Competitive Information for Pikachu (hoenn) [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Pikachu-hoenn pikachu-hoenn
Base Stats for Pikachu-Hoenn

Electric

Abilities:
StaticStatic: 30% chance a Pokemon making contact with this Pokemon will be paralyzed.


Evolutions / Family:
Pikachu

Weakness Chart for Electric-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
  
  
  
0.5x
  
  
  
0.5x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
  
2x
  
  
  
  
  
0.5x
  
¼x
½x
2x
4x

Optimize Pikachu-hoenn's EVs for Sun/Moon

Movesets for Singles


What is a good competitive moveset for Pikachu-hoenn? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Pikachu is an interesting Electric-typed Pokemon. Pikachu are common Pokemon to see in the SM metagame. Pikachu's only type-related weakness is Ground.


Species: Pikachu-Hoenn
Item: Electrium Z / Focus Sash
Ability: Static
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Volt Tackle / Wild Charge
- Return / Facade
- Knock Off / Fling
- Brick Break

Physical Sweeper Pikachu-Hoenn (Static)

Pikachu is a stupendous Physical Sweeper. It is meant to take down the opponent's team with brute physical power. Focus Sash helps protect Pikachu from being one-shotted and allowing it to atleast use a crucial move when brought out. With Static, 30% chance a pokemon making contact with Pikachu will be paralyzed. Facade's damage doubles when the user has a status affliction.

Volt Tackle is a physical STAB-boosted 120-base power Electric-type move (has 33% recoil. 10% chance to paralyze target).
Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Facade is a physical 70-base power Normal-type move (power doubles if Pikachu is burn/poison/paralyzed).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Fling is a physical 0-base power Dark-type move (flings your Pikachu's item at the target. power varies).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).



Species: Pikachu-Hoenn
Item: Electrium Z / Focus Sash
Ability: Static
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Thunderbolt / Discharge
- Signal Beam
- Round / Snore
- Grass Knot

Special Sweeper Pikachu-Hoenn (Static)

Pikachu is popular Special Sweeper. This moveset is designed to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Pikachu from being one-shotted and allowing it to atleast use a crucial move when brought out. With Static, 30% chance a pokemon making contact with Pikachu will be paralyzed.

Thunderbolt is a special STAB-boosted 90-base power Electric-type move (10% chance to paralyze the target).
Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Pikachu must be asleep. 30% chance to flinch target).
Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).


Movesets for Doubles


What is a good doubles moveset for Pikachu-hoenn? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Pikachu-Hoenn
Item: Electrium Z / Focus Sash
Ability: Static
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Volt Tackle / Wild Charge
- Return / Facade
- Knock Off / Fling
- Brick Break

Doubles Physical Sweeper Pikachu-Hoenn (Static)

Pikachu is pretty popular Physical Sweeper. It tries to take down the opponent's team with brute physical power. Focus Sash helps protect Pikachu from being one-shotted and allowing it to atleast use a crucial move when brought out. With Static, 30% chance a pokemon making contact with Pikachu will be paralyzed. Facade's damage doubles when the user has a status affliction.

Volt Tackle is a physical STAB-boosted 120-base power Electric-type move (has 33% recoil. 10% chance to paralyze target).
Wild Charge is a physical STAB-boosted 90-base power Electric-type move (has 1/4 recoil).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Facade is a physical 70-base power Normal-type move (power doubles if Pikachu is burn/poison/paralyzed).
Knock Off is a physical 65-base power Dark-type move (1.5x damage if foe holds an item; Note: This will also remove that item).
Fling is a physical 0-base power Dark-type move (flings your Pikachu's item at the target. power varies).
Brick Break is a physical 75-base power Fighting-type move (destroys screens, unless the target is immune).



Species: Pikachu-Hoenn
Item: Electrium Z / Focus Sash
Ability: Static
Nature: Modest (+SpA, -Atk)
EVs: 4 Hp / 252 SpA / 252 Spe
Moveset:
- Discharge / Electroweb
- Signal Beam
- Round / Snore
- Grass Knot

Doubles Special Sweeper Pikachu-Hoenn (Static)

Pikachu is a spectacular Special Sweeper. It's goal is to take down the opponent's team with high-damaging special attacks. Focus Sash helps protect Pikachu from being one-shotted and allowing it to atleast use a crucial move when brought out. With Static, 30% chance a pokemon making contact with Pikachu will be paralyzed.

Discharge is a special STAB-boosted 80-base power Electric-type move (30% chance to paralyze adjacent pokemon).
Electroweb is a special STAB-boosted 55-base power Electric-type move (100% chance to lower the foes speed by 1 stage).
Signal Beam is a special 75-base power Bug-type move (10% chance to confuse the target).
Round is a special 60-base power Normal-type move (power doubles if others used round this turn).
Snore is a special 50-base power Normal-type move (Pikachu must be asleep. 30% chance to flinch target).
Grass Knot is a special 0-base power Grass-type move (more power the heavier the target).


Movepool


Wondering what moves can Pikachu-hoenn learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Charge Beam
50
90%
10
70% chance to raise the user's Sp. Atk by 1.
Discharge
80
100%
15
30% chance to paralyze adjacent Pokemon.
Echoed Voice
40
100%
15
Power increases when used on consecutive turns.
Electro Ball
--
100%
10
More power the faster the user is than the target.
Electroweb
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Grass Knot
--
100%
20
More power the heavier the target.
Round
60
100%
15
Power doubles if others used Round this turn.
Shock Wave
60
--
20
This move does not check accuracy.
Signal Beam
75
100%
15
10% chance to confuse the target.
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Thunder
110
70%
10
30% chance to paralyze. Can't miss in rain.
Thunder Shock
40
100%
30
10% chance to paralyze the target.
Thunderbolt
90
100%
15
10% chance to paralyze the target.
Volt Switch
70
100%
20
User switches out after damaging the target.
Brick Break
75
100%
15
Destroys screens, unless the target is immune.
Covet
60
100%
25
If the user has no item, it steals the target's.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Feint
30
100%
10
Nullifies Detect, Protect, and Quick/Wide Guard.
Fling
--
100%
10
Flings the user's item at the target. Power varies.
Focus Punch
150
100%
20
Fails if the user takes damage before it hits.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Iron Tail
100
75%
15
30% chance to lower the target's Defense by 1.
Knock Off
65
100%
20
1.5x damage if foe holds an item. Removes item.
Nuzzle
20
100%
20
100% chance to paralyze the target.
Quick Attack
40
100%
30
Usually goes first.
Return
--
100%
20
Max 102 power at maximum Happiness.
Slam
80
75%
20
No additional effect.
Spark
65
100%
20
30% chance to paralyze the target.
Thunder Punch
75
100%
15
10% chance to paralyze the target.
Volt Tackle
120
100%
15
Has 33% recoil. 10% chance to paralyze target.
Wild Charge
90
100%
15
Has 1/4 recoil.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Growl
--
100%
40
Lowers the foe(s) Attack by 1.
Helping Hand
--
--
20
One adjacent ally's move power is 1.5x this turn.
Laser Focus
--
--
30
Until the end of the next turn, user's moves crit.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Magnet Rise
--
--
10
For 5 turns, the user has immunity to Ground.
Play Nice
--
--
20
Lowers the target's Attack by 1.
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rain Dance
--
--
5
For 5 turns, heavy rain powers Water moves.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Tail Whip
--
100%
30
Lowers the foe(s) Defense by 1.
Thunder Wave
--
90%
20
Paralyzes the target.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.

Combo List


These are a list of several common move combinations Pikachu-hoenn can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Pikachu-hoenn

Related Videos


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