Competitive Information for Spinda [Ruby/Sapphire]
Normal
Abilities:
Movesets for Singles
What is a good competitive moveset for Spinda? These builds have been optimized for Pokemon competing in Ruby/Sapphire Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Ruby/Sapphire generation metagame.
Spinda is a pretty decent Normal-typed Pokemon. It's super common to find yourself dealing with Spinda when battling in the 3rd generation meta. Spinda's only type-related weakness is Fighting.
Item: Silk Scarf
Ability: Own Tempo
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Frustration
- Shadow Ball
- Brick Break / Seismic Toss
- Rock Slide / Rollout
Physical Sweeper Spinda (Own Tempo)
Spinda is a wonderful Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Before Generation IV, a move's damage category was determined by its type. With Own Tempo, Spinda cannot be confused.
♦ Frustration is a physical STAB-boosted 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
♦ Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Spinda's level).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
Link (click to copy):
https://hohoushome.com/b/ds10a147
Item: Sitrus Berry
Ability: Own Tempo
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Psychic / Psybeam
- Fire Punch
- Ice Punch / Icy Wind
- Thunder Punch
Special Sweeper Spinda (Own Tempo)
Spinda is a sensational Special Sweeper. It is primarily designed to take down the opponent's team with high-damaging special attacks. In the old days prior to Generation IV, a move's damage category was determined by its type. With Own Tempo, Spinda cannot be confused.
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Fire Punch is a special 75-base power Fire-type move (10% chance to burn the target).
♦ Ice Punch is a special 75-base power Ice-type move (10% chance to freeze the target).
♦ Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
♦ Thunder Punch is a special 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/ds11a147
Movesets for Doubles
What is a good doubles moveset for Spinda? These builds have been optimized for Ruby/Sapphire Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Ruby/Sapphire generation metagame.
Item: Silk Scarf
Ability: Own Tempo
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Frustration
- Rock Slide / Rollout
- Shadow Ball
- Brick Break / Seismic Toss
Doubles Physical Sweeper Spinda (Own Tempo)
Spinda is a notable Physical Sweeper. This moveset is designed to take down the opponent's team with brute physical power. In the old days prior to Generation IV, a move's damage category was determined by its type. With Own Tempo, Spinda cannot be confused.
♦ Frustration is a physical STAB-boosted 0-base power Normal-type move (max 102 power at minimum happiness).
♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
♦ Rollout is a physical 30-base power Rock-type move (power doubles with each hit. repeats for 5 turns).
♦ Shadow Ball is a physical 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
♦ Brick Break is a physical 75-base power Fighting-type move (destroys screens, even if the target is immune).
♦ Seismic Toss is a physical 0-base power Fighting-type move (does damage equal to your Spinda's level).
Link (click to copy):
https://hohoushome.com/b/dd10a147
Item: Sitrus Berry
Ability: Own Tempo
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Icy Wind / Ice Punch
- Psychic / Psybeam
- Fire Punch
- Thunder Punch
Doubles Special Sweeper Spinda (Own Tempo)
Spinda is an awesome Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. In the dark days prior to Generation IV, a move's damage category was determined by its type. With Own Tempo, Spinda cannot be confused.
♦ Ice Punch is a special 75-base power Ice-type move (10% chance to freeze the target).
♦ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
♦ Psybeam is a special 65-base power Psychic-type move (10% chance to confuse the target).
♦ Fire Punch is a special 75-base power Fire-type move (10% chance to burn the target).
♦ Thunder Punch is a special 75-base power Electric-type move (10% chance to paralyze the target).
Link (click to copy):
https://hohoushome.com/b/dd11a147
Movepool
Wondering what moves can Spinda learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Damage Modifiers:
Combo List
These are a list of several common move combinations Spinda can perform in Ruby/Sapphire. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive RS Move and Ability Combos for Spinda
- Moves: Defense curl + Rollout
- Moves: Safeguard + Thrash
- Moves: Wish + Baton pass
- Moves: Swagger + Psych up
- Moves: Endure + Flail
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Dynamic Punch
- Moves with Priority: Endure, Protect, Snatch
- Moves that Break Screens: Brick Break
- Moves that inflict status: Hypnosis, Toxic
Moves that boost Spinda's stats
- Calm Mind
- Defense Curl
Most notable and possible best moves for Spinda
- Baton Pass
- Protect
- Rest
- Toxic
Common Effort Values for Spinda in Ruby and Sapphire
- Nature ( )
- Nature ( )
- Optimize Spinda's EV spread for Pokemon Ruby and Sapphire
Related Videos
Here are various how-to-use and competitive moveset analysis video guides for Spinda in Ruby/Sapphire. These featured videos will most likely contain additional strategies and combos not listed on our site. Disclaimer: All videos belong to their respective owners along with the views, thoughts, and opinions expressed in the videos. They belong solely to the author and not to us.
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Here are the best movesets for Spinda. Top rated Spinda Ruby/Sapphire movesets. You can find Spinda builds Ruby/Sapphire. Spinda movesets Ruby/Sapphire are listed here. VGC Spinda Competitive Movesets can be found here. Find various EV spreads, find the best nature for Spinda in Ruby/Sapphire along with competitive movesets. Basic info and Movesets for evolution