Competitive Information for Oricorio [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Oricorio oricorio
Base Stats for Oricorio

Fire / Flying

Abilities:
DancerDancer: After another Pokemon uses a dance move, this Pokemon uses the same move.


Evolutions / Family:
Oricorio

Weakness Chart for Fire/Flying-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.25x
  
  
2x
0.5x
0.5x
0.5x
  
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.25x
0x
  
  
  
  
4x
0.5x
2x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for OricorioVisit Serebii's Pokedex for location, breeding, and other game details about OricorioVisit Bulbapedia for more information about Oricorio

Movesets for Singles


What is a good competitive moveset for Oricorio? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Oricorio is a stupendous Fire and Flying-typed Pokemon. Oricorio is a usual Pokemon to see in Generation 7. Oricorio is weak to Electric, Rock, and Water-typed attacks.


Species: Oricorio
Item: Flyinium Z / Life Orb
Ability: Dancer
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Air Slash / Air Cutter
- Revelation Dance / Round
- Icy Wind
- Roost

Special Sweeper Oricorio (Dancer)

Oricorio is an extraordinary Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Oricorio from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Oricorio's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Dancer, after another pokemon uses a dance move Oricorio uses the same move.

Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. hits adjacent foes).
Revelation Dance is a special 90-base power Normal-type move (type varies based on your Oricorio's primary type).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Roost is a status move (heals 50% hp. flying-type removed until turn ends).



Movesets for Doubles


What is a good doubles moveset for Oricorio? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Oricorio
Item: Flyinium Z / Life Orb
Ability: Dancer
Nature: Modest (+SpA, -Atk)
Nature: Timid (+Spe, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Air Cutter / Air Slash
- Icy Wind
- Revelation Dance / Round
- Roost

Doubles Special Sweeper Oricorio (Dancer)

Oricorio is an outstanding Special Sweeper. It is meant to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Oricorio from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Oricorio's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Dancer, after another pokemon uses a dance move Oricorio uses the same move.

Air Cutter is a special STAB-boosted 60-base power Flying-type move (high critical hit ratio. hits adjacent foes).
Air Slash is a special STAB-boosted 75-base power Flying-type move (30% chance to flinch the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Revelation Dance is a special 90-base power Normal-type move (type varies based on your Oricorio's primary type).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Roost is a status move (heals 50% hp. flying-type removed until turn ends).



Movepool


Wondering what moves can Oricorio learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Air Cutter
60
95%
25
High critical hit ratio. Hits adjacent foes.
Air Slash
75
95%
15
30% chance to flinch the target.
Hurricane
110
70%
10
30% chance to confuse target. Can't miss in rain.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Revelation Dance
90
100%
15
Type varies based on the user's primary type.
Round
60
100%
15
Power doubles if others used Round this turn.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Acrobatics
55
100%
15
Power doubles if the user has no held item.
Aerial Ace
60
--
20
This move does not check accuracy.
Covet
60
100%
25
If the user has no item, it steals the target's.
Double Slap
15
85%
10
Hits 2-5 times in one turn.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Fly
90
95%
15
Flies up on first turn, then strikes the next turn.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Peck
35
100%
35
No additional effect.
Pluck
60
100%
20
User steals and eats the target's Berry.
Pound
40
100%
35
No additional effect.
Return
--
100%
20
Max 102 power at maximum Happiness.
Sky Attack
140
90%
5
Charges, then hits turn 2. 30% flinch. High crit.
Steel Wing
70
90%
25
10% chance to raise the user's Defense by 1.
U-turn
70
100%
20
User switches out after damaging the target.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Captivate
--
100%
20
Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Defog
--
--
15
-1 evasion; clears user and target side's hazards.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Embargo
--
100%
15
For 5 turns, the target's item has no effect.
Feather Dance
--
100%
15
Lowers the target's Attack by 2.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Mirror Move
--
--
20
User uses the target's last used move against it.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Quash
--
100%
15
Forces the target to move last this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Role Play
--
--
10
User replaces its Ability with the target's.
Roost
--
--
10
Heals 50% HP. Flying-type removed 'til turn ends.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Sandstorm
--
--
10
For 5 turns, a sandstorm rages.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Swords Dance
--
--
20
Raises the user's Attack by 2.
Tailwind
--
--
15
For 4 turns, allies' Speed is doubled.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Teeter Dance
--
100%
20
Confuses adjacent Pokemon.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Work Up
--
--
30
Raises the user's Attack and Sp. Atk by 1.

Combo List


These are a list of several common move combinations Oricorio can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Oricorio

Create a build


Have an idea in mind for Oricorio that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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