Competitive Information for Sewaddle [Sun/Moon]

Competitive Pokemon Sun/Moon Movesets and Strategies for Sewaddle sewaddle
Base Stats for Sewaddle

Bug / Grass

Abilities:
SwarmSwarm: At 1/3 or less of its max HP, this Pokemon's attacking stat is 1.5x with Bug attacks.
,
ChlorophyllChlorophyll: If Sunny Day is active, this Pokemon's Speed is doubled.
,
OvercoatOvercoat: This Pokemon is immune to powder moves and damage from Sandstorm or Hail.


Evolutions / Family:
Sewaddle
Swadloon
Leavanny

Weakness Chart for Bug/Grass-type:
Bug
Dark
Dragon
Electric
Fairy
Fighting
Fire
Flying
Ghost
2x
  
  
0.5x
  
0.5x
4x
4x
  
Grass
Ground
Ice
Normal
Poison
Psychic
Rock
Steel
Water
0.25x
0.25x
2x
  
2x
  
2x
  
0.5x
¼x
½x
2x
4x


Visit Smogon's Pokedex for more competitive movesets for SewaddleVisit Serebii's Pokedex for location, breeding, and other game details about SewaddleVisit Bulbapedia for more information about Sewaddle

Movesets for Singles


What is a good competitive moveset for Sewaddle? These builds have been optimized for Pokemon competing in Sun/Moon Single Battles. The movesets and EVs have been specifically calibrated to deal the most amount of damage to the largest group of potentially common opponents and typing threats for the Sun/Moon generation metagame.


Sewaddle is a remarkable Bug and Grass-typed Pokemon. Sewaddle is not a Pokemon anyone usually expects sees on the battlefield. Sewaddle is weak to Bug, Fire, Flying, Ice, Poison, and Rock-typed attacks.


Species: Sewaddle
Item: Grassium Z / Occa Berry
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Seed Bomb / Razor Leaf
- Return / Secret Power
- Bug Bite
- Payback

Physical Sweeper Sewaddle (Chlorophyll)

Sewaddle is a spectacular Physical Sweeper. It's purpose is to take down the opponent's team with brute physical power. Sewaddle is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was attached to it. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Sewaddle from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Sewaddle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Sewaddle's speed is doubled.

Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a mighty amount of damage.
Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
Bug Bite is a physical STAB-boosted 60-base power Bug-type move (Sewaddle steals and eats the target's berry).
Payback is a physical 50-base power Dark-type move (power doubles if your Sewaddle moves after the target).



Movesets for Doubles


What is a good doubles moveset for Sewaddle? These builds have been optimized for Sun/Moon Double Battles. They have movesets and EVs specifically calibrated to generally work best versus multiple Pokemon at once as well as helping to support other team members and allys in the Sun/Moon generation metagame.


Species: Sewaddle
Item: Grassium Z / Occa Berry
Ability: Chlorophyll
Nature: Adamant (+Atk, -SpA)
EVs: 4 Hp / 252 Atk / 252 Spe
Moveset:
- Razor Leaf / Seed Bomb
- Return / Secret Power
- Bug Bite
- Payback

Doubles Physical Sweeper Sewaddle (Chlorophyll)

Sewaddle is an interesting Physical Sweeper. It's goal is to take down the opponent's team with brute physical power. Sewaddle is not a Pokemon anyone usually expects sees on the battlefield until Eviolite was equipped. If Eviolite is held by a Pokémon that is not fully evolved, it will raises the Defense and Special Defense of that Pokemon by 50%. Focus Sash helps protect Sewaddle from being one-shotted and allowing it to atleast use a crucial move when brought out. Life Orb boosts the power of Sewaddle's damaging moves by 1.3x but it then loses 1/10 its max HP immediately after the attack. With Chlorophyll, if sunny day is active Sewaddle's speed is doubled.

Razor Leaf is a physical STAB-boosted 55-base power Grass-type move (high critical hit ratio. hits adjacent foes).
Seed Bomb is a physical STAB-boosted 80-base power Grass-type move that deals a considerable amount of damage.
Return is a physical 0-base power Normal-type move (max 102 power at maximum happiness).
Secret Power is a physical 70-base power Normal-type move (effect varies with terrain. (30% paralysis chance)).
Bug Bite is a physical STAB-boosted 60-base power Bug-type move (Sewaddle steals and eats the target's berry).
Payback is a physical 50-base power Dark-type move (power doubles if your Sewaddle moves after the target).



Movepool


Wondering what moves can Sewaddle learn? Here is the list of moves this Pokemon can learn in this selected generation.
Sort and organize the learnset by move type, category, accuracy, and power. Bolded moves will gain the same-type attack bonus (STAB) if this Pokemon uses them.


Cat
Type
Movename
Damage
Accuracy
PP
Effect
Air Slash
75
95%
15
30% chance to flinch the target.
Bug Buzz
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Dream Eater
100
100%
15
User gains 1/2 HP inflicted. Sleeping target only.
Electroweb
55
95%
15
100% chance to lower the foe(s) Speed by 1.
Energy Ball
90
100%
10
10% chance to lower the target's Sp. Def by 1.
Giga Drain
75
100%
10
User recovers 50% of the damage dealt.
Grass Knot
--
100%
20
More power the heavier the target.
Razor Wind
80
100%
10
Charges, then hits foe(s) turn 2. High crit ratio.
Round
60
100%
15
Power doubles if others used Round this turn.
Signal Beam
75
100%
15
10% chance to confuse the target.
Silver Wind
60
100%
5
10% chance to raise all stats by 1 (not acc/eva).
Snore
50
100%
15
User must be asleep. 30% chance to flinch target.
Solar Beam
120
100%
10
Charges turn 1. Hits turn 2. No charge in sunlight.
Struggle Bug
50
100%
20
100% chance to lower the foe(s) Sp. Atk by 1.
Bug Bite
60
100%
20
User steals and eats the target's Berry.
Cut
50
95%
30
No additional effect.
Facade
70
100%
20
Power doubles if user is burn/poison/paralyzed.
Flail
--
100%
15
More power the less HP the user has left.
Frustration
--
100%
20
Max 102 power at minimum Happiness.
Payback
50
100%
10
Power doubles if the user moves after the target.
Razor Leaf
55
95%
25
High critical hit ratio. Hits adjacent foes.
Return
--
100%
20
Max 102 power at maximum Happiness.
Secret Power
70
100%
20
Effect varies with terrain. (30% paralysis chance)
Seed Bomb
80
100%
15
No additional effect.
Tackle
40
100%
35
No additional effect.
Agility
--
--
30
Raises the user's Speed by 2.
Attract
--
100%
15
A target of the opposite gender gets infatuated.
Baton Pass
--
--
40
User switches, passing stat changes and more.
Calm Mind
--
--
20
Raises the user's Sp. Atk and Sp. Def by 1.
Camouflage
--
--
20
Changes user's type by terrain (default Normal).
Confide
--
--
20
Lowers the target's Sp. Atk by 1.
Double Team
--
--
15
Raises the user's evasiveness by 1.
Endure
--
--
10
User survives attacks this turn with at least 1 HP.
Flash
--
100%
20
Lowers the target's accuracy by 1.
Grassy Terrain
--
--
10
5 turns. Grounded: +Grass power, +1/16 max HP.
Iron Defense
--
--
15
Raises the user's Defense by 2.
Light Screen
--
--
30
For 5 turns, special damage to allies is halved.
Magic Coat
--
--
15
Bounces back certain non-damaging moves.
Me First
--
--
20
Copies a foe at 1.5x power. User must be faster.
Mind Reader
--
--
5
User's next move will not miss the target.
Nature Power
--
--
20
Attack depends on terrain (default Tri Attack).
Protect
--
--
10
Prevents moves from affecting the user this turn.
Rest
--
--
10
User sleeps 2 turns and restores HP and status.
Safeguard
--
--
25
For 5 turns, protects user's party from status.
Screech
--
85%
40
Lowers the target's Defense by 2.
Sleep Talk
--
--
10
User must be asleep. Uses another known move.
Sticky Web
--
--
20
Lowers Speed of grounded foes by 1 on switch-in.
String Shot
--
95%
40
Lowers the foe(s) Speed by 2.
Substitute
--
--
10
User takes 1/4 its max HP to put in a substitute.
Sunny Day
--
--
5
For 5 turns, intense sunlight powers Fire moves.
Swagger
--
85%
15
Raises the target's Attack by 2 and confuses it.
Synthesis
--
--
5
Heals the user by a weather-dependent amount.
Toxic
--
90%
10
Badly poisons the target. Poison types can't miss.
Worry Seed
--
100%
10
The target's Ability becomes Insomnia.

Combo List


These are a list of several common move combinations Sewaddle can perform in Sun/Moon. Not every combo going to be game-changing, but some can be pretty fun to play with. Sometimes these can be easily overlooked or forgotten, hence why we find and list them here. Discover what items, abilities, and moves this Pokemon can use in combination with each other to gain a strategic advantage in competitive battles.


Competitive SM Move and Ability Combos for Sewaddle

Create a build


Have an idea in mind for Sewaddle that you'd like to test? Customize the IVs, EVs and their Sun/Moon moveset. This area allows you to examine the typing coverages of selected moves and stat variances.



Hooh
This feature is currently in the final stages of development.