Competitive Information for Sunkern [Gold/Silver]

Competitive Pokemon Gold/Silver Movesets and Strategies for Sunkern sunkern
Base Stats for Sunkern

Grass


Evolutions / Family:
Sunkern
Sunflora

Weakness Chart for Grass-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
2x
  
  
0.5x
  
2x
2x
  
0.5x
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
  
2x
  
  
  
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for SunkernVisit Serebii's Pokedex for location, breeding, and other game details about SunkernVisit Bulbapedia for more information about Sunkern

Movesets for Singles


What is a good competitive moveset for Sunkern? These builds have been optimized for Pokemon competing in Gold/Silver Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Gold/Silver generation metagame.


Sunkern is popular Grass-typed Pokemon. Sunkern is not a Pokemon anyone usually expects sees on the battlefield. There were no known abilities back in the Gold/Silver Pokemon games. Sunkern is weak to Bug, Fire, Flying, Ice, and Poison-typed attacks.


Species: Sunkern
Item: Life Orb / Focus Sash
Moveset:
- Return / Cut
- Sludge Bomb
- Synthesis
- Protect

Physical Sweeper Sunkern (Retro)

Sunkern is an awesome Physical Sweeper. It tries to take down the opponent's team with brute physical power. In the old days prior to Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Sunkern from being one-shotted and allowing it to atleast use a crucial move when brought out.

Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Cut is a physical 50-base power Normal-type move that deals damage.
Sludge Bomb is a physical 90-base power Poison-type move (30% chance to poison the target).
Synthesis is a status move (heals your Sunkern by a weather-dependent amount).
Protect is a status move (prevents moves from affecting your Sunkern this turn).




Species: Sunkern
Item: Life Orb / Focus Sash
Moveset:
- Solar Beam / Giga Drain
- Synthesis
- Protect
- Toxic

Special Sweeper Sunkern (Retro)

Sunkern is an astounding Special Sweeper. It's meant to take down the opponent's team with high-damaging special attacks. Back before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Sunkern from being one-shotted and allowing it to atleast use a crucial move when brought out.

Solar Beam is a special STAB-boosted 120-base power Grass-type move (charges turn 1. hits turn 2. no charge in sunlight).
Giga Drain is a special STAB-boosted 60-base power Grass-type move (Sunkern recovers 50% of the damage dealt).
Synthesis is a status move (heals your Sunkern by a weather-dependent amount).
Protect is a status move (prevents moves from affecting your Sunkern this turn).
Toxic is a status move (badly poisons the target).



Movepool


Wondering what moves can Sunkern learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Absorb
20
100%
20
User recovers 50% of the damage dealt.
Giga Drain
60
100%
5
User recovers 50% of the damage dealt.
Mega Drain
40
100%
10
User recovers 50% of the damage dealt.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Cut
50
95%
30
No additional effect.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Return
--
100%
20
Max 102 power at maximum Happiness.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Curse
--
--
10
Curses if Ghost, else -1 Spe, +1 Atk, +1 Def.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
70%
20
Lowers the target's accuracy by 1.
Growth
--
--
40
Raises the user's Sp. Atk by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Splash
--
--
40
No competitive use.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Sweet Scent
--
100%
20
Lowers the target's evasiveness by 1.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Sunkern can perform in Gold/Silver. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive GS Move and Ability Combos for Sunkern

Create a build


Have an idea in mind for Sunkern that you'd like to test? Customize the IVs, EVs and their Gold/Silver moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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