Competitive Information for Minior (Meteor) [Sun/Moon]
Rock / Flying
Abilities:
If Minior, switch-in/end of turn it changes to Core at 1/2 max HP or less, else Meteor.
Disclaimer: All videos and opinions are owned by their respective creators and may not reflect our views.
Movesets for Singles
Looking for a competitive moveset for Minior-meteor? These builds are optimized for Sun/Moon Single Battles. The movesets and EVs are designed to maximize damage against common opponents and threats in the Sun/Moon metagame. Check out the expert movesets below to boost your battle performance and dominate your opponents!
Minior-Meteor is here! This spectacular Pokémon is Rock and Flying-typed and ready to shine! Minior-Meteor is a common Pokémon to see in the SM metagame. Don't underestimate it; it can be a hidden gem in the meta. It is weak to Electric, Ice, Rock, Steel, and Water-typed attacks. Uncover the best movesets for Minior-Meteor below and optimize your gameplay!
Item: Normalium Z / Shell Bell
Ability: Shields Down
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Double-Edge / Return
- Rock Slide / Rock Tomb
- Earthquake
- Acrobatics
Minior thrives as a brilliant Physical Sweeper perfect for single battles. The intention of this moveset is to crush rivals using potent physical power. The Shell Bell item option is to help Minior recover from the recoil damage it may take from Double-Edge. With Shields Down, if minior switch-in/end of turn it changes to core at 1/2 max hp or less else meteor. With a Normalium Z equipped to it, if Minior has a normal move, this item allows it to use a normal z-move.
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Rock Slide is a physical STAB-boosted 75-base power Rock-type move (30% chance to make the foes flinch).
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Minior has no held item).
Link (click to copy):
https://hohoushome.com/b/ka0
Item: Rockium Z / Expert Belt
Ability: Shields Down
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Power Gem / Ancient Power
- Psychic
- Dazzling Gleam
- Solar Beam / Charge Beam
For single battles, Minior is pretty popular Special Sweeper. This moveset focuses to take down the opponent's team with brute special attacks. Expert Belt boosts the damage of Minior's super effective moves by 20%. With Shields Down, if minior switch-in/end of turn it changes to core at 1/2 max hp or less else meteor. Solar Beam or Charge Beam are added to provide additional threat coverage. With a Rockium Z equipped to it, if Minior has a rock move, this item allows it to use a rock z-move.
◆ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Dazzling Gleam is a special 80-base power Fairy-type move (no additional effect. Hits adjacent foes).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Minior's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/kb0
Movesets for Doubles
Need a strong doubles moveset for Minior-meteor? These builds are perfect for VGC (Pokémon Video Game Championship) and other competitive Sun/Moon Double Battles. The VGC is the ultimate test of strategy and skill, and these movesets and EVs are designed to excel against multiple opponents at once while providing essential support to your team. Dominate the Sun/Moon metagame with these expert-crafted setups!
Item: Rockium Z / Shell Bell
Ability: Shields Down
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Rock Slide / Rock Tomb
- Earthquake / Bulldoze
- Double-Edge / Return
- Acrobatics
Minior makes an a stupendous Physical Sweeper in double battles. The purpose of this moveset is to crush rivals using lethal physical power. The Shell Bell item option is to help Minior recover from the recoil damage it may take from Double-Edge. With Shields Down, if minior switch-in/end of turn it changes to core at 1/2 max hp or less else meteor. With a Rockium Z equipped to it, if Minior has a rock move, this item allows it to use a rock z-move.
◆ Rock Tomb is a physical STAB-boosted 60-base power Rock-type move (100% chance to lower the target's speed by 1 stage).
◆ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon).
◆ Bulldoze is a physical 60-base power Ground-type move (100% chance lower adjacent Pokemon speed by 1 stage).
◆ Double-Edge is a physical 120-base power Normal-type move (has 33% recoil).
◆ Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
◆ Acrobatics is a physical STAB-boosted 55-base power Flying-type move (power doubles if your Minior has no held item).
Link (click to copy):
https://hohoushome.com/b/la0
Item: Fairium Z / Expert Belt
Ability: Shields Down
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
IVs: 0 Atk
Moveset:
- Dazzling Gleam
- Power Gem / Ancient Power
- Psychic
- Solar Beam / Charge Beam
Minior shows a wonderful Special Sweeper prowess in double battles. It's primary goal is to overwhelm foes with overwhelming special attacks. Expert Belt boosts the damage of Minior's super effective moves by 20%. With Shields Down, if minior switch-in/end of turn it changes to core at 1/2 max hp or less else meteor. Solar Beam or Charge Beam are added to provide additional threat coverage. With a Fairium Z equipped to it, if Minior has a fairy move, this item allows it to use a fairy z-move.
◆ Power Gem is a special STAB-boosted 80-base power Rock-type move that deals a nice amount of damage.
◆ Ancient Power is a special STAB-boosted 60-base power Rock-type move (10% chance to raise all stats by 1 stage (not acc/eva)).
◆ Psychic is a special 90-base power Psychic-type move (10% chance to lower the target's special defense by 1 stage).
◆ Solar Beam is a special 120-base power Grass-type move (charges turn 1. Hits turn 2. No charge in sunlight).
◆ Charge Beam is a special 50-base power Electric-type move (70% chance to raise your Minior's special attack by 1 stage).
Link (click to copy):
https://hohoushome.com/b/lb0
Movepool
Want to know what moves Minior-meteor can learn? Check out the full list of moves available in the Pokemon Sun/Moon generation.
Sort and organize the learnset by type, category, accuracy, and power. Moves in bold get the same-type attack bonus (STAB) when used by Minior-meteor.
Damage Modifiers:
Combo List
These are a list of several common move combinations Minior-meteor can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Minior-meteor
- Moves: Defense curl + Rollout
- Moves: Swagger + Psych up
- Moves: Rest + Sleep talk
- Moves: Rest + Snore
- Move: Swagger + Item: Mirror Herb
- Move: Facade + Item: Flame Orb
- Move: Facade + Item: Toxic Orb
- Move: Endeavor + Item: Focus Sash
- Move: Acrobatics + Item: Red Card
- Move: Acrobatics + Item: Flying Gem
- Moves with Priority: Protect
- Moves that inflict status: Toxic
Moves that boost Minior-meteor's stats
- Ancient Power
- Autotomize
- Calm Mind
- Charge Beam
- Cosmic Power
- Defense Curl
- Rock Polish
- Shell Smash
Most notable and possible best moves for Minior-meteor
- Earthquake
- Hidden Power
- Light Screen
- Protect
- Reflect
- Rest
- Stealth Rock
- Toxic
- U-turn
Common Effort Values for Minior-meteor in Sun and Moon
Usage Data
Explore the latest analytical usage data for this Pokémon from various VGC and online competitions. We use this data to develop our strategies and movesets. The data is categorized by competition and skill level: top-ranking trainers, mid-level players, and entry-level players.
THIS SECTION IS CURRENTLY UNDER CONSTRUCTION
Some builds on this page have been hidden, click here to display them
Here are the best movesets for Minior-meteor. Top rated Minior-meteor Sun/Moon movesets. You can find Minior-meteor builds Sun/Moon. Minior-meteor movesets Sun/Moon are listed here. VGC Minior-meteor Competitive Movesets can be found here. Find various EV spreads, find the best nature for Minior-meteor in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution