Competitive Information for Furfrou [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Furfrou furfrou
Base Stats for Furfrou

Normal

Abilities:
Fur CoatFur Coat: This Pokemon's Defense is doubled.


Evolutions / Family:
Furfrou

Weakness Chart for Normal-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
  
  
2x
  
  
0x
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
  
  
  
  
  
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for FurfrouVisit Serebii's Pokedex for location, breeding, and other game details about FurfrouVisit Bulbapedia for more information about Furfrou

Movesets for Singles


What is a good competitive moveset for Furfrou? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Furfrou is an awesome Normal-typed Pokemon. It's a almost common sight to see Furfrou out in the 7th generation battlefield. Furfrou's only type-related weakness is Fighting.


Species: Furfrou
Item: Normalium Z / Life Orb
Ability: Fur Coat
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Return / Secret Power
- Wild Charge
- Zen Headbutt
- Sucker Punch

Physical Sweeper Furfrou (Fur Coat)

Furfrou is an interesting Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Focus Sash helps protect Furfrou from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Furfrou's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Fur Coat, Furfrou's defense is doubled.

Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Secret Power is a physical STAB-boosted 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).
Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. fails if target is not attacking).




Species: Furfrou
Item: Normalium Z / Life Orb
Ability: Fur Coat
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Hyper Voice / Round
- Surf
- Dark Pulse / Snarl
- Charge Beam

Special Sweeper Furfrou (Fur Coat)

Furfrou is pretty popular Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Furfrou from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Furfrou's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Fur Coat, Furfrou's defense is doubled.

Hyper Voice is a special STAB-boosted 90-base power Normal-type move (no additional effect. hits adjacent foes).
Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).
Snarl is a special 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Furfrou's special attack by 1 stage).




Species: Furfrou
Item: Assault Vest
Ability: Fur Coat
Nature: Bold (+Def, -Atk)
EVs: 240 Hp / 68 Def / 200 SpD
Moveset:
- Echoed Voice
- Charge Beam
- Grass Knot
- Dark Pulse

Furfrou Double Wall (Ungodly Special Poodle)

Furfrou is an outstanding Double Wall. The purpose of this moveset is to have enough defenses and bulk to take both physical and special hits. With Fur Coat, Furfrou's defense is doubled.

Echoed Voice is a special STAB-boosted 40-base power Normal-type move (power increases when used on consecutive turns).
Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Furfrou's special attack by 1 stage).
Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).
Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).




Species: Furfrou
Item: Leftovers
Ability: Fur Coat
Nature: Brave (+Atk, -Spe)
EVs: 252 Atk / 4 Def / 252 SpA
Moveset:
- Work Up
- Charge Beam
- Sucker Punch
- Facade

Furfrou Mixed Sweeper (Elitist Poodle)

Furfrou is a sensational Mixed Sweeper. Leftovers are always a great recovery option to ensure Furfrou last longer regaining it's it's vitality every turn. With Fur Coat, Furfrou's defense is doubled. Facade's damage doubles when the user has a status affliction.

Work Up is a status move (raises your Furfrou's attack and special attack by 1 stage).
Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Furfrou's special attack by 1 stage).
Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. fails if target is not attacking).
Facade is a physical STAB-boosted 70-base power Normal-type move (power doubles if Furfrou is burn/poison/paralyzed).



Movesets for Doubles


What is a good doubles moveset for Furfrou? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Furfrou
Item: Normalium Z / Life Orb
Ability: Fur Coat
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 Def / 252 Spe
Moveset:
- Return / Secret Power
- Wild Charge
- Zen Headbutt
- Sucker Punch

Doubles Physical Sweeper Furfrou (Fur Coat)

Furfrou is a marvelous Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Furfrou from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Furfrou's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Fur Coat, Furfrou's defense is doubled.

Return is a physical STAB-boosted 0-base power Normal-type move (max 102 power at maximum happiness).
Secret Power is a physical STAB-boosted 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
Wild Charge is a physical 90-base power Electric-type move (has 1/4 recoil).
Zen Headbutt is a physical 80-base power Psychic-type move (20% chance to flinch the target).
Sucker Punch is a physical priority-increased 70-base power Dark-type move (usually goes first. fails if target is not attacking).




Species: Furfrou
Item: Normalium Z / Life Orb
Ability: Fur Coat
Nature: Modest (+SpA, -Atk)
EVs: 4 Def / 252 SpA / 252 Spe
Moveset:
- Hyper Voice / Round
- Surf
- Snarl / Dark Pulse
- Charge Beam

Doubles Special Sweeper Furfrou (Fur Coat)

Furfrou is a pretty decent Special Sweeper. It is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Furfrou from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Furfrou's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Fur Coat, Furfrou's defense is doubled.

Hyper Voice is a special STAB-boosted 90-base power Normal-type move (no additional effect. hits adjacent foes).
Round is a special STAB-boosted 60-base power Normal-type move (power doubles if others used round this turn).
Surf is a special 90-base power Water-type move (hits adjacent pokemon. double damage on dive).
Snarl is a special 55-base power Dark-type move (100% chance to lower the foes special attack by 1 stage).
Dark Pulse is a special 80-base power Dark-type move (20% chance to flinch the target).
Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Furfrou's special attack by 1 stage).



Movepool


Wondering what moves can Furfrou learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Charge Beam
50
90%
10
70% chance to raise the user's Sp. Atk by 1.
Dark Pulse
80
100%
15
20% chance to flinch the target.
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Grass Knot
--
100%
20
More power the heavier the target.
Hyper Voice
90
100%
10
No additional effect. Hits adjacent foes.
Round
60
100%
15
Power doubles if others used Round this turn.
Snarl
55
95%
15
100% chance to lower the foe(s) Sp. Atk by 1.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Surf
90
100%
15
Hits adjacent Pokemon. Double damage on Dive.
Uproar
90
100%
10
Lasts 3 turns. Active Pokemon cannot fall asleep.
Bite
60
100%
25
30% chance to flinch the target.
Dig
80
100%
10
Digs underground turn 1, strikes turn 2.
Endeavor
--
100%
5
Lowers the target's HP to the user's HP.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
Headbutt
70
100%
15
30% chance to flinch the target.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Last Resort
140
100%
5
Fails unless each known move has been used.
Retaliate
70
100%
5
Power doubles if an ally fainted last turn.
Return
--
100%
20
Max 102 power at maximum Happiness.
Rock Smash
40
100%
15
50% chance to lower the target's Defense by 1.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Sucker Punch
70
100%
5
Usually goes first. Fails if target is not attacking.
Tackle
40
100%
35
No additional effect.
Take Down
90
85%
20
Has 1/4 recoil.
U-turn
70
100%
20
User switches out after damaging the target.
Wild Charge
90
100%
15
Has 1/4 recoil.
Zen Headbutt
80
90%
15
20% chance to flinch the target.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baby-Doll Eyes
--
100%
30
Lowers the target's Attack by 1.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Charm
--
100%
20
Lowers the target's Attack by 2.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Cotton Guard
--
--
10
Raises the user's Defense by 3.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Mimic
--
--
10
The last move the target used replaces this one.
Odor Sleuth
--
--
40
Fighting, Normal hit Ghost. Evasiveness ignored.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Refresh
--
--
20
User cures its burn, poison, or paralysis.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roar
--
--
20
Forces the target to switch to a random ally.
Role Play
--
--
10
User replaces its Ability with the target's.
Sand Attack
--
100%
15
Lowers the target's accuracy by 1.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Thunder Wave
--
90%
20
Paralyzes the target.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Furfrou can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Furfrou

Create a build


Have an idea in mind for Furfrou that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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