Competitive Information for Loudred [Ruby/Sapphire]
Normal
Abilities:
This Pokemon is immune to sound-based moves, including Heal Bell.

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Movesets for Singles
Looking for a competitive moveset for Loudred? These builds are optimized for Ruby/Sapphire Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Ruby/Sapphire metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Meet Loudred, a brilliant Pokémon ready to dominate with its Normal typing! Loudred is not a Pokémon anyone usually expects to see on the battlefield. Its only type-related weakness is Fighting. Explore the movesets below to see how Loudred performs in battles.
Item: Shell Bell / Choice Band
Ability: Soundproof
Nature: Adamant (+Atk, -SpA)
EVs: 8 Hp / 252 Atk / 124 Def / 124 SpD
Moveset:
- Double-Edge / Return
- Earthquake / Mud-Slap
- Shadow Ball / Astonish
- Brick Break / Seismic Toss
Loudred makes an a phenomenal Physical Sweeper in single battles. It tries to take down the opponent's team with destructive physical attacks. Don't forget before Generation IV, a move's damage category was determined by its type. Choice Band will increase the damage of Loudred's physical moves by 1.5x at the cost of locking you into the first move you pick. The Shell Bell item option is to help Loudred recover from the recoil damage it may take from Double-Edge. With Soundproof, Loudred is immune to sound-based moves including heal bell.
◆ Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. Power doubles on dig).
◆ Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
◆ Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Astonish is a physical 30-base power Ghost-type move (30% chance to make the target flinch).
◆ Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
◆ Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Loudred's level).
Link (click to copy):
https://hohoushome.com/b/caa126
Item: Charcoal
Ability: Soundproof
Nature: Modest (+SpA, -Atk)
EVs: 8 Hp / 124 Def / 252 SpA / 124 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Ice Beam / Ice Punch
- Extrasensory
- Thunder Punch
Loudred is a decent Special Sweeper to use for single battles. This moveset was created to take down the opponent's team with potent special moves. Remember before Generation IV, a move's damage category was determined by its type. With Soundproof, Loudred is immune to sound-based moves including heal bell. With a Charcoal equipped to it, Loudred's fire-type attacks have 1.1x power.
◆ Flamethrower is a special 95-base power Fire-type move (10% chance to burn the target).
◆ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
◆ Ice Punch is a special 75-base power Ice-type move (10% chance to freeze the target).
◆ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
◆ Thunder Punch is a special 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/cba126
Movesets for Doubles
Need a strong doubles moveset for Loudred? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Ruby/Sapphire Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Ruby/Sapphire metagame with these expert-crafted setups!
Item: Choice Band / Silk Scarf
Ability: Soundproof
Nature: Adamant (+Atk, -SpA)
EVs: 8 Hp / 252 Atk / 124 Def / 124 SpD
Moveset:
- Hyper Voice / Double-Edge
- Earthquake / Mud-Slap
- Rock Slide / Rollout
- Shadow Ball / Astonish
In double battles, Loudred's Physical Sweeper role is a spectacular. This moveset is formulated to take down the opponent's team with formidable physical moves. In the dark days before Generation IV, a move's damage category was determined by its type. Choice Band will increase the damage of Loudred's physical moves by 1.5x at the cost of locking you into the first move you pick. With Soundproof, Loudred is immune to sound-based moves including heal bell. With a Silk Scarf equipped to it, Loudred's normal-type attacks have 1.1x power.
◆ Double-Edge is a physical STAB-boosted 120-base power Normal-type move (has 1/3 recoil).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon. Power doubles on dig).
◆ Mud-Slap is a physical 20-base power Ground-type move (100% chance to lower the target's accuracy by 1 stage).
◆ Rock Slide is a physical 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. Repeats for 5 turns).
◆ Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Astonish is a physical 30-base power Ghost-type move (30% chance to make the target flinch).
Link (click to copy):
https://hohoushome.com/b/daa126
Item: Charcoal
Ability: Soundproof
Nature: Modest (+SpA, -Atk)
EVs: 8 Hp / 124 Def / 252 SpA / 124 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Icy Wind / Ice Beam
- Extrasensory
- Thunder Punch
Loudred proves to be a wonderful Special Sweeper for double battles. This setup is intended to crush rivals using formidable special power. Remember before Generation IV, a move's damage category was determined by its type. With Soundproof, Loudred is immune to sound-based moves including heal bell. With a Charcoal equipped to it, Loudred's fire-type attacks have 1.1x power.
◆ Flamethrower is a special 95-base power Fire-type move (10% chance to burn the target).
◆ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
◆ Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
◆ Extrasensory is a special 80-base power Psychic-type move (10% chance to make the target flinch).
◆ Thunder Punch is a special 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/dba126
Movepool
Want to know what moves Loudred can learn? Check out the full list of moves available in the Pokemon Ruby/Sapphire generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Loudred.
Damage Modifiers:
Combo List
These are a list of several common move combinations Loudred can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Loudred
- Moves: Defense curl + Rollout
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Swagger + Screech
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Protect
- Moves that Break Screens: Brick Break
- Moves that inflict status: Toxic
Moves that boost Loudred's stats
- Defense Curl
- Howl
Most notable and possible best moves for Loudred
- Earthquake
- Howl
- Ice Beam
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Loudred in Ruby and Sapphire
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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