Competitive Information for Zarude [Scarlet/Violet]
Dark / Grass
Abilities:
If Sunny Day is active, this Pokemon cannot be statused and Rest will fail for it.
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Movesets for Singles
Looking for a competitive moveset for Zarude? These builds are optimized for Scarlet/Violet Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Scarlet/Violet metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover Zarude, a superior Pokémon with Dark and Grass attributes! It's to see Zarude show up as a Scarlet/Violet opponent. It is weak to Bug, Fairy, Fighting, Fire, Flying, Ice, and Poison-typed attacks. Explore the movesets below to see how Zarude performs in battles.
Item: Focus Sash / Tanga Berry
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Knock Off / Throat Chop
- Petal Blizzard / Seed Bomb
- Close Combat / Hammer Arm
- Stomping Tantrum / Double-Edge
Zarude makes an a prodigious Physical Sweeper in single battles. It is designed to take down the opponent's team with heavy-hitting physical attacks. Focus Sash helps protect Zarude from being one-shotted and allowing it to atleast use a crucial move when brought out. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Stomping Tantrum was added to provide additional threat coverage. With a Tanga Berry equipped to it, halves damage taken from a supereffective bug-type attack then the Tanga Berry gets consumed.
◆ Throat Chop is a physical STAB-boosted 80-base power Dark-type move (for 2 turns, the target cannot use sound moves).
◆ Petal Blizzard is a physical STAB-boosted 90-base power Grass-type move (no additional effect. Hits adjacent pokemon).
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a good amount of damage.
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Zarude's defense and special defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Stomping Tantrum is a physical 75-base power Ground-type move (power doubles if your Zarude's last move failed).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/oaa37d
Movesets for Doubles
Need a strong doubles moveset for Zarude? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Scarlet/Violet Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Scarlet/Violet metagame with these expert-crafted setups!
Item: Focus Sash / Tanga Berry
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Petal Blizzard / Seed Bomb
- Knock Off / Crunch
- Rock Slide
- Close Combat / Stomping Tantrum
Zarude is a acclaimed Physical Sweeper to use for double battles. This moveset is formulated to overwhelm foes with powerful physical attacks. Focus Sash helps protect Zarude from being one-shotted and allowing it to atleast use a crucial move when brought out. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Close Combat or Stomping Tantrum are added to provide additional threat coverage. With a Tanga Berry equipped to it, halves damage taken from a supereffective bug-type attack then the Tanga Berry gets consumed.
◆ Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a decent amount of damage.
◆ Knock Off is a physical STAB-boosted 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Close Combat is a physical 120-base power Fighting-type move (lowers your Zarude's defense and special defense by 1 stage).
◆ Stomping Tantrum is a physical 75-base power Ground-type move (power doubles if your Zarude's last move failed).
Link (click to copy):
https://hohoushome.com/b/paa37d
Terastal Phenomenon
In Pokemon Scarlet and Violet (Generation 9), each Pokémon in Paldea has a Tera Type. A Pokémon's Tera Type is inactive until the Pokémon Terastallizes, at which time the Pokémon's type will change to its Tera Type.
There are 18 types, meaning there are countless combinations of Pokémon and Tera Types. Terastallizing a Pokémon allows you to enhance your battle strategies by increasing the power of any moves that have the same type as your Pokémon’s Tera Type or by changing your Pokémon’s weaknesses.
Bug moves are bad against Steel/Poison/Fairy/Fighting/Fire/Flying/Ghost.
Fairy moves are bad against Steel/Poison/Fire.
Fighting moves are bad against Ghost.
Fire moves are bad against Water/Dragon/Rock/Fire.
Flying moves are bad against Steel/Rock/Electric.
Ice moves are bad against Water/Steel/Fire/Ice.
Poison moves are bad against Steel.
The most recommended Terastral Type for Zarude is: Steel, Poison, Fairy, Fighting, Fire, Flying or Ghost
Considering the amount of shared resistances against typings this Pokemon is usually weak to, we also recommend: Steel
We strongly suggest: Steel
Terastallizing into one of it's default typings ( Dark or Grass ) could also prove favorable.
Select a Tera-type:
Teratype Bug moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Bug
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- U-turn
- Hammer Arm / Brick Break
- Vine Whip / Body Slam
Zarude is a legendary Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Vine Whip was added to provide additional threat coverage. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ U-turn is a physical TERA-boosted 70-base power Bug-type move (Zarude switches out after damaging the target).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Vine Whip is a physical STAB-boosted 45-base power Grass-type move that deals damage.
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qaaa37d
Teratype Dark moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Dark
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Hammer Arm / Brick Break
- Body Slam / Facade
- U-turn
Zarude is a legendary Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Facade's damage doubles when the user has a status affliction. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical TERA-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Zarude is burn/poison/paralyzed).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qbaa37d
Teratype Dragon moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Dragon
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Hammer Arm / Brick Break
- Rock Slide / Body Slam
- U-turn
Zarude is a legendary Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Rock Slide was added to provide additional threat coverage. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qcaa37d
Teratype Electric moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Electric
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Hammer Arm / Brick Break
- Body Slam / Facade
- U-turn
Zarude is a legendary Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Facade's damage doubles when the user has a status affliction. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Zarude is burn/poison/paralyzed).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qdaa37d
Teratype Fairy moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Fairy
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Hammer Arm / Brick Break
- Body Slam / Facade
- U-turn
Zarude is a legendary Physical Sweeper for single battles. This moveset attempts to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Facade's damage doubles when the user has a status affliction. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Zarude is burn/poison/paralyzed).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qeaa37d
Teratype Fighting moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Fighting
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Hammer Arm / Brick Break
- Crunch / Bite
- Rock Slide / Body Slam
- U-turn
Zarude is a legendary Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Rock Slide was added to provide additional threat coverage. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Brick Break is a physical TERA-boosted 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qfaa37d
Teratype Fire moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Fire
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Hammer Arm / Brick Break
- Body Slam / Facade
- U-turn
Zarude is a legendary Physical Sweeper for single battles. It's primary goal is to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Facade's damage doubles when the user has a status affliction. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Zarude is burn/poison/paralyzed).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qgaa37d
Teratype Flying moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Flying
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Hammer Arm / Brick Break
- Vine Whip / Rock Slide
- U-turn
Zarude is a legendary Physical Sweeper for single battles. It's designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Vine Whip or Rock Slide are added to provide additional threat coverage. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Vine Whip is a physical STAB-boosted 45-base power Grass-type move that deals damage.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qhaa37d
Teratype Ghost moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Ghost
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Hammer Arm / Brick Break
- Body Slam / Facade
- U-turn
Zarude is a legendary Physical Sweeper for single battles. It tries to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Facade's damage doubles when the user has a status affliction. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Zarude is burn/poison/paralyzed).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qiaa37d
Teratype Grass moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Grass
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Vine Whip / Bullet Seed
- Hammer Arm / Brick Break
- Body Slam / Facade
Zarude is a legendary Physical Sweeper for single battles. It attempts to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Facade's damage doubles when the user has a status affliction. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Vine Whip is a physical TERA-boosted 45-base power Grass-type move that deals damage.
◆ Bullet Seed is a physical TERA-boosted 25-base power Grass-type move (hits 2-5 times in one turn).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Zarude is burn/poison/paralyzed).
Link (click to copy):
https://hohoushome.com/b/qjaa37d
Teratype Ground moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Ground
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Hammer Arm / Brick Break
- Vine Whip / Rock Slide
- U-turn
Zarude is a legendary Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Vine Whip or Rock Slide are added to provide additional threat coverage. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Vine Whip is a physical STAB-boosted 45-base power Grass-type move that deals damage.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qkaa37d
Teratype Ice moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Ice
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Hammer Arm / Brick Break
- Vine Whip / Rock Slide
- U-turn
Zarude is a legendary Physical Sweeper for single battles. This moveset is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Vine Whip or Rock Slide are added to provide additional threat coverage. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Vine Whip is a physical STAB-boosted 45-base power Grass-type move that deals damage.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qlaa37d
Teratype Normal moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Normal
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Body Slam / Facade
- Crunch / Bite
- Hammer Arm / Brick Break
- U-turn
Zarude is a legendary Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Facade's damage doubles when the user has a status affliction. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Facade is a physical TERA-boosted 70-base power Normal-type move (power doubles if Zarude is burn/poison/paralyzed).
◆ Crunch is a physical STAB-boosted 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qmaa37d
Teratype Poison moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Poison
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Hammer Arm / Brick Break
- Body Slam / Facade
- U-turn
Zarude is a legendary Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Facade's damage doubles when the user has a status affliction. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Zarude is burn/poison/paralyzed).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qnaa37d
Teratype Psychic moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Psychic
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Hammer Arm / Brick Break
- Body Slam / Facade
- U-turn
Zarude is a legendary Physical Sweeper for single battles. It is designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Facade's damage doubles when the user has a status affliction. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Zarude is burn/poison/paralyzed).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qoaa37d
Teratype Rock moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Rock
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Rock Slide / Rock Tomb
- Hammer Arm / Brick Break
- U-turn / Body Slam
Zarude is a legendary Physical Sweeper for single battles. It was designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. U-turn was added to provide additional threat coverage. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Rock Slide is a physical TERA-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical TERA-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/qpaa37d
Teratype Steel moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Steel
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Hammer Arm / Brick Break
- Vine Whip / Rock Slide
- U-turn
Zarude is a legendary Physical Sweeper for single battles. It is primarily designed to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Vine Whip or Rock Slide are added to provide additional threat coverage. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Vine Whip is a physical STAB-boosted 45-base power Grass-type move that deals damage.
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qqaa37d
Teratype Water moveset for Zarude
Item: Eject Pack / Choice Band
Ability: Leaf Guard
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
Tera Type: Water
EVs: 52 Hp / 252 Atk / 204 Spe
Moveset:
- Crunch / Bite
- Hammer Arm / Brick Break
- Body Slam / Facade
- U-turn
Zarude is a legendary Physical Sweeper for single battles. It is meant to take down the opponent's team with brute physical power. Choice Band will increase the damage of Zarude's physical moves by 1.5x at the cost of locking you into the first move you pick. With Leaf Guard, if sunny day is active Zarude cannot be statused and rest will fail for it. Facade's damage doubles when the user has a status affliction. With a Eject Pack equipped to it, if Zarude's stat stages are lowered, it switches to a chosen ally then the Eject Pack gets consumed.
◆ Bite is a physical STAB-boosted 60-base power Dark-type move (30% chance to make the target flinch).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Zarude's speed by 1 stage).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).
◆ Body Slam is a physical 85-base power Normal-type move (30% chance to paralyze the target).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Zarude is burn/poison/paralyzed).
◆ U-turn is a physical 70-base power Bug-type move (Zarude switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/qraa37d
Movepool
Want to know what moves Zarude can learn? Check out the full list of moves available in the Pokemon Scarlet/Violet generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Zarude.
Damage Modifiers:
Combo List
These are a list of several common move combinations Zarude can perform in Scarlet/Violet. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SV Move and Ability Combos for Zarude
- Moves: Sunny day + Solar beam
- Moves: Sunny day + Growth
- Moves: Rest + Sleep talk
- Moves: Substitute + Drain punch
- Ability: Leaf guard + Move: Growth
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Endure, Helping Hand, Protect
- Moves that Break Screens: Brick Break
Moves that boost Zarude's stats
- Bulk Up
- Growth
- Nasty Plot
- Swords Dance
- Trailblaze
Most notable and possible best moves for Zarude
- Knock Off
- Protect
- Rest
- Snarl
- Taunt
- U-turn
Common Effort Values for Zarude in Scarlet and Violet
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Zarude's Defensive EV-spread for Pokemon Scarlet and Violet
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Zarude. Top rated Zarude Scarlet/Violet movesets. You can find Zarude builds Scarlet/Violet. Zarude movesets Scarlet/Violet are listed here. VGC Zarude Competitive Movesets can be found here. Find various EV spreads, find the best nature for Zarude in Scarlet/Violet along with competitive movesets. Basic info and Movesets for evolution