Competitive Information for Pheromosa [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Pheromosa pheromosa
Base Stats for Pheromosa

Bug / Fighting

Abilities:
Beast BoostBeast Boost: This Pokemon's highest stat is raised by 1 if it attacks and KOes another Pokemon.


Evolutions / Family:
Pheromosa

Weakness Chart for Bug/Fighting-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
0.5x
0.5x
  
  
2x
0.5x
2x
4x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.5x
0.5x
  
  
  
2x
  
  
  
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for PheromosaVisit Serebii's Pokedex for location, breeding, and other game details about PheromosaVisit Bulbapedia for more information about Pheromosa

Movesets for Singles


What is a good competitive moveset for Pheromosa? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Pheromosa is an interesting Bug and Fighting-typed Pokemon. It's normal to find yourself dealing with Pheromosa when battling in the 7th generation meta. Pheromosa is weak to Fairy, Fire, Flying, and Psychic-typed attacks.


Species: Pheromosa
Item: Fightinium Z / Coba Berry
Ability: Beast Boost
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- High Jump Kick / Jump Kick
- Outrage
- Lunge / U-turn
- Return

Physical Sweeper Pheromosa (Beast Boost)

Pheromosa is a fabulous Physical Sweeper. It's primary goal is to take down the opponent's team with brute physical power. Focus Sash helps protect Pheromosa from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Pheromosa's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Beast Boost, Pheromosa's highest stat is raised by 1 if it attacks and koes another pokemon.

High Jump Kick is a physical STAB-boosted 130-base power Fighting-type move (Pheromosa is hurt by 50% of its max hp if it misses).
Jump Kick is a physical STAB-boosted 100-base power Fighting-type move (Pheromosa is hurt by 50% of its max hp if it misses).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Pheromosa afterwards).
Lunge is a physical STAB-boosted 80-base power Bug-type move (100% chance to lower the target's attack by 1 stage).
U-turn is a physical STAB-boosted 70-base power Bug-type move (Pheromosa switches out after damaging the target).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).




Species: Pheromosa
Item: Buginium Z / Coba Berry
Ability: Beast Boost
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Bug Buzz / Signal Beam
- Ice Beam / Icy Wind
- Hyper Beam / Round
- Electroweb

Special Sweeper Pheromosa (Beast Boost)

Pheromosa is a spectacular Special Sweeper. This moveset attempts to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Pheromosa from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Pheromosa's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Beast Boost, Pheromosa's highest stat is raised by 1 if it attacks and koes another pokemon.

Bug Buzz is a special STAB-boosted 90-base power Bug-type move (10% chance to lower the target's special defense by 1 stage).
Signal Beam is a special STAB-boosted 75-base power Bug-type move (10% chance to confuse the target).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Hyper Beam is a special 150-base power Normal-type move (Pheromosa cannot move next turn).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Electroweb is a special 55-base power Electric-type move (100% chance to lower the foes speed by 1 stage).



Movesets for Doubles


What is a good doubles moveset for Pheromosa? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Pheromosa
Item: Fightinium Z / Coba Berry
Ability: Beast Boost
Nature: Adamant (+Atk, -SpA)
EVs: 252 Atk / 4 SpD / 252 Spe
Moveset:
- High Jump Kick / Jump Kick
- Outrage
- Lunge / U-turn
- Return

Doubles Physical Sweeper Pheromosa (Beast Boost)

Pheromosa is an extraordinary Physical Sweeper. It is designed to take down the opponent's team with brute physical power. Focus Sash helps protect Pheromosa from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Pheromosa's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Beast Boost, Pheromosa's highest stat is raised by 1 if it attacks and koes another pokemon.

High Jump Kick is a physical STAB-boosted 130-base power Fighting-type move (Pheromosa is hurt by 50% of its max hp if it misses).
Jump Kick is a physical STAB-boosted 100-base power Fighting-type move (Pheromosa is hurt by 50% of its max hp if it misses).
Outrage is a physical 120-base power Dragon-type move (lasts 2-3 turns. confuses your Pheromosa afterwards).
Lunge is a physical STAB-boosted 80-base power Bug-type move (100% chance to lower the target's attack by 1 stage).
U-turn is a physical STAB-boosted 70-base power Bug-type move (Pheromosa switches out after damaging the target).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).




Species: Pheromosa
Item: Buginium Z / Coba Berry
Ability: Beast Boost
Nature: Modest (+SpA, -Atk)
EVs: 252 SpA / 4 SpD / 252 Spe
Moveset:
- Bug Buzz / Signal Beam
- Icy Wind / Ice Beam
- Electroweb
- Hyper Beam

Doubles Special Sweeper Pheromosa (Beast Boost)

Pheromosa is an astounding Special Sweeper. It's primary goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Pheromosa from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Pheromosa's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Beast Boost, Pheromosa's highest stat is raised by 1 if it attacks and koes another pokemon.

Bug Buzz is a special STAB-boosted 90-base power Bug-type move (10% chance to lower the target's special defense by 1 stage).
Signal Beam is a special STAB-boosted 75-base power Bug-type move (10% chance to confuse the target).
Icy Wind is a special 55-base power Ice-type move (100% chance to lower the foes speed by 1 stage).
Ice Beam is a special 90-base power Ice-type move (10% chance to freeze the target).
Electroweb is a special 55-base power Electric-type move (100% chance to lower the foes speed by 1 stage).
Hyper Beam is a special 150-base power Normal-type move (Pheromosa cannot move next turn).



Movepool


Wondering what moves can Pheromosa learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Blizzard
110
70%
5
10% chance to freeze foe(s). Can't miss in hail.
Bug Buzz
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Electroweb
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Focus Blast
120
70%
5
10% chance to lower the target's Sp. Def by 1.
Hyper Beam
150
90%
5
User cannot move next turn.
Ice Beam
90
100%
10
10% chance to freeze the target.
Icy Wind
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Round
60
100%
15
Power doubles if others used Round this turn.
Shock Wave
60
--
20
This move does not check accuracy.
Signal Beam
75
100%
15
10% chance to confuse the target.
Silver Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Swift
60
--
20
This move does not check accuracy. Hits foes.
Bounce
85
85%
5
Bounces turn 1. Hits turn 2. 30% paralyze.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Bug Bite
60
100%
20
User steals and eats the target's Berry.
Double Kick
30
100%
30
Hits 2 times in one turn.
Drill Run
80
95%
10
High critical hit ratio.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
False Swipe
40
100%
40
Always leaves the target with at least 1 HP.
Feint
30
100%
10
Nullifies Detect, Protect, and Quick/Wide Guard.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Foul Play
95
100%
15
Uses target's Attack stat in damage calculation.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Giga Impact
150
90%
5
User cannot move next turn.
High Jump Kick
130
90%
10
User is hurt by 50% of its max HP if it misses.
Jump Kick
100
95%
10
User is hurt by 50% of its max HP if it misses.
Low Kick
--
100%
20
More power the heavier the target.
Low Sweep
65
100%
20
100% chance to lower the target's Speed by 1.
Lunge
80
100%
15
100% chance to lower the target's Attack by 1.
Outrage
120
100%
10
Lasts 2-3 turns. Confuses the user afterwards.
Poison Jab
80
100%
20
30% chance to poison the target.
Rapid Spin
20
100%
40
Frees user from hazards, binding, Leech Seed.
Return
--
100%
20
Max 102 power at maximum Happiness.
Stomp
65
100%
20
30% chance to flinch the target.
Throat Chop
80
100%
15
For 2 turns, the target cannot use sound moves.
Triple Kick
10
90%
10
Hits 3 times. Each hit can miss, but power rises.
U-turn
70
100%
20
User switches out after damaging the target.
Agility
--
--
30
Raises the user's Speed by 2.
Block
--
--
5
Prevents the target from switching out.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Laser Focus
--
--
30
Until the end of the next turn, user's moves crit.
Leer
--
100%
30
Lowers the foe(s) Defense by 1.
Me First
--
--
20
Copies a foe at 1.5x power. User must be faster.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Quick Guard
--
--
15
Protects allies from priority attacks this turn.
Quiver Dance
--
--
20
Raises the user's Sp. Atk, Sp. Def, Speed by 1.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Roost
--
--
10
Heals 50% HP. Flying-type removed 'til turn ends.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Snatch
--
--
10
User steals certain support moves to use itself.
Speed Swap
--
--
10
Swaps Speed stat with target.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Taunt
--
100%
20
Target can't use status moves its next 3 turns.
Torment
--
100%
15
Target can't select the same move twice in a row.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.

Combo List


These are a list of several common move combinations Pheromosa can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Pheromosa

Create a build


Have an idea in mind for Pheromosa that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



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