Competitive Information for Manaphy [X/Y]
Water
Abilities:
This Pokemon has its status cured at the end of each turn if Rain Dance is active.

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Movesets for Singles
Looking for a competitive moveset for Manaphy? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover Manaphy, a high-quality Pokémon with Water attributes! It's a sight to see Manaphy out in the 6th generation battlefield. Its only type-related weaknesses are Electric and Grass. Uncover the best movesets for Manaphy below and optimize your gameplay!
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Waterfall / Dive
- Return / Facade
- Knock Off / Fling
- U-turn
Manaphy makes an a revered Physical Sweeper in single battles. This moveset was constructed to take down the opponent's team with intense physical attacks. Choice Band will increase the damage of Manaphy's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Manaphy's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Manaphy has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
◆ Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Manaphy is burn/poison/paralyzed).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Fling is a physical 0-base power Dark-type move (flings your Manaphy's item at the target. Power varies).
◆ U-turn is a physical 70-base power Bug-type move (Manaphy switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/iaa1ea
Item: Life Orb / Choice Specs
Ability: Hydration
Nature: Modest (+SpA, -Atk)
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Surf / Scald
- Psychic
- Energy Ball
- Ice Beam
Manaphy shows a acclaimed Special Sweeper prowess in single battles. It tries to crush rivals using overwhelming special power. Choice Specs will increase the damage of Manaphy's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Manaphy's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Manaphy has its status cured at the end of each turn if rain dance is active.
◆ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. Thaws target).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/iba1ea
Item: Life Orb
Ability: Hydration
Nature: Mild (+SpA, -Def)
EVs: 238 Hp / 200 SpA / 72 Spe
Moveset:
- Scald
- Protect
- Toxic
- Ice Beam
Manaphy stands out as a prodigious Special Tank in single battles. This strategy is built to handle special hits and respond with decent damage. Life Orb boosts the power of Manaphy's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Manaphy has its status cured at the end of each turn if rain dance is active.
◆ Protect is a status move (prevents moves from affecting your Manaphy this turn).
◆ Toxic is a status move (badly poisons the target; Note: Poison types can't miss with Toxic).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Link (click to copy):
https://hohoushome.com/b/ica1ea
Movesets for Doubles
Need a strong doubles moveset for Manaphy? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Life Orb / Choice Band
Ability: Hydration
Nature: Adamant (+Atk, -SpA)
EVs: 12 Hp / 252 Atk / 244 Spe
Moveset:
- Waterfall / Dive
- Return / Facade
- Knock Off / Fling
- U-turn
Manaphy excels as a exalted Physical Sweeper during double battles. This configuration strives to crush rivals using potent physical attacks. Choice Band will increase the damage of Manaphy's physical moves by 1.5x at the cost of locking you into the first move you pick. Life Orb boosts the power of Manaphy's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Manaphy has its status cured at the end of each turn if rain dance is active. Facade's damage doubles when the user has a status affliction.
◆ Dive is a physical STAB-boosted 80-base power Water-type move (dives underwater turn 1, strikes turn 2).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Facade is a physical 70-base power Normal-type move (power doubles if Manaphy is burn/poison/paralyzed).
◆ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
◆ Fling is a physical 0-base power Dark-type move (flings your Manaphy's item at the target. Power varies).
◆ U-turn is a physical 70-base power Bug-type move (Manaphy switches out after damaging the target).
Link (click to copy):
https://hohoushome.com/b/jaa1ea
Item: Life Orb / Choice Specs
Ability: Hydration
Nature: Modest (+SpA, -Atk)
EVs: 12 Hp / 252 SpA / 244 Spe
IVs: 0 Atk
Moveset:
- Surf / Scald
- Dazzling Gleam
- Icy Wind / Ice Beam
- Psychic
Ready for double battles? Manaphy is a legendary Special Sweeper. It is meant to take down the opponent's team with lethal special power. Choice Specs will increase the damage of Manaphy's special moves by 1.5x but will lock you into the first move you pick. Life Orb boosts the power of Manaphy's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Hydration, Manaphy has its status cured at the end of each turn if rain dance is active.
◆ Scald is a special STAB-boosted 80-base power Water-type move (30% chance to burn the target. Thaws target).
◆ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/jba1ea
Movepool
Want to know what moves Manaphy can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Manaphy.
Damage Modifiers:
Combo List
These are a list of several common move combinations Manaphy can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Manaphy
- Moves: Swagger + Psych up
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Endure, Helping Hand, Protect
- Moves that inflict status: Scald, Toxic
Moves that boost Manaphy's stats
- Acid Armor
- Ancient Power
- Calm Mind
- Tail Glow
Most notable and possible best moves for Manaphy
- Ice Beam
- Knock Off
- Light Screen
- Protect
- Reflect
- Rest
- Scald
- Toxic
- U-turn
Common Effort Values for Manaphy in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Manaphy's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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Here are the best movesets for Manaphy. Top rated Manaphy X/Y movesets. You can find Manaphy builds X/Y. Manaphy movesets X/Y are listed here. VGC Manaphy Competitive Movesets can be found here. Find various EV spreads, find the best nature for Manaphy in X/Y along with competitive movesets. Basic info and Movesets for evolution