What is a good competitive moveset for Necrozma-dusk Mane? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.
Necrozma is a pretty decent Psychic and Steel-typed Pokemon. It's frequent to find yourself dealing with Necrozma when battling in the 7th generation meta. Necrozma is weak to Dark, Fire, Ghost, and Ground-typed attacks.
Species: Necrozma-Dusk Mane Item: Steelium Z / Expert Belt Ability: Prism Armor Nature: Adamant (+Atk, -SpA) EVs: 4 Hp / 252 Atk / 252 Spe Moveset: - Sunsteel Strike / Iron Head - Psycho Cut - Outrage - Earthquake / Knock Off
Physical Sweeper Necrozma-Dusk Mane (Prism Armor)
Necrozma is a legendary Physical Sweeper. It tries to take down the opponent's team with brute physical power. With Prism Armor, Necrozma receives 3/4 damage from supereffective attacks. Earthquake or Knock Off are added to provide additional threat coverage.
♦ Sunsteel Strike is a physical STAB-boosted 100-base power Steel-type move (ignores the abilities of other pokemon). ♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target). ♦ Psycho Cut is a physical STAB-boosted 70-base power Psychic-type move (high critical hit ratio). ♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Necrozma afterwards). ♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon). ♦ Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
No additional EV spread were found for this set at this time.Array
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Movesets for Doubles
What is a good doubles moveset for Necrozma-dusk Mane? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.
Species: Necrozma-Dusk Mane Item: Groundium Z / Life Orb Ability: Prism Armor Nature: Adamant (+Atk, -SpA) EVs: 4 Hp / 252 Atk / 252 Spe Moveset: - Earthquake - Sunsteel Strike / Iron Head - Psycho Cut - Rock Slide
Doubles Physical Sweeper Necrozma-Dusk Mane (Prism Armor)
Necrozma is a legendary Physical Sweeper. The purpose of this moveset is to take down the opponent's team with brute physical power. Life Orb boosts the power of Necrozma's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Prism Armor, Necrozma receives 3/4 damage from supereffective attacks.
♦ Earthquake is a physical 100-base power Ground-type move (hits adjacent pokemon). ♦ Sunsteel Strike is a physical STAB-boosted 100-base power Steel-type move (ignores the abilities of other pokemon). ♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target). ♦ Psycho Cut is a physical STAB-boosted 70-base power Psychic-type move (high critical hit ratio). ♦ Rock Slide is a physical 75-base power Rock-type move (30% chance to flinch the foes).
No additional EV spread were found for this set at this time.Array
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Species: Necrozma-Dusk Mane Item: Steelium Z / Expert Belt Ability: Prism Armor Nature: Brave (+Atk, -Spe) Nature: Adamant (+Atk, -SpA) EVs: 252 Hp / 252 Atk / 4 SpD Moveset: - Sunsteel Strike / Iron Head - Psycho Cut - Outrage - Trick Room
Offensive Trick Room Necrozma-Dusk Mane (Prism Armor)
Necrozma is a legendary Offensive Trick Room. With Prism Armor, Necrozma receives 3/4 damage from supereffective attacks. Earthquake or Knock Off are added to provide additional threat coverage.
♦ Sunsteel Strike is a physical STAB-boosted 100-base power Steel-type move (ignores the abilities of other pokemon). ♦ Iron Head is a physical STAB-boosted 80-base power Steel-type move (30% chance to flinch the target). ♦ Psycho Cut is a physical STAB-boosted 70-base power Psychic-type move (high critical hit ratio). ♦ Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Necrozma afterwards). ♦ Trick Room is a status move (goes last. for 5 turns, turn order is reversed).
No additional EV spread were found for this set at this time.Array
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Movepool
Wondering what moves can Necrozma-dusk Mane learn? Here is the list of moves this Pokemon can learn in this selected generation. Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.
Category Filter: Filter movelist to show only Physical, Special, or Status moves
Extended Move Details:Additional move information such as Risk versus Reward Statistics or Move power versus specific type-matchups
Damage Modifiers:
Type-matchup: Sort through and determine which moves would best work versus an opponent of the typing you select.
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Note: The damage listed here under Versus is not actually calculated using the in-game damage formula. It is simply calculated using typing weaknesses and resistances from the selected type-matchup modifier along with STAB (if applied) to help sort through and give a general idea as to how powerful certain moves might be towards that selected typing after modifiers are applied. Several moves listed here may have additional effects that might alter actual damage output which are not factored on this specific list. Use damage calculators to find actual damage amounts.
Combo List
These are a list of several common move combinations Necrozma-dusk Mane can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.
Competitive SM Move and Ability Combos for Necrozma-dusk Mane
Moves: Rest + Sleep talk
Move: Fling + Item: King's Rock
Move: Facade + Item: Flame Orb
Move: Facade + Item: Toxic Orb
Moves with Priority: Protect, Ally Switch
Moves that Break Screens: Brick Break
Most notable and possible best moves for Necrozma-dusk Mane
Protect
Rest
Common Effort Values for Necrozma-dusk Mane in Sun and Moon
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Here are the best movesets for Necrozma-dusk Mane. Top rated Necrozma-dusk Mane Sun/Moon movesets. You can find Necrozma-dusk Mane builds Sun/Moon. Necrozma-dusk Mane movesets Sun/Moon are listed here. VGC Necrozma-dusk Mane Competitive Movesets can be found here. Find various EV spreads, find the best nature for Necrozma-dusk Mane in Sun/Moon along with competitive movesets. Basic info and Movesets for evolution