Competitive Information for Qwilfish [Ruby/Sapphire]

Competitive Pokemon Ruby/Sapphire Movesets and Strategies for Qwilfish qwilfish
Base Stats for Qwilfish

Water / Poison

Abilities:
Poison PointPoison Point: 1/3 chance a Pokemon making contact with this Pokemon will be poisoned.
,
Swift SwimSwift Swim: If Rain Dance is active, this Pokemon's Speed is doubled.


Evolutions / Family:
Qwilfish

Weakness Chart for Water/Poison-type:
Bug
Dark
Dragon
Electric
Fighting
Fire
Flying
Ghost
Grass
0.5x
  
  
2x
0.5x
0.5x
  
  
  
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
2x
0.5x
  
0.5x
2x
  
0.5x
0.5x
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for QwilfishVisit Serebii's Pokedex for location, breeding, and other game details about QwilfishVisit Bulbapedia for more information about QwilfishVisit Pikalytics for competitive usage stats on Qwilfish

Movesets for Singles


What is a good competitive moveset for Qwilfish? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.


Qwilfish is a wonderful Water and Poison-typed Pokemon. It's pretty standard to see Qwilfish show up as a Ruby/Sapphire opponent. Qwilfish is weak to Electric, Ground, and Psychic-typed attacks.


Species: Qwilfish
Item: Life Orb / Focus Sash
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Sludge Bomb
- Double-Edge / Return
- Shadow Ball
- Revenge

Physical Sweeper Qwilfish (Swift Swim)

Qwilfish is a spectacular Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. In the dark days before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Qwilfish from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Qwilfish's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Qwilfish's speed is doubled.

Sludge Bomb is a physical STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Revenge is a physical 60-base power Fighting-type move (damage doubles if Qwilfish is hit by the target).



Movesets for Doubles


What is a good doubles moveset for Qwilfish? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.


Species: Qwilfish
Item: Life Orb / Focus Sash
Ability: Swift Swim
Nature: Adamant (+Atk, -SpA)
Nature: Jolly (+Spe, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- Sludge Bomb
- Double-Edge / Return
- Shadow Ball
- Revenge

Doubles Physical Sweeper Qwilfish (Swift Swim)

Qwilfish is popular Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. In the dark days before Generation IV, a move's damage category was determined by its type. Focus Sash helps protect Qwilfish from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Qwilfish's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Swift Swim, if rain dance is active Qwilfish's speed is doubled.

Sludge Bomb is a physical STAB-boosted 90-base power Poison-type move (30% chance to poison the target).
Double-Edge is a physical 120-base power Normal-type move (has 1/3 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
Revenge is a physical 60-base power Fighting-type move (damage doubles if Qwilfish is hit by the target).



Movepool


Wondering what moves can Qwilfish learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
120
70%
5
10% chance to freeze foe(s).
Bubble Beam
65
100%
20
10% chance to lower the target's Speed by 1.
Dive
60
100%
10
Dives underwater turn 1, strikes turn 2.
Hydro Pump
120
80%
5
No additional effect.
Ice Beam
95
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Shock Wave
60
--
20
This move does not check accuracy.
Surf
95
100%
15
Hits foes. Power doubles against Dive.
Water Gun
40
100%
25
No additional effect.
Water Pulse
60
100%
20
20% chance to confuse the target.
Waterfall
80
100%
15
No additional effect.
Astonish
30
100%
15
30% chance to flinch the target.
Double-Edge
120
100%
15
Has 1/3 recoil.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Flail
--
100%
15
More power the less HP the user has left.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Pin Missile
14
85%
20
Hits 2-5 times in one turn.
Poison Sting
15
100%
35
30% chance to poison the target.
Return
--
100%
20
Max 102 power at maximum Happiness.
Revenge
60
100%
10
Damage doubles if user is hit by the target.
Rollout
30
90%
20
Power doubles with each hit. Repeats for 5 turns.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Self-Destruct
400
100%
5
Hits adjacent Pokemon. The user faints.
Shadow Ball
80
100%
15
20% chance to lower the target's Sp. Def by 1.
Sludge Bomb
90
100%
10
30% chance to poison the target.
Snore
40
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Tackle
35
95%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Defense Curl
--
--
40
Raises the user's Defense by 1.
Destiny Bond
--
--
5
If an opponent knocks out the user, it also faints.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Hail
--
--
10
For 5 turns, hail crashes down.
Harden
--
--
30
Raises the user's Defense by 1.
Haze
--
--
30
Eliminates all stat changes.
Mimic
--
--
10
The last move the target used replaces this one.
Minimize
--
--
20
Raises the user's evasiveness by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Spikes
--
--
20
Hurts grounded foes on switch-in. Max 3 layers.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Supersonic
--
55%
20
Causes the target to become confused.
Swagger
--
90%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
30
Raises the user's Attack by 2.
Thunder Wave
--
100%
20
Paralyzes the target.
Toxic
--
85%
10
Badly poisons the target.

Combo List


These are a list of several common move combinations Qwilfish can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive RS Move and Ability Combos for Qwilfish

Create a build


Have an idea in mind for Qwilfish that you'd like to test? Customize the IVs, EVs and their Ruby/Sapphire moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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