Competitive Information for Geodude [Black/White]
Rock / Ground
Abilities:
This Pokemon does not take recoil damage besides Struggle/Life Orb/crash damage.
If Sandstorm is active, this Pokemon's evasiveness is 1.25x; immunity to Sandstorm.
If this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
Disclaimer: All videos and opinions are owned by their respective creators and may not reflect our views.
Movesets for Singles
Looking for a competitive moveset for Geodude? These builds are optimized for Black/White Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Black/White metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Discover the strength of Geodude, a marvelous Pokémon known for its Rock and Ground typing! Geodude is not a Pokémon anyone usually expects to see on the battlefield. It can be quite a contender in the LC tier (Little Cup). It is weak to Fighting, Grass, Ground, Ice, Steel, and Water-typed attacks. Explore the movesets of Geodude below to understand its battle capabilities.
Item: Rindo Berry / Passho Berry
Ability: Rock Head
Nature: Adamant (+Atk, -SpA)
EVs: 64 Hp / 252 Atk / 192 SpD
Moveset:
- Earthquake / Bulldoze
- Superpower / Hammer Arm
- Thunder Punch / Double-Edge
- Rock Slide
Prepare for single battles with Geodude as a prestigious Physical Sweeper. It attempts to crush rivals using devastating physical power. With Rock Head, Geodude does not take recoil damage besides struggle/life orb/crash damage. Thunder Punch was added to provide additional threat coverage. With a Rindo Berry equipped to it, halves damage taken from a supereffective grass-type attack then the Rindo Berry gets consumed. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed.
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Geodude's attack and defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Geodude's speed by 1 stage).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
Link (click to copy):
https://hohoushome.com/b/gaa4a
Item: Eviolite
Ability: Sturdy
Nature: Impish (+Def, -SpA)
EVs: 195 Hp / 245 SpD / 68 Spe
Moveset:
- Hammer Arm
- Sleep Talk
- Rest
- Fire Punch
Dominating single battles, Geodude is a top-notch Special Wall. It's purpose is to take a considerable amount of hits from special attacks while dealing some decent damage. Geodude is not a Pokemon anyone usually expects sees on the battlefield but Eviolite changes that. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. With Sturdy, if Geodude is at full hp it survives one hit with at least 1 hp. Immune to ohko.
◆ Sleep Talk is a status move (Geodude must be asleep. Uses another known move).
◆ Rest is a status move (Geodude sleeps 2 turns and restores hp and status).
◆ Fire Punch is a physical 75-base power Fire-type move (10% chance to burn the target).
Link (click to copy):
https://hohoushome.com/b/gba4a
Movesets for Doubles
Need a strong doubles moveset for Geodude? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Black/White Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Black/White metagame with these expert-crafted setups!
Item: Rindo Berry / Passho Berry
Ability: Rock Head
Nature: Adamant (+Atk, -SpA)
EVs: 64 Hp / 252 Atk / 192 SpD
Moveset:
- Earthquake / Bulldoze
- Rock Slide
- Superpower / Hammer Arm
- Thunder Punch / Double-Edge
Geodude proves to be a phenomenal Physical Sweeper for double battles. This moveset design focuses to overwhelm foes with forceful physical attacks. With Rock Head, Geodude does not take recoil damage besides struggle/life orb/crash damage. Thunder Punch was added to provide additional threat coverage. With a Rindo Berry equipped to it, halves damage taken from a supereffective grass-type attack then the Rindo Berry gets consumed. With a Passho Berry equipped to it, halves damage taken from a supereffective water-type attack then the Passho Berry gets consumed.
◆ Bulldoze is a physical STAB-boosted 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Superpower is a physical 120-base power Fighting-type move (lowers your Geodude's attack and defense by 1 stage).
◆ Hammer Arm is a physical 100-base power Fighting-type move (lowers your Geodude's speed by 1 stage).
◆ Thunder Punch is a physical 75-base power Electric-type move (10% chance to paralyze the target).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Link (click to copy):
https://hohoushome.com/b/haa4a
Movepool
Want to know what moves Geodude can learn? Check out the full list of moves available in the Pokemon Black/White generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Geodude.
Damage Modifiers:
Combo List
These are a list of several common move combinations Geodude can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive BW Move and Ability Combos for Geodude
- Moves: Defense curl + Rollout
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Fling + Item: King's Rock
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Protect, Sucker Punch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Geodude's stats
- Ancient Power
- Autotomize
- Curse
- Defense Curl
- Iron Defense
- Rock Polish
Most notable and possible best moves for Geodude
- Earthquake
- Protect
- Rest
- Stealth Rock
- Toxic
Common Effort Values for Geodude in Black and White
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
THIS SECTION IS CURRENTLY UNDER CONSTRUCTION
Some builds on this page have been hidden, click here to display them
Here are the best movesets for Geodude. Top rated Geodude Black/White movesets. You can find Geodude builds Black/White. Geodude movesets Black/White are listed here. VGC Geodude Competitive Movesets can be found here. Find various EV spreads, find the best nature for Geodude in Black/White along with competitive movesets. Basic info and Movesets for Graveler evolution