed to take a hefty amount of hits from special attacks while dealing some decent damage. This moveset is designed to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Stomping Tantrum is a physical TERA-boosted 75-base power Ground-type move (power doubles if your Scovillain's last move failed).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qkaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Ground
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is a remarkable 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a considerable amount of physical hits while dealing some decent damage. It tries to take a considerable amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ground-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qkba3b8
Teratype Ice movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Ice
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast
- Fire Fang
- Crunch
Scovillain is a decent 1 in single battles. It's meant to take down the opponent's team with brute physical power. It's meant to take down the opponent's team with high-damaging special attacks. It's meant to take a great amount of physical hits while dealing some decent damage. It's meant to take a great amount of hits from special attacks while dealing some decent damage. It's meant to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qlaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Ice
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is a spectacular 1 in single battles. It is primarily designed to take down the opponent's team with brute physical power. It is primarily designed to take down the opponent's team with high-damaging special attacks. It is primarily designed to take a mighty amount of physical hits while dealing some decent damage. It is primarily designed to take a mighty amount of hits from special attacks while dealing some decent damage. It is primarily designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Ice-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qlba3b8
Teratype Normal movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Normal
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast / Headbutt
- Fire Fang
- Crunch / Bite
Scovillain is a spectacular 1 in single battles. It's primary goal is to take down the opponent's team with brute physical power. It's primary goal is to take down the opponent's team with high-damaging special attacks. It's primary goal is to take a nice amount of physical hits while dealing some decent damage. It's primary goal is to take a nice amount of hits from special attacks while dealing some decent damage. It's primary goal is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Headbutt is a physical TERA-boosted 70-base power Normal-type move (30% chance to make the target flinch).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qmaa3b8
Item: Eject Pack / Miracle Seed
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Normal
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast / Hyper Beam
- Leech Seed
Scovillain is popular 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a decent amount of physical hits while dealing some decent damage. It's designed to take a decent amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed. With a Miracle Seed equipped, Scovillain's grass-type attacks have 1.2x power.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special TERA-boosted 80-base power Normal-type move (if terastallized: becomes a physical Normal-type move).
♦ Hyper Beam is a special TERA-boosted 150-base power Normal-type move (Scovillain cannot move next turn).
♦ Leech Seed is a status move (1/8 of target's hp is restored to Scovillain every turn).
Link (click to copy):
https://hohoushome.com/b/qmba3b8
Teratype Poison movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Poison
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast
- Fire Fang
- Crunch
Scovillain is a sensational 1 in single battles. It attempts to take down the opponent's team with brute physical power. It attempts to take down the opponent's team with high-damaging special attacks. It attempts to take a large amount of physical hits while dealing some decent damage. It attempts to take a large amount of hits from special attacks while dealing some decent damage. It attempts to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qnaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Poison
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is an extraordinary 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a considerable amount of physical hits while dealing some decent damage. It's designed to take a considerable amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Poison-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qnba3b8
Teratype Psychic movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Psychic
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast / Zen Headbutt
- Fire Fang
- Crunch / Bite
Scovillain is a marvelous 1 in single battles. It is meant to take down the opponent's team with brute physical power. It is meant to take down the opponent's team with high-damaging special attacks. It is meant to take a nice amount of physical hits while dealing some decent damage. It is meant to take a nice amount of hits from special attacks while dealing some decent damage. It is meant to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Zen Headbutt is a physical TERA-boosted 80-base power Psychic-type move (20% chance to make the target flinch).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
♦ Bite is a physical 60-base power Dark-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/qoaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Psychic
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is a sensational 1 in single battles. It is designed to take down the opponent's team with brute physical power. It is designed to take down the opponent's team with high-damaging special attacks. It is designed to take a great amount of physical hits while dealing some decent damage. It is designed to take a great amount of hits from special attacks while dealing some decent damage. It is designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Psychic-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qoba3b8
Teratype Rock movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Rock
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast
- Fire Fang
- Crunch
Scovillain is a pretty decent 1 in single battles. The purpose of this moveset is to take down the opponent's team with brute physical power. The purpose of this moveset is to take down the opponent's team with high-damaging special attacks. The purpose of this moveset is to take a considerable amount of physical hits while dealing some decent damage. The purpose of this moveset is to take a considerable amount of hits from special attacks while dealing some decent damage. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qpaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Rock
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is an interesting 1 in single battles. It tries to take down the opponent's team with brute physical power. It tries to take down the opponent's team with high-damaging special attacks. It tries to take a good amount of physical hits while dealing some decent damage. It tries to take a good amount of hits from special attacks while dealing some decent damage. It tries to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Rock-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qpba3b8
Teratype Steel movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Steel
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast
- Fire Fang
- Crunch
Scovillain is a marvelous 1 in single battles. It attempts to take down the opponent's team with brute physical power. It attempts to take down the opponent's team with high-damaging special attacks. It attempts to take a large amount of physical hits while dealing some decent damage. It attempts to take a large amount of hits from special attacks while dealing some decent damage. It attempts to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qqaa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Steel
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is a phenomenal 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a good amount of physical hits while dealing some decent damage. It's purpose is to take a good amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Steel-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qqba3b8
Teratype Water movesets for Scovillain
Item: Life Orb / Choice Band
Ability: Chlorophyll
Nature: Brave (+Atk, -Spe)
Tera Type: Water
EVs: 252 Hp / 252 Atk / 4 SpD
Moveset:
- Seed Bomb / Razor Leaf
- Tera Blast
- Fire Fang
- Crunch
Scovillain is a wonderful 1 in single battles. It's purpose is to take down the opponent's team with brute physical power. It's purpose is to take down the opponent's team with high-damaging special attacks. It's purpose is to take a good amount of physical hits while dealing some decent damage. It's purpose is to take a good amount of hits from special attacks while dealing some decent damage. It's purpose is to have enough defenses and bulk to take both physical and special hits. Choice Band will increase the damage of Scovillain's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Scovillain's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, Scovillain's speed is doubled during sunny weather.
♦ Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. Hits adjacent foes).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Fire Fang is a physical STAB-boosted 65-base power Fire-type move (10% chance to burn. 10% chance to flinch).
♦ Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/qraa3b8
Item: Eject Pack / Choice Specs
Ability: Chlorophyll
Nature: Quiet (+SpA, -Spe)
Tera Type: Water
EVs: 252 Hp / 252 SpA / 4 SpD
IVs: 0 Atk
Moveset:
- Leaf Storm / Energy Ball
- Overheat / Flamethrower
- Tera Blast
- Hyper Beam
Scovillain is a wonderful 1 in single battles. It's designed to take down the opponent's team with brute physical power. It's designed to take down the opponent's team with high-damaging special attacks. It's designed to take a considerable amount of physical hits while dealing some decent damage. It's designed to take a considerable amount of hits from special attacks while dealing some decent damage. It's designed to have enough defenses and bulk to take both physical and special hits. Choice Specs will increase the damage of Scovillain's special moves by 1.5x but will lock you into the first move you pick. With Chlorophyll, Scovillain's speed is doubled during sunny weather. With a Eject Pack equipped, if Scovillain's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
♦ Energy Ball is a special STAB-boosted 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
♦ Overheat is a special STAB-boosted 130-base power Fire-type move (lowers your Scovillain's special attack by 2 stages).
♦ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
♦ Tera Blast is a special 80-base power Normal-type move (if terastallized: becomes a physical Water-type move).
♦ Hyper Beam is a special 150-base power Normal-type move (Scovillain cannot move next turn).
Link (click to copy):
https://hohoushome.com/b/qrba3b8
Movepool
Want to know what moves Scovillain can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Scovillain.
Damage Modifiers:
Combo List
These are a list of several common move combinations Scovillain can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Scovillain
- Moves: Sunny day + Solar beam
- Moves: Sunny day + Growth
- Moves: Endure + Endeavor
- Moves: Rest + Sleep talk
- Moves: Substitute + Leech seed
- Moves: Ingrain + Leech seed
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Moves with Priority: Endure, Helping Hand, Protect, Rage Powder
- Moves that inflict status: Burning Jealousy, Will-O-Wisp
Moves that boost Scovillain's stats
- Growth
- Trailblaze
Most notable and possible best moves for Scovillain
- Protect
- Rest
Common Effort Values for Scovillain in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Scovillain's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Scovillain. Top rated Scovillain Scarlet/Violet movesets. You can find Scovillain builds Scarlet/Violet. Scovillain movesets Scarlet/Violet are listed here. VGC Scovillain Competitive Movesets can be found here. Find various EV spreads, find the best nature for Scovillain in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution