Competitive Information for Luxio [Diamond/Pearl]

Competitive Pokemon Diamond/Pearl Movesets and Strategies for Luxio luxio
Base Stats for Luxio

Electric

Abilities:
IntimidateIntimidate: On switch-in, this Pokemon lowers the Attack of adjacent opponents by 1 stage.
,
RivalryRivalry: This Pokemon's attacks do 1.25x on same gender targets; 0.75x on opposite gender.


Evolutions / Family:
Shinx
Luxio
Luxray

Weakness Chart for Electric-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
0.5x
  
  
0.5x
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
  
  
  
  
  
0.5x
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for LuxioVisit Serebii's Pokedex for location, breeding, and other game details about LuxioVisit Bulbapedia for more information about Luxio

Movesets for Singles


What is a good competitive moveset for Luxio? These builds have been optimized for Pokemon competing in Diamond/Pearl Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Diamond/Pearl generation metagame.


Luxio is an outstanding Electric-typed Pokemon. Luxio is not a Pokemon anyone usually expects sees on the battlefield. Luxio's only type-related weakness is Ground.


Species: Luxio
Item: Life Orb / Focus Sash
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Return / Strength
- Spark / Thunder Fang
- Crunch / Night Slash
- Ice Fang

Physical Sweeper Luxio (Intimidate)

Luxio is an outstanding Physical Sweeper. It's designed to take down the opponent's team with brute physical power. Focus Sash helps protect Luxio from being one-shotted and allowing it to atleast use a crucial move when brought out. With Intimidate, on switch-in Luxio lowers the attack of adjacent opponents by 1 stage.

Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Strength is a physical 80-base power Normal-type move that deals a considerable amount of damage.
Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
Thunder Fang is a physical STAB-boosted 65-base power Electric-type move (10% chance to paralyze. 10% chance to flinch).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Night Slash is a physical 70-base power Dark-type move (high critical hit ratio).
Ice Fang is a physical 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).



Movesets for Doubles


What is a good doubles moveset for Luxio? These builds have been optimized for Diamond/Pearl Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Diamond/Pearl generation metagame.


Species: Luxio
Item: Life Orb / Focus Sash
Ability: Intimidate
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Return / Strength
- Spark / Thunder Fang
- Crunch / Night Slash
- Ice Fang

Doubles Physical Sweeper Luxio (Intimidate)

Luxio is a stupendous Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Focus Sash helps protect Luxio from being one-shotted and allowing it to atleast use a crucial move when brought out. With Intimidate, on switch-in Luxio lowers the attack of adjacent opponents by 1 stage.

Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Strength is a physical 80-base power Normal-type move that deals a mighty amount of damage.
Spark is a physical STAB-boosted 65-base power Electric-type move (30% chance to paralyze the target).
Thunder Fang is a physical STAB-boosted 65-base power Electric-type move (10% chance to paralyze. 10% chance to flinch).
Crunch is a physical 80-base power Dark-type move (20% chance to lower the target's defense by 1 stage).
Night Slash is a physical 70-base power Dark-type move (high critical hit ratio).
Ice Fang is a physical 65-base power Ice-type move (10% chance to freeze. 10% chance to flinch).



Movepool


Wondering what moves can Luxio learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Charge Beam
50
90%
10
70% chance to raise the user's Sp. Atk by 1.
Discharge
80
100%
15
30% chance to paralyze adjacent Pokemon.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Shock Wave
60
--
20
This move does not check accuracy.
Signal Beam
75
100%
15
10% chance to confuse the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Thunder
120
70%
10
30% chance to paralyze. Can't miss in rain.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Bite
60
100%
25
30% chance to flinch the target.
Crunch
80
100%
15
20% chance to lower the target's Defense by 1.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fire Fang
65
95%
15
10% chance to burn. 10% chance to flinch.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
10
95%
20
Power doubles with each hit, up to 160.
Headbutt
70
100%
15
30% chance to flinch the target.
Ice Fang
65
95%
15
10% chance to freeze. 10% chance to flinch.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Natural Gift
--
100%
15
Power and type depends on the user's Berry.
Night Slash
70
100%
15
High critical hit ratio.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Spark
65
100%
20
30% chance to paralyze the target.
Strength
80
100%
15
No additional effect.
Tackle
35
95%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Thief
40
100%
10
If the user has no item, it steals the target's.
Thunder Fang
65
95%
15
10% chance to paralyze. 10% chance to flinch.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charge
--
--
20
+1 SpD, user's Electric move next turn 2x power.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Howl
--
--
40
Raises the user's Attack by 1.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Magnet Rise
--
--
10
For 5 turns, the user has immunity to Ground.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Scary Face
--
90%
10
Lowers the target's Speed by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Thunder Wave
--
100%
20
Paralyzes the target.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Luxio can perform in Diamond/Pearl. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive DP Move and Ability Combos for Luxio

Create a build


Have an idea in mind for Luxio that you'd like to test? Customize the IVs, EVs and their Diamond/Pearl moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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