Competitive Information for Seedot [Black/White]

Competitive Pokemon Black/White Movesets and Strategies for Seedot seedot
Base Stats for Seedot

Grass

Abilities:
ChlorophyllChlorophyll: If Sunny Day is active, this Pokemon's Speed is doubled.
,
Early BirdEarly Bird: This Pokemon's sleep counter drops by 2 instead of 1.
,
PickpocketPickpocket: If this Pokemon has no item, it steals the item off a Pokemon making contact with it.


Evolutions / Family:
Seedot
Nuzleaf
Shiftry

Weakness Chart for Grass-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
2x
  
  
0.5x
  
2x
2x
  
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
  
2x
  
  
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for SeedotVisit Serebii's Pokedex for location, breeding, and other game details about SeedotVisit Bulbapedia for more information about Seedot

Movesets for Singles


What is a good competitive moveset for Seedot? These builds have been optimized for Pokemon competing in Black/White Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Black/White generation metagame.


Seedot is popular Grass-typed Pokemon. Seedot is not a Pokemon anyone usually expects sees on the battlefield. Seedot is weak to Bug, Fire, Flying, Ice, and Poison-typed attacks.


Species: Seedot
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Seed Bomb
- Double-Edge / Return
- Foul Play
- Dig

Physical Sweeper Seedot (Chlorophyll)

Seedot is a phenomenal Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Seedot is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Seedot from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Seedot's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Seedot's speed is doubled.

Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a mighty amount of damage.
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).



Movesets for Doubles


What is a good doubles moveset for Seedot? These builds have been optimized for Black/White Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Black/White generation metagame.


Species: Seedot
Item: Eviolite / Life Orb
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Seed Bomb
- Double-Edge / Return
- Foul Play
- Dig

Doubles Physical Sweeper Seedot (Chlorophyll)

Seedot is an awesome Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Seedot is not a Pokemon anyone usually expects sees on the battlefield without an Eviolite attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Seedot from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Seedot's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Seedot's speed is doubled.

Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Foul Play is a physical 95-base power Dark-type move (uses target's attack stat in damage calculation).
Dig is a physical 80-base power Ground-type move (digs underground turn 1, strikes turn 2).



Movepool


Wondering what moves can Seedot learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Energy Ball
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Razor Wind
80
100%
10
Charges, then hits foe(s) turn 2. High crit ratio.
Round
60
100%
15
Power doubles if others used Round this turn.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Beat Up
--
100%
10
All healthy allies aid in damaging the target.
Bide
--
--
10
Waits 2 turns; deals double the damage taken.
Body Slam
85
100%
15
30% chance to paralyze the target.
Bullet Seed
25
100%
30
Hits 2-5 times in one turn.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 33% recoil.
Explosion
250
100%
5
Hits adjacent Pokemon. The user faints.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Headbutt
70
100%
15
30% chance to flinch the target.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Quick Attack
40
100%
30
Usually goes first.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Secret Power
70
100%
20
Effect varies with terrain. (30% chance acc -1)
Seed Bomb
80
100%
15
No additional effect.
Self-Destruct
200
100%
5
Hits adjacent Pokemon. The user faints.
Take Down
90
85%
20
Has 1/4 recoil.
Amnesia
--
--
20
Raises the user's Sp. Def by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Defog
--
--
15
-1 evasion; clears target side's hazards/screens.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Growth
--
--
40
Raises user's Attack and Sp. Atk by 1; 2 in Sun.
Harden
--
--
30
Raises the user's Defense by 1.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Mimic
--
--
10
The last move the target used replaces this one.
Nasty Plot
--
--
20
Raises the user's Sp. Atk by 2.
Nature Power
--
--
20
Attack changes based on terrain. (Earthquake)
Power Swap
--
--
10
Swaps Attack and Sp. Atk stat stages with target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spite
--
100%
10
Lowers the PP of the target's last move by 4.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
30
Raises the user's Attack by 2.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Toxic
--
90%
10
Badly poisons the target.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Seedot can perform in Black/White. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive BW Move and Ability Combos for Seedot

Create a build


Have an idea in mind for Seedot that you'd like to test? Customize the IVs, EVs and their Black/White moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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