Competitive Information for Nincada [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Nincada nincada
Base Stats for Nincada

Bug / Ground

Abilities:
Compound EyesCompound Eyes: This Pokemon's moves have their accuracy multiplied by 1.3.


Evolutions / Family:
Nincada
Ninjask
Shedinja

Weakness Chart for Bug/Ground-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
  
  
  
0x
0.5x
2x
2x
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
2x
  
0.5x
  
  
  
2x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for NincadaVisit Serebii's Pokedex for location, breeding, and other game details about NincadaVisit Bulbapedia for more information about Nincada

Movesets for Singles


What is a good competitive moveset for Nincada? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Nincada is an outstanding Bug and Ground-typed Pokemon. Nincada is not a Pokemon anyone usually expects sees on the battlefield. Nincada is weak to Fire, Flying, Ice, and Water-typed attacks.


Species: Nincada
Item: Eviolite / Life Orb
Ability: Compound Eyes
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Double-Edge / Return
- Silver Wind
- Shadow Ball
- Metal Claw

Physical Sweeper Nincada (Compound Eyes)

Nincada is a wonderful Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Prior to Generation IV, a move's damage category was determined by its type. Nincada is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Nincada from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Nincada's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Compound Eyes, Nincada's moves have their accuracy multiplied by 1.3.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Silver Wind is a physical STAB-boosted 60-base power Bug-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Metal Claw is a physical 50-base power Steel-type move (10% chance to raise your Nincada's attack by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Nincada? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Nincada
Item: Eviolite / Life Orb
Ability: Compound Eyes
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Double-Edge / Return
- Silver Wind
- Shadow Ball
- Metal Claw

Doubles Physical Sweeper Nincada (Compound Eyes)

Nincada is a spectacular Physical Sweeper. It is primarily designed to take down the opponent's team with brute physical power. Before Generation IV, a move's damage category was determined by its type. Nincada is not a Pokemon anyone usually expects sees on the battlefield but Eviolite makes it possibly stronger than it's final form. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Nincada from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Nincada's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Compound Eyes, Nincada's moves have their accuracy multiplied by 1.3.

Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Silver Wind is a physical STAB-boosted 60-base power Bug-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Metal Claw is a physical 50-base power Steel-type move (10% chance to raise your Nincada's attack by 1 stage).



Movepool


Wondering what moves can Nincada learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Feint Attack
60
--
20
This move does not check accuracy.
Giga Drain
60
100%
5
User recovers 50% of the damage dealt.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Aerial Ace
60
--
20
This move does not check accuracy.
Cut
50
95%
30
No additional effect.
Dig
60
100%
10
Digs underground turn 1, strikes turn 2.
Double-Edge
120
100%
15
Has 1/3 recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Fury Cutter
10
95%
20
Power doubles with each hit, up to 160.
Fury Swipes
18
80%
15
Hits 2-5 times in one turn.
Gust
40
100%
35
Power doubles during Bounce and Fly.
Leech Life
20
100%
15
User recovers 50% of the damage dealt.
Metal Claw
50
95%
35
10% chance to raise the user's Attack by 1.
Mud-Slap
20
100%
10
100% chance to lower the target's accuracy by 1.
Return
--
100%
20
Max 102 power at maximum Happiness.
Scratch
40
100%
35
No additional effect.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Silver Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
70%
20
Lowers the target's accuracy by 1.
Harden
--
--
30
Raises the user's Defense by 1.
Mimic
--
--
10
The last move the target used replaces this one.
Mind Reader
--
--
5
User's next move will not miss the target.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Nincada can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Nincada

Create a build


Have an idea in mind for Nincada that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.