Competitive Information for Carnivine [Diamond/Pearl]

Competitive Pokemon Diamond/Pearl Movesets and Strategies for Carnivine carnivine
Base Stats for Carnivine

Grass

Abilities:
LevitateLevitate: This Pokemon is immune to Ground; Gravity/Ingrain/Smack Down/Iron Ball nullify it.


Evolutions / Family:
Carnivine

Weakness Chart for Grass-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
2x
  
  
0.5x
  
2x
2x
  
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
  
2x
  
  
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for CarnivineVisit Serebii's Pokedex for location, breeding, and other game details about CarnivineVisit Bulbapedia for more information about Carnivine

Movesets for Singles


What is a good competitive moveset for Carnivine? These builds have been optimized for Pokemon competing in Diamond/Pearl Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Diamond/Pearl generation metagame.


Carnivine is an astounding Grass-typed Pokemon. Carnivine is a common Pokemon to see in Generation 4. Carnivine is weak to Bug, Fire, Flying, Ice, and Poison-typed attacks.


Species: Carnivine
Item: Life Orb
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Seed Bomb / Razor Leaf
- Return / Secret Power
- Crunch / Bite
- Bug Bite

Physical Sweeper Carnivine (Levitate)

Carnivine is a marvelous Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. With Levitate, Carnivine is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a nice amount of damage.
Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Bite is a physical 60-base power Dark-type move (30% chance to flinch the target).
Bug Bite is a physical 60-base power Bug-type move (Carnivine steals and eats the target's berry).




Species: Carnivine
Item: Life Orb
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Energy Ball / Solar Beam
- Sludge Bomb
- Hyper Beam / Snore
- Mud-Slap

Special Sweeper Carnivine (Levitate)

Carnivine is a stupendous Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. With Levitate, Carnivine is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Energy Ball is a special STAB-boosted 80-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Solar Beam is a special STAB-boosted 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
Hyper Beam is a special 150-base power Normal-type move (Carnivine cannot move next turn).
Snore is a special 40-base power Normal-type move (Carnivine must be asleep. 30% chance to flinch target).
Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Carnivine? These builds have been optimized for Diamond/Pearl Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Diamond/Pearl generation metagame.


Species: Carnivine
Item: Life Orb
Ability: Levitate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Razor Leaf / Seed Bomb
- Return / Secret Power
- Crunch / Bite
- Bug Bite

Doubles Physical Sweeper Carnivine (Levitate)

Carnivine is an awesome Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. With Levitate, Carnivine is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a hefty amount of damage.
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Bite is a physical 60-base power Dark-type move (30% chance to flinch the target).
Bug Bite is a physical 60-base power Bug-type move (Carnivine steals and eats the target's berry).




Species: Carnivine
Item: Life Orb
Ability: Levitate
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Energy Ball / Solar Beam
- Sludge Bomb
- Hyper Beam / Snore
- Mud-Slap

Doubles Special Sweeper Carnivine (Levitate)

Carnivine is a wonderful Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. With Levitate, Carnivine is immune to ground; gravity/ingrain/smack down/iron ball nullify it.

Energy Ball is a special STAB-boosted 80-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
Solar Beam is a special STAB-boosted 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Sludge Bomb is a special 90-base power Poison-type move (30% chance to poison the target).
Hyper Beam is a special 150-base power Normal-type move (Carnivine cannot move next turn).
Snore is a special 40-base power Normal-type move (Carnivine must be asleep. 30% chance to flinch target).
Mud-Slap is a special 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).



Movepool


Wondering what moves can Carnivine learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Energy Ball
80
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
60
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Hyper Beam
150
90%
5
User cannot move next turn.
Magical Leaf
60
--
20
This move does not check accuracy.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Spit Up
--
100%
10
More power with more uses of Stockpile.
Wring Out
--
100%
5
More power the more HP the target has left.
Bind
15
75%
20
Traps and damages the target for 2-5 turns.
Bite
60
100%
25
30% chance to flinch the target.
Bug Bite
60
100%
20
User steals and eats the target's Berry.
Bullet Seed
10
100%
30
Hits 2-5 times in one turn.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Cut
50
95%
30
No additional effect.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Feint Attack
60
--
20
This move does not check accuracy.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
10
95%
20
Power doubles with each hit, up to 160.
Giga Impact
150
90%
5
User cannot move next turn.
Knock Off
20
100%
20
Target's item is lost and it cannot obtain another.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Payback
50
100%
10
Power doubles if the user moves after the target.
Power Whip
120
85%
10
No additional effect.
Razor Leaf
55
95%
25
High critical hit ratio. Hits adjacent foes.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seed Bomb
80
100%
15
No additional effect.
Slam
80
75%
20
No additional effect.
Thief
40
100%
10
If the user has no item, it steals the target's.
Vine Whip
35
100%
15
No additional effect.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Gastro Acid
--
100%
10
Nullifies the target's Ability.
Growth
--
--
40
Raises the user's Sp. Atk by 1.
Ingrain
--
--
20
Traps/grounds user; heals 1/16 max HP per turn.
Leech Seed
--
90%
10
1/8 of target's HP is restored to user every turn.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Powder
--
75%
15
Causes the target to fall asleep.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Stockpile
--
--
20
Raises user's Defense, Sp. Def by 1. Max 3 uses.
Stun Spore
--
75%
30
Paralyzes the target.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Swallow
--
--
10
Heals the user based on uses of Stockpile.
Sweet Scent
--
100%
20
Lowers the foe(s) evasiveness by 1.
Swords Dance
--
--
30
Raises the user's Attack by 2.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Toxic
--
85%
10
Badly poisons the target.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Carnivine can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive DP Move and Ability Combos for Carnivine

Create a build


Have an idea in mind for Carnivine that you'd like to test? Customize the IVs, EVs and their Diamond/Pearl moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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