Competitive Information for Litwick [Sun/Moon]
Ghost / Fire
Abilities:
30% chance a Pokemon making contact with this Pokemon will be burned.
This Pokemon's Fire attacks do 1.5x damage if hit by one Fire move; Fire immunity.
Moves ignore substitutes and foe's Reflect/Light Screen/Safeguard/Mist/Aurora Veil.

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Note: Pokemon with the Flash Fire ability are immune to Fire attacks.
Movesets for Singles
Looking for a competitive moveset for Litwick? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Prepare for battle with Litwick, an extraordinary Pokémon boasting Ghost and Fire attributes. Litwick is not a Pokémon anyone usually expects to see on the battlefield. It often dominates battles in the LC tier (Little Cup). It is weak to Dark, Ghost, Ground, Rock, and Water-typed attacks. Want to master Litwick's movesets? Dive into our detailed strategies below!
Item: Firium Z / Life Orb
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 240 Hp / 8 Def / 252 SpA / 8 SpD
IVs: 0 Atk
Moveset:
- Overheat / Flamethrower
- Shadow Ball / Hex
- Energy Ball / Solar Beam
- Psychic
Litwick shows a decent Special Sweeper prowess in single battles. This moveset was constructed to crush rivals using formidable special attacks. Life Orb boosts the power of Litwick's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Litwick's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Firium Z equipped to it, if Litwick has a fire move, this item allows it to use a fire z-move.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/kaa25f
Movesets for Doubles
Need a strong doubles moveset for Litwick? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Firium Z / Life Orb
Ability: Flash Fire
Nature: Modest (+SpA, -Atk)
EVs: 240 Hp / 8 Def / 252 SpA / 8 SpD
IVs: 0 Atk
Moveset:
- Heat Wave / Incinerate
- Shadow Ball / Hex
- Energy Ball
- Psychic
In double battles, Litwick's Special Sweeper role is popular. This configuration strives to crush rivals using brute special attacks. Life Orb boosts the power of Litwick's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Flash Fire, Litwick's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Firium Z equipped to it, if Litwick has a fire move, this item allows it to use a fire z-move.
◆ Incinerate is a special STAB-boosted 60-base power Fire-type move (destroys the foes berry/gem).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
Link (click to copy):
https://hohoushome.com/b/laa25f
Item: Firium Z / Focus Sash
Ability: Flash Fire
Nature: Sassy (+SpD, -Spe)
Nature: Relaxed (+Def, -Spe)
EVs: 252 Hp / 128 Def / 128 SpD
Moveset:
- Overheat / Flamethrower
- Shadow Ball / Hex
- Energy Ball / Solar Beam
- Trick Room
Litwick shows pretty popular Defensive Trick Roomer prowess in single battles. Focus Sash helps protect Litwick from being one-shotted and allowing it to atleast use a crucial move when brought out. With Flash Fire, Litwick's fire attacks do 1.5x damage if hit by one fire move; fire immunity. With a Firium Z equipped to it, if Litwick has a fire move, this item allows it to use a fire z-move.
◆ Flamethrower is a special STAB-boosted 90-base power Fire-type move (10% chance to burn the target).
◆ Shadow Ball is a special STAB-boosted 80-base power Ghost-type move (20% chance to lower the target's special defense by 1 stage).
◆ Hex is a special STAB-boosted 65-base power Ghost-type move (power doubles if the target has a status ailment).
◆ Energy Ball is a special 90-base power Grass-type move (10% chance to lower the target's special defense by 1 stage).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Trick Room is a status move (goes last. For 5 turns, turn order is reversed).
Link (click to copy):
https://hohoushome.com/b/lba25f
Movepool
Want to know what moves Litwick can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Litwick.
Damage Modifiers:
Combo List
These are a list of several common move combinations Litwick can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Litwick
- Moves: Sunny day + Solar beam
- Moves: Swagger + Psych up
- Moves: Psych up + Haze
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Moves: Pain split + Toxic
- Moves: Pain split + Will-o-wisp
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Item: Blunder Policy + Move: Inferno
- Moves with Priority: Ally Switch, Endure, Protect
- Moves that inflict status (and combo with the move Hex): Will-O-Wisp, Toxic
Moves that boost Litwick's stats
- Acid Armor
- Calm Mind
- Curse
- Flame Charge
Most notable and possible best moves for Litwick
- Protect
- Rest
- Taunt
- Toxic
Common Effort Values for Litwick in Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.

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