Competitive Information for Nidoqueen [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Nidoqueen nidoqueen
Base Stats for Nidoqueen

Poison / Ground

Abilities:
Poison PointPoison Point: 1/3 chance a Pokemon making contact with this Pokemon will be poisoned.


Evolutions / Family:
Nidoran-F
Nidorina
Nidoqueen

Weakness Chart for Poison/Ground-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
0x
0.5x
  
  
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
2x
  
0.25x
2x
0.5x
  
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for NidoqueenVisit Serebii's Pokedex for location, breeding, and other game details about NidoqueenVisit Bulbapedia for more information about NidoqueenVisit Pikalytics for competitive usage stats on Nidoqueen

Movesets for Singles


What is a good competitive moveset for Nidoqueen? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Nidoqueen is popular Poison and Ground-typed Pokemon. It's almost common to find yourself dealing with Nidoqueen when battling in the 3rd generation meta. Nidoqueen is weak to Ground, Ice, Psychic, and Water-typed attacks.


Species: Nidoqueen
Item: Life Orb / White Herb
Ability: Poison Point
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake
- Sludge Bomb
- Superpower
- Double-Edge

Physical Sweeper Nidoqueen (Poison Point)

Nidoqueen is a stupendous Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Remember prior to Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Nidoqueen's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Poison Point, 1/3 chance a pokemon making contact with Nidoqueen will be poisoned.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Sludge Bomb is a physical STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Superpower is a physical 120-base power Fighting-type move (lowers your Nidoqueen's attack and defense by 1 stage).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).




Species: Nidoqueen
Item: Life Orb
Ability: Poison Point
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf
- Flamethrower
- Ice Beam
- Thunderbolt

Special Sweeper Nidoqueen (Poison Point)

Nidoqueen is pretty popular Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. In the dark days prior to Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Nidoqueen's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Poison Point, 1/3 chance a pokemon making contact with Nidoqueen will be poisoned.

Surf is a special 95-base power Water-type move (hits foes. power doubles against dive).
Flamethrower is a special 95-base power Fire-type move (10% chance to burn the target).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).



Movesets for Doubles


What is a good doubles moveset for Nidoqueen? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Nidoqueen
Item: Life Orb / White Herb
Ability: Poison Point
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Earthquake
- Sludge Bomb
- Rock Slide
- Superpower

Doubles Physical Sweeper Nidoqueen (Poison Point)

Nidoqueen is an awesome Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. In the old days before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Nidoqueen's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Poison Point, 1/3 chance a pokemon making contact with Nidoqueen will be poisoned.

Earthquake is a physical STAB-boosted 100-base power Ground-type move (hits adjacent pokemon. power doubles on dig).
Sludge Bomb is a physical STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
Superpower is a physical 120-base power Fighting-type move (lowers your Nidoqueen's attack and defense by 1 stage).




Species: Nidoqueen
Item: Life Orb
Ability: Poison Point
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Surf
- Icy Wind / Ice Beam
- Flamethrower
- Thunderbolt

Doubles Special Sweeper Nidoqueen (Poison Point)

Nidoqueen is an outstanding Special Sweeper. It was designed to take down the opponent's team with high-damaging special attacks. Before Generation IV, a move's damage category was determined by its type. Life Orb boosts the power of Nidoqueen's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Poison Point, 1/3 chance a pokemon making contact with Nidoqueen will be poisoned.

Surf is a special 95-base power Water-type move (hits foes. power doubles against dive).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 95-base power Ice-type move (10% chance to freeze the target).
Flamethrower is a special 95-base power Fire-type move (10% chance to burn the target).
Thunderbolt is a special 95-base power Electric-type move (10% chance to paralyze the target).



Movepool


Wondering what moves can Nidoqueen learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Beat Up
10
100%
10
All healthy allies aid in damaging the target.
Bite
60
100%
25
30% chance to flinch the target.
Blizzard
120
70%
5
10% chance to freeze foe(s).
Crunch
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Fire Blast
120
85%
5
10% chance to burn the target.
Fire Punch
75
100%
15
10% chance to burn the target.
Flamethrower
95
100%
15
10% chance to burn the target.
Ice Beam
95
100%
10
10% chance to freeze the target.
Ice Punch
75
100%
15
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Shock Wave
60
--
20
This move does not check accuracy.
Surf
95
100%
15
Hits foes. Power doubles against Dive.
Thief
40
100%
10
If the user has no item, it steals the target's.
Thunder
120
70%
10
30% chance to paralyze. Can't miss in rain.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Thunderbolt
95
100%
15
10% chance to paralyze the target.
Water Pulse
60
100%
20
20% chance to confuse the target.
Aerial Ace
60
--
20
This move does not check accuracy.
Body Slam
85
100%
15
30% chance to paralyze the target.
Brick Break
75
100%
15
Destroys screens, even if the target is immune.
Counter
--
100%
20
If hit by physical attack, returns double damage.
Cut
50
95%
30
No additional effect.
Dig
60
100%
10
Digs underground turn 1, strikes turn 2.
Double Kick
30
100%
30
Hits 2 times in one turn.
Double-Edge
120
100%
15
Has 1/3 recoil.
Dynamic Punch
100
50%
5
100% chance to confuse the target.
Earthquake
100
100%
10
Hits adjacent Pokemon. Power doubles on Dig.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
10
95%
20
Power doubles with each hit, up to 160.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Hyper Beam
150
90%
5
User cannot move next turn.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Mega Kick
120
75%
5
No additional effect.
Mega Punch
80
85%
20
No additional effect.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Poison Sting
15
100%
35
30% chance to poison the target.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Slide
75
90%
10
30% chance to flinch the foe(s).
Rock Smash
20
100%
15
50% chance to lower the target's Defense by 1.
Rock Tomb
50
80%
10
100% chance to lower the target's Speed by 1.
Scratch
40
100%
35
No additional effect.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seismic Toss
--
100%
20
Does damage equal to the user's level.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Strength
80
100%
15
No additional effect.
Superpower
120
100%
5
Lowers the user's Attack and Defense by 1.
Take Down
90
85%
20
Has 1/4 recoil.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Charm
--
100%
20
Lowers the target's Attack by 2.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Disable
--
55%
20
For 2-5 turns, disables the target's last move.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flatter
--
100%
15
Raises the target's Sp. Atk by 1 and confuses it.
Focus Energy
--
--
30
Raises the user's critical hit ratio by 2.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Mimic
--
--
10
The last move the target used replaces this one.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
100%
20
Forces the target to switch to a random ally.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Taunt
--
100%
20
For 2 turns, the target can't use status moves.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Nidoqueen can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Nidoqueen

Create a build


Have an idea in mind for Nidoqueen that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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