Competitive Information for Spinda [Ruby/Sapphire]
Normal
Abilities:
This Pokemon cannot be confused.
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Movesets for Singles
Looking for a competitive moveset for Spinda? These builds are optimized for Ruby/Sapphire Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Ruby/Sapphire metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Get ready to meet Spinda, the notable Normal-typed Pokémon! It's to see Spinda show up as a Ruby/Sapphire opponent. Its only type-related weakness is Fighting. Curious about Spinda's movesets? Check our suggestions listed below!
Item: Silk Scarf
Ability: Own Tempo
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Frustration
- Shadow Ball
- Brick Break / Seismic Toss
- Rock Slide / Rollout
Spinda is a wonderful Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Before Generation IV, a move's damage category was determined by its type. With Own Tempo, Spinda cannot be confused.
♦ Frustration is a physical STAB-boosted 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
♦ Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Spinda's level).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
Link (click to copy):
https://hohoushome.com/b/caa147
Item: Sitrus Berry
Ability: Own Tempo
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Psychic / Psybeam
- Fire Punch
- Ice Punch / Icy Wind
- Thunder Punch
Spinda is a sensational Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. In the old days prior to Generation IV, a move's damage category was determined by its type. With Own Tempo, Spinda cannot be confused.
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Fire Punch is a special 75-base power Fire-type move (10% chance to burn the target).
♦ Ice Punch is a special 75-base power Ice-type move (10% chance to freeze the target).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Thunder Punch is a special 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/cba147
Movesets for Doubles
Need a strong doubles moveset for Spinda? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Ruby/Sapphire Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Ruby/Sapphire metagame with these expert-crafted setups!
Item: Silk Scarf
Ability: Own Tempo
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Frustration
- Rock Slide / Rollout
- Shadow Ball
- Brick Break / Seismic Toss
Spinda is a notable Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. In the old days prior to Generation IV, a move's damage category was determined by its type. With Own Tempo, Spinda cannot be confused.
♦ Frustration is a physical STAB-boosted 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
♦ Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
♦ Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Spinda's level).
Link (click to copy):
https://hohoushome.com/b/daa147
Item: Sitrus Berry
Ability: Own Tempo
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Icy Wind / Ice Punch
- Psychic / Psybeam
- Fire Punch
- Thunder Punch
Spinda is an awesome Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. In the dark days prior to Generation IV, a move's damage category was determined by its type. With Own Tempo, Spinda cannot be confused.
♦ Ice Punch is a special 75-base power Ice-type move (10% chance to freeze the target).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Fire Punch is a special 75-base power Fire-type move (10% chance to burn the target).
♦ Thunder Punch is a special 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/dba147
Movepool
Want to know what moves Spinda can learn? Check out the full list of moves available in the Pokemon Ruby/Sapphire generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Spinda.
Damage Modifiers:
Combo List
These are a list of several common move combinations Spinda can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Spinda
- Moves: Defense curl + Rollout
- Moves: Safeguard + Thrash
- Moves: Wish + Baton pass
- Moves: Swagger + Psych up
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Protect, Snatch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Hypnosis, Toxic
Moves that boost Spinda's stats
- Calm Mind
- Defense Curl
Most notable and possible best moves for Spinda
- Baton Pass
- Protect
- Rest
- Toxic
Common Effort Values for Spinda in Ruby and Sapphire
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
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Here are the best movesets for Spinda. Top rated Spinda Ruby/Sapphire movesets. You can find Spinda builds Ruby/Sapphire. Spinda movesets Ruby/Sapphire are listed here. VGC Spinda Competitive Movesets can be found here. Find various EV spreads, find the best nature for Spinda in Ruby/Sapphire along with competitive movesets. Basic info and Movesets for evolution