Competitive Information for Vibrava [X/Y]
Ground / Dragon
Abilities:
This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.
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Note: Pokemon with the Levitate ability are immune to Ground attacks.
Movesets for Singles
Looking for a competitive moveset for Vibrava? These builds are optimized for X/Y Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the X/Y metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Unleash the power of Vibrava, a first-rate Pokémon with Ground and Dragon typing. Vibrava is not a Pokémon anyone usually expects to see on the battlefield. It is weak to Dragon, Fairy, and Ice-typed attacks. Ready to elevate your game with Vibrava's movesets? They're right below!
Item: Yache Berry / Shell Bell
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Outrage
- Earthquake / Bulldoze
- Double-Edge / Return
- Superpower
When it comes to single battles, Vibrava shines as a stunning Physical Sweeper. This strategy is built to crush rivals using forceful physical power. The Shell Bell item option is to help Vibrava recover from the recoil damage it may take from Double-Edge. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Vibrava's attack and defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/iaa149
Movesets for Doubles
Need a strong doubles moveset for Vibrava? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive X/Y Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the X/Y metagame with these expert-crafted setups!
Item: Yache Berry / Shell Bell
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake / Bulldoze
- Outrage
- Rock Slide
- Double-Edge / Return
Vibrava proves to be a stupendous Physical Sweeper for double battles. The intention of this moveset is to take down the opponent's team with intense physical attacks. The Shell Bell item option is to help Vibrava recover from the recoil damage it may take from Double-Edge. With Levitate, Vibrava is immune to damaging Ground-typed moves (except Thousand Arrows). Levitate also makes Vibrava unaffected by the effects of Spikes, Arena Trap, Toxic Spikes, Sticky Web, Rototiller or terrain effects. Keep in mind that Ingrain, Gravity, Smack down and the Iron ball item will nullify Levitate's effect. With a Yache Berry equipped to it, halves damage taken from a supereffective ice-type attack then the Yache Berry gets consumed.
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Outrage is a physical STAB-boosted 120-base power Dragon-type move (lasts 2-3 turns. Confuses your Vibrava afterwards).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Link (click to copy):
https://hohoushome.com/b/jaa149
Movepool
Want to know what moves Vibrava can learn? Check out the full list of moves available in the Pokemon X/Y generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Vibrava.
Damage Modifiers:
Combo List
These are a list of several common move combinations Vibrava can perform in X/Y. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive XY Move and Ability Combos for Vibrava
- Moves: Sunny day + Solar beam
- Moves: Swagger + Screech
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Moves with Priority: Bide, Endure, Protect, Feint, Quick Attack
- Moves that Break Screens: Defog
- Moves that inflict status: Toxic
Moves that boost Vibrava's stats
- Ominous Wind
- Silver Wind
- Steel Wing
Most notable and possible best moves for Vibrava
- Boomburst
- Earthquake
- Protect
- Rest
- Roost
- Toxic
- U-turn
Common Effort Values for Vibrava in X and Y
- Adamant Nature ( 0/252/0/0/0/252 )
- Modest Nature ( 0/0/0/252/0/252 )
- Jolly Nature ( 0/252/0/0/0/252 )
- Timid Nature ( 0/0/0/252/0/252 )
- Bold Nature ( 252/0/252/0/0/4 )
- Calm Nature ( 252/0/0/0/252/4 )
- Relaxed Nature ( 252/0/88/0/168/0 )
- Sassy Nature ( 252/0/4/0/252/0 )
- Optimize Vibrava's Defensive EV-spread for Pokemon X and Y
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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